Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CobrAxe
Athena
Level 68
God Stats
6W - 3L
1,614 SR
Queue Stats
52W - 53L
1,480 Elo+
Solo
Bellona
Bellona
Firamoneller
Bellona
Level 95
God Stats
17W - 3L
1,754 SR
Queue Stats
95W - 62L
1,616 Elo+
Solo
Izanami
Izanami
Swaitis
Izanami
Level 109
God Stats
1W - 0L
1,856 SR
Queue Stats
9W - 8L
1,624 Elo+
Solo
Ratatoskr
Ratatoskr
ilanmeiss
Ratatoskr
Level 128
God Stats
2W - 1L
1,491 SR
Queue Stats
111W - 111L
1,598 Elo+
Solo
Team Averages
Level 112
1,643 SR
1,563 Elo+

VS

Team Averages
Level 135
1,595 SR
1,556 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FelvisSchresley
Pele
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 140L
1,654 Elo+
Solo
Chiron
Chiron
FetuzDeletuz
Chiron
Level 88
God Stats
12W - 5L
1,753 SR
Queue Stats
248W - 230L
1,599 Elo+
Solo
Khepri
Khepri
Veljo
Khepri
Level 117
God Stats
10W - 8L
1,721 SR
Queue Stats
660W - 629L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 3 / 4
9,296
664
8,741
7,027
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
CobrAxe
Athena
12
3 / 1 / 10
8,066
576
3,241
8,289
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Firamoneller
Bellona
13
4 / 3 / 8
8,439
603
10,650
11,087
10,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Swaitis
Izanami
16
6 / 2 / 4
9,737
696
13,109
8,621
2,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
ilanmeiss
Ratatoskr
17
8 / 3 / 3
9,785
699
8,775
8,974
3,704
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 4 / 4
8,227
588
7,572
10,263
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
 
Ymir
10
1 / 9 / 1
6,423
459
4,379
17,261
15,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
7 / 6 / 0
8,564
612
8,826
13,873
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
6
0 / 3 / 0
5,093
364
1,512
4,530
789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Veljo
Khepri
11
1 / 4 / 3
6,747
482
2,046
11,692
9,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
26
Kills
12
12
Deaths
26
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
3
4
2.33
L
Janus
 
Janus
3
4
4
1.25
L
Ymir
 
Ymir
1
9
1
0.17
W
Athena
CobrAxe
Athena
3
1
10
8
L
7
6
0
1.17
L
Chiron
0
3
0
0
W
Bellona
Firamoneller
Bellona
4
3
8
2.67
W
Izanami
Swaitis
Izanami
6
2
4
4
L
Khepri
Veljo
Khepri
1
4
3
0.63
W
Ratatoskr
ilanmeiss
Ratatoskr
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,516
Damage
24,335
43,998
Taken
57,619
23,897
Mitigated
34,276
13,914
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,741
1,016
109
2,428
7,027
2,036
0
2,952
3,905
62,270
0
L
Janus
 
Janus
7,572
682
0
1,465
10,263
3,280
128
2,684
7,372
49,333
0
L
Ymir
 
Ymir
4,379
710
0
1,490
17,261
15,193
50
3,407
13,760
27,226
0
W
Athena
CobrAxe
Athena
3,241
616
0
2,762
8,289
5,034
130
1,785
6,432
18,750
0
L
8,826
2,219
0
4,460
13,873
5,225
695
2,396
11,383
0
54,968
L
Chiron
1,512
278
223
902
4,530
789
0
283
4,247
0
15,522
W
Bellona
Firamoneller
Bellona
10,650
3,540
0
3,997
11,087
10,245
302
4,505
6,500
19
42,987
W
Izanami
Swaitis
Izanami
13,109
9,814
0
2,742
8,621
2,878
4,357
2,404
6,131
0
89,676
L
Khepri
Veljo
Khepri
2,046
83
0
1,074
11,692
9,789
65
2,757
8,871
16,523
0
W
Ratatoskr
ilanmeiss
Ratatoskr
8,775
2,846
0
1,876
8,974
3,704
0
1,815
7,033
0
70,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
35,054
528
Minions Killed
318
0
Camps Cleared
0
1,405,004
Distance Traveled
1,148,605
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,296
664
122
9
0
284,794
3
L
Janus
8,227
588
114
8
0
274,757
3
L
Ymir
6,423
459
51
4
0
227,740
1
W
Athena
8,066
576
29
2
0
281,518
6
L
Pele
8,564
612
93
7
0
264,532
0
L
Chiron
5,093
364
33
2
0
111,476
3
W
Bellona
8,439
603
87
6
0
247,050
3
W
Izanami
9,737
696
174
12
0
255,966
2
L
Khepri
6,747
482
27
2
0
270,100
3
W
Ratatoskr
9,785
699
116
8
0
335,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role