Player Matchup

Zhong Kui
Zhong Kui
NN Kong
Zhong Kui
Level 160
God Stats
1W - 0L
1,480 SR
Queue Stats
34W - 35L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
Nes-quick87
Gilgamesh
Level 68
God Stats
3W - 5L
1,616 SR
Queue Stats
213W - 199L
1,608 Elo+
Solo
Sol
Sol
Pinabao
Sol
Level 120
God Stats
5W - 4L
1,543 SR
Queue Stats
129W - 146L
1,595 Elo+
Solo
Awilix
Awilix
SNOWYDELL27
Awilix
Level 121
God Stats
1W - 0L
1,761 SR
Queue Stats
5W - 6L
1,586 Elo+
Party 1
Ullr
Ullr
Ssalbap
Ullr
Level 156
God Stats
1W - 2L
1,636 SR
Queue Stats
39W - 14L
1,822 Elo+
Party 1
Team Averages
Level 125
1,607 SR
1,599 Elo+

VS

Team Averages
Level 131
1,597 SR
1,631 Elo+
He Bo
He Bo
Brokenlunchbox
He Bo
Level 62
God Stats
0W - 1L
1,310 SR
Queue Stats
93W - 27L
1,810 Elo+
Party 2
Sun Wukong
Sun Wukong
GrandFour66
Sun Wukong
Level 149
God Stats
13W - 13L
1,624 SR
Queue Stats
436W - 445L
1,568 Elo+
Solo
Loki
Loki
KeyboardHero
Loki
Level 160
God Stats
100W - 63L
1,607 SR
Queue Stats
484W - 476L
1,515 Elo+
Solo
Cabrakan
Cabrakan
Shibefu
Cabrakan
Level 159
God Stats
19W - 16L
1,729 SR
Queue Stats
280W - 257L
1,543 Elo+
Solo
Ullr
Ullr
TheKingJC
Ullr
Level 124
God Stats
4W - 4L
1,717 SR
Queue Stats
153W - 76L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NN Kong
Zhong Kui
20
4 / 0 / 10
12,342
771
18,465
15,010
19,474
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Nes-quick87
Gilgamesh
19
7 / 2 / 13
14,426
902
13,879
18,354
21,079
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
19
4 / 3 / 10
12,577
786
7,596
11,144
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
16
0 / 6 / 9
10,429
652
5,544
14,068
5,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
Ssalbap
Ullr
20
8 / 4 / 9
13,891
868
20,111
16,252
7,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 4
9,830
614
8,438
12,563
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GrandFour66
Sun Wukong
18
3 / 4 / 5
11,500
719
9,860
16,382
20,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 6 / 5
11,886
743
8,300
14,511
5,531
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Shibefu
Cabrakan
16
2 / 5 / 4
9,725
608
7,593
15,111
17,073
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
18
6 / 3 / 2
11,927
745
22,394
17,137
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
23
Kills
15
15
Deaths
23
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Sun Wukong
GrandFour66
Sun Wukong
3
4
5
1.38
L
4
6
5
1.08
W
Zhong Kui
NN Kong
Zhong Kui
4
0
10
9
W
Gilgamesh
Nes-quick87
Gilgamesh
7
2
13
6.75
W
Sol
4
3
10
3
W
Awilix
0
6
9
0.75
L
Cabrakan
Shibefu
Cabrakan
2
5
4
0.8
W
Ullr
Ssalbap
Ullr
8
4
9
3.13
L
Ullr
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,595
Damage
56,585
74,828
Taken
75,704
57,846
Mitigated
53,603
18,682
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,438
151
0
1,278
12,563
4,083
205
4,665
7,807
38,464
0
L
Sun Wukong
GrandFour66
Sun Wukong
9,860
1,777
0
2,133
16,382
20,029
0
3,412
12,918
664
42,855
L
8,300
1,910
0
450
14,511
5,531
804
5,162
9,286
0
44,417
W
Zhong Kui
NN Kong
Zhong Kui
18,465
757
0
5,471
15,010
19,474
954
3,436
11,459
52,407
0
W
Gilgamesh
Nes-quick87
Gilgamesh
13,879
3,217
0
3,581
18,354
21,079
365
4,659
13,519
183
39,116
W
Sol
7,596
2,894
0
4,646
11,144
4,075
4,084
1,824
9,232
52,613
0
W
Awilix
5,544
1,717
0
1,128
14,068
5,581
1,009
3,929
10,023
0
27,896
L
Cabrakan
Shibefu
Cabrakan
7,593
555
0
413
15,111
17,073
0
5,410
9,568
20,192
0
W
Ullr
Ssalbap
Ullr
20,111
9,876
0
3,856
16,252
7,637
2,057
2,453
13,633
0
60,919
L
Ullr
22,394
8,211
0
1,911
17,137
6,887
436
8,117
8,817
0
54,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,665
Gold Earned
54,868
394
Minions Killed
361
6
Camps Cleared
11
1,587,680
Distance Traveled
1,571,484
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,830
614
82
5
1
301,989
1
L
Sun Wukong
11,500
719
91
6
2
317,889
3
L
Loki
11,886
743
68
4
6
314,185
7
W
Zhong Kui
12,342
771
77
5
0
342,108
0
W
Gilgamesh
14,426
902
45
3
1
353,213
1
W
Sol
12,577
786
114
7
1
280,462
1
W
Awilix
10,429
652
44
3
3
290,573
0
L
Cabrakan
9,725
608
36
2
0
300,532
0
W
Ullr
13,891
868
114
7
1
321,324
2
L
Ullr
11,927
745
84
5
2
336,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role