Player Matchup

Set
Set
KTA Sega
Set
Level 23
God Stats
9W - 10L
1,404 SR
Queue Stats
32W - 38L
1,221 Elo+
Party 1
Chang'e
Chang'e
Reanimate Soul
Chang'e
Level 24
God Stats
8W - 5L
1,561 SR
Queue Stats
19W - 28L
1,200 Elo+
Party 1
Bacchus
Bacchus
Reanimate Virus
Bacchus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 52L
1,218 Elo+
Party 1
Team Averages
Level 24
1,488 SR
1,213 Elo+

VS

Team Averages
Level 21
1,321 SR
1,084 Elo+
Chronos
Chronos
ImBuiltTheSame_
Chronos
Level 17
God Stats
0W - 1L
1,740 SR
Queue Stats
7W - 23L
1,128 Elo+
Party 2
Thanatos
Thanatos
JVN08
Thanatos
Level 16
God Stats
2W - 16L
1,030 SR
Queue Stats
5W - 25L
1,042 Elo+
Party 2
Geb
Geb
vKontested
Geb
Level 29
God Stats
1W - 4L
1,193 SR
Queue Stats
6W - 24L
1,082 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
9,106
700
10,905
9,497
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 9
8,712
670
11,908
7,122
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 0 / 6
9,144
703
8,565
8,174
6,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,992
538
4,155
7,344
2,773
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
JVN08
Thanatos
10
0 / 6 / 0
6,868
528
4,646
13,167
4,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
6,968
536
4,622
16,239
11,967
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
12
Kills
0
0
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Thanatos
JVN08
Thanatos
0
6
0
0
W
6
0
4
8
W
2
0
9
6.5
W
4
0
6
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,378
Damage
13,423
24,793
Taken
36,750
12,991
Mitigated
19,470
18,168
Healing
3,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,155
1,476
167
750
7,344
2,773
0
3,827
3,431
21,909
0
L
Thanatos
JVN08
Thanatos
4,646
720
0
1,434
13,167
4,730
0
6,453
6,542
0
9,078
W
10,905
5,387
0
4,031
9,497
4,230
1,472
3,874
5,623
0
31,025
W
11,908
1,955
4,566
5,682
7,122
2,382
314
3,587
3,535
34,208
0
W
8,565
1,039
414
3,475
8,174
6,379
171
1,981
6,193
22,464
0
L
4,622
320
269
599
16,239
11,967
0
9,968
5,737
20,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,962
Gold Earned
20,828
125
Minions Killed
84
5
Camps Cleared
5
721,460
Distance Traveled
579,785
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,992
538
55
4
3
169,386
2
L
Thanatos
6,868
528
12
1
0
201,725
0
W
Set
9,106
700
40
3
4
251,738
3
W
Chang'e
8,712
670
54
4
0
227,207
2
W
Bacchus
9,144
703
31
2
1
242,515
0
L
Geb
6,968
536
17
1
2
208,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role