Player Matchup

Hades
Hades
 
Hades
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DeltronZeeero
Artio
Level 157
God Stats
16W - 18L
1,611 SR
Queue Stats
1,118W - 1,148L
1,562 Elo+
Solo
Susano
Susano
ImSensitive
Susano
Level 156
God Stats
4W - 2L
1,735 SR
Queue Stats
301W - 303L
1,564 Elo+
Solo
Vamana
Vamana
MrDuel
Vamana
Level 128
God Stats
5W - 4L
1,597 SR
Queue Stats
225W - 232L
1,590 Elo+
Solo
Raijin
Raijin
Nightcrowd75496
Raijin
Level 40
God Stats
0W - 3L
1,210 SR
Queue Stats
85W - 84L
1,596 Elo+
Solo
Team Averages
Level 124
1,531 SR
1,562 Elo+

VS

Team Averages
Level 141
1,479 SR
1,583 Elo+
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DARK STEVE
Nox
Level 160
God Stats
3W - 9L
1,226 SR
Queue Stats
343W - 366L
1,561 Elo+
Solo
Sol
Sol
RoyDowns
Sol
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,624 Elo+
Solo
Chiron
Chiron
Xiose420
Chiron
Level 159
God Stats
8W - 8L
1,496 SR
Queue Stats
1,123W - 1,145L
1,611 Elo+
Solo
Erlang Shen
Erlang Shen
sully161
Erlang Shen
Level 142
God Stats
8W - 12L
1,673 SR
Queue Stats
579W - 604L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 3 / 9
9,471
789
7,251
15,967
14,504
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 4 / 12
8,594
716
6,890
20,146
22,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
15
3 / 4 / 12
9,047
754
14,709
12,821
6,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
MrDuel
Vamana
16
4 / 3 / 10
9,787
816
15,227
21,898
27,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
5 / 5 / 8
9,275
773
10,995
13,006
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 5 / 8
9,793
816
13,912
11,538
4,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 15
9,061
755
12,051
6,844
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 2 / 9
10,273
856
18,969
11,093
4,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Xiose420
Chiron
16
5 / 2 / 10
9,856
821
12,685
10,775
4,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
sully161
Erlang Shen
15
2 / 5 / 13
9,716
810
9,537
20,011
20,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
73
17
Kills
18
19
Deaths
17
51
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
3
9
2.5
W
Medusa
 
Medusa
4
5
8
1.6
W
1
3
15
2.83
L
2
4
12
2
L
Susano
3
4
12
2.25
L
Vamana
MrDuel
Vamana
4
3
10
3
L
5
5
8
1.8
W
6
2
9
5.25
W
Chiron
Xiose420
Chiron
5
2
10
5
W
Erlang Shen
sully161
Erlang Shen
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,072
Damage
67,154
83,838
Taken
60,261
76,564
Mitigated
36,709
34,289
Healing
21,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,251
760
3,867
4,046
15,967
14,504
95
5,952
10,015
17,367
0
W
Medusa
 
Medusa
13,912
6,209
0
1,540
11,538
4,847
867
3,682
7,856
0
30,752
W
12,051
1,047
0
806
6,844
2,507
428
4,632
2,212
21,266
0
L
6,890
583
3,847
6,472
20,146
22,522
464
7,235
12,911
11,810
0
L
Susano
14,709
1,759
1,124
716
12,821
6,734
1,227
3,319
9,502
0
25,438
L
Vamana
MrDuel
Vamana
15,227
5,782
1,906
7,086
21,898
27,543
1,000
10,197
11,701
0
27,217
L
10,995
795
2,610
2,615
13,006
5,261
764
4,902
8,104
21,794
0
W
18,969
7,705
1,629
3,823
11,093
4,711
2,999
4,308
6,785
40,033
0
W
Chiron
Xiose420
Chiron
12,685
5,342
2,886
3,371
10,775
4,270
1,213
4,064
6,711
0
23,204
W
Erlang Shen
sully161
Erlang Shen
9,537
2,867
778
6,504
20,011
20,374
97
8,450
11,561
1,126
13,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,174
Gold Earned
48,699
100
Minions Killed
131
0
Camps Cleared
0
1,116,141
Distance Traveled
1,062,623
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,471
789
27
2
0
220,954
3
W
Medusa
9,793
816
31
3
0
200,746
3
W
Nox
9,061
755
12
1
0
205,764
3
L
Artio
8,594
716
10
1
0
235,232
3
L
Susano
9,047
754
17
1
0
216,298
0
L
Vamana
9,787
816
23
2
0
235,772
0
L
Raijin
9,275
773
23
2
0
207,885
0
W
Sol
10,273
856
58
5
0
205,247
2
W
Chiron
9,856
821
24
2
0
224,116
1
W
Erlang Shen
9,716
810
6
1
0
226,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role