Player Matchup

Sobek
Sobek
MostValuablePimo
Sobek
Level 103
God Stats
9W - 6L
1,654 SR
Queue Stats
80W - 107L
1,423 Elo+
Party 1
Discordia
Discordia
nblankets92
Discordia
Level 104
God Stats
5W - 2L
1,659 SR
Queue Stats
75W - 100L
1,430 Elo+
Party 1
Loki
Loki
xXSHON2000Xx
Loki
Level 98
God Stats
154W - 190L
1,510 SR
Queue Stats
325W - 365L
1,507 Elo+
Solo
Team Averages
Level 102
1,607 SR
1,453 Elo+

VS

Team Averages
Level 114
1,486 SR
1,476 Elo+
Serqet
Serqet
GraymerTheGamer
Serqet
Level 101
God Stats
0W - 2L
1,525 SR
Queue Stats
39W - 38L
1,468 Elo+
Solo
Chaac
Chaac
One00kDre
Chaac
Level 125
God Stats
6W - 7L
1,545 SR
Queue Stats
43W - 47L
1,528 Elo+
Solo
Ra
Ra
persepheone
Ra
Level 116
God Stats
2W - 7L
1,387 SR
Queue Stats
65W - 82L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 9
8,180
818
2,431
8,201
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
nblankets92
Discordia
13
4 / 1 / 5
8,069
807
9,311
4,427
1,427
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 2 / 5
8,017
802
5,586
6,113
2,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,880
688
3,317
9,036
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
One00kDre
Chaac
10
0 / 2 / 3
6,393
639
2,919
5,676
2,527
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
2 / 5 / 1
6,838
684
5,428
8,233
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
2
0
9
6.5
L
Chaac
One00kDre
Chaac
0
2
3
0.75
W
Discordia
nblankets92
Discordia
4
1
5
6.5
L
2
5
1
0.5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,328
Damage
11,664
18,741
Taken
22,945
12,014
Mitigated
8,535
3,009
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,317
280
0
527
9,036
3,411
0
5,011
4,025
0
8,732
W
2,431
97
0
2,559
8,201
8,393
325
1,964
5,809
6,632
0
L
Chaac
One00kDre
Chaac
2,919
465
307
2,061
5,676
2,527
0
3,054
2,622
0
12,073
W
Discordia
nblankets92
Discordia
9,311
420
0
450
4,427
1,427
0
1,370
2,694
34,450
0
L
5,428
64
568
1,952
8,233
2,597
0
3,984
4,249
23,389
0
W
5,586
1,526
0
0
6,113
2,194
1,423
1,822
3,868
0
26,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,266
Gold Earned
20,111
116
Minions Killed
82
7
Camps Cleared
2
591,043
Distance Traveled
506,956
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,880
688
18
2
1
169,366
0
W
Sobek
8,180
818
9
1
0
200,325
7
L
Chaac
6,393
639
21
2
0
144,188
0
W
Discordia
8,069
807
71
7
1
204,998
2
L
Ra
6,838
684
43
4
1
193,402
5
W
Loki
8,017
802
36
4
6
185,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role