Player Matchup

Chiron
Chiron
Har D Shell2804
Chiron
Level 109
God Stats
13W - 24L
1,370 SR
Queue Stats
280W - 356L
1,320 Elo+
Solo
Thor
Thor
Rc tropa TH
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
joshandsarah888
Geb
Level 146
God Stats
52W - 48L
1,608 SR
Queue Stats
946W - 1,053L
1,545 Elo+
Solo
Team Averages
Level 86
1,492 SR
1,455 Elo+

VS

Team Averages
Level 76
1,697 SR
1,434 Elo+
Achilles
Achilles
Hazeldude189
Achilles
Level 24
God Stats
4W - 6L
1,877 SR
Queue Stats
82W - 95L
1,357 Elo+
Party 1
Mulan
Mulan
Ridd1eMeThi5
Mulan
Level 69
God Stats
21W - 23L
1,537 SR
Queue Stats
125W - 152L
1,367 Elo+
Party 1
Sol
Sol
TheMagicConchh
Sol
Level 134
God Stats
8W - 10L
1,676 SR
Queue Stats
219W - 197L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,861
586
5,735
5,849
1,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 10 / 0
5,392
539
1,865
8,532
2,802
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,978
598
8,126
10,898
8,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hazeldude189
Achilles
11
3 / 0 / 11
8,100
810
4,643
8,464
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 0 / 11
7,630
763
5,964
12,061
7,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
9 / 0 / 4
8,247
825
11,624
6,548
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
14
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Achilles
Hazeldude189
Achilles
3
0
11
8.5
L
0
10
0
0
W
2
0
11
7.5
W
9
0
4
11
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,726
Damage
22,231
25,279
Taken
27,073
13,143
Mitigated
18,155
3,256
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,735
979
440
1,619
5,849
1,942
0
2,539
3,160
0
17,168
W
Achilles
Hazeldude189
Achilles
4,643
828
0
3,643
8,464
8,320
227
2,598
5,583
0
13,870
L
1,865
745
0
0
8,532
2,802
0
4,002
4,352
0
2,945
W
5,964
1,323
511
6,660
12,061
7,697
386
3,534
8,023
0
17,561
W
11,624
5,417
0
3,492
6,548
2,138
2,243
1,749
4,589
40,639
0
L
8,126
300
0
1,197
10,898
8,399
0
4,557
6,015
20,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,231
Gold Earned
23,977
60
Minions Killed
118
1
Camps Cleared
7
442,727
Distance Traveled
558,650
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,861
586
32
3
1
135,707
0
W
Achilles
8,100
810
11
1
2
196,407
1
L
Thor
5,392
539
4
0
0
99,115
0
W
Mulan
7,630
763
33
3
2
193,813
0
W
Sol
8,247
825
74
7
3
168,430
0
L
Geb
5,978
598
24
2
0
207,905
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role