Player Matchup

Tiamat
Tiamat
BrAdDa KaDiN
Tiamat
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 27L
1,265 Elo+
Party 2
Gilgamesh
Gilgamesh
Capt Cholc
Gilgamesh
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
36W - 33L
1,630 Elo+
Party 2
Sylvanus
Sylvanus
Xpurp5093
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Team Averages
Level 27
1,500 SR
1,465 Elo+

VS

Team Averages
Level 33
1,385 SR
1,258 Elo+
Ra
Ra
LSUfreak9000
Ra
Level 18
God Stats
24W - 32L
1,348 SR
Queue Stats
36W - 54L
1,220 Elo+
Party 1
Hachiman
Hachiman
PT Xistense
Hachiman
Level 17
God Stats
19W - 26L
1,306 SR
Queue Stats
22W - 40L
1,237 Elo+
Party 1
Chaac
Chaac
Rising Insanity
Chaac
Level 63
God Stats
11W - 4L
1,500 SR
Queue Stats
320W - 382L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 5 / 0
8,108
676
3,046
9,614
4,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Capt Cholc
Gilgamesh
9
1 / 3 / 1
7,177
598
2,713
7,264
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Xpurp5093
Sylvanus
9
0 / 6 / 2
7,395
616
2,297
12,867
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 10
7,969
664
4,425
4,664
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
PT Xistense
Hachiman
13
9 / 1 / 4
9,149
762
12,699
7,522
2,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 1 / 6
8,681
723
6,572
9,411
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
14
14
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
0
0.4
L
Gilgamesh
Capt Cholc
Gilgamesh
1
3
1
0.5
W
1
1
10
6
W
Hachiman
PT Xistense
Hachiman
9
1
4
11
W
4
1
6
7
L
Sylvanus
Xpurp5093
Sylvanus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,056
Damage
23,696
29,745
Taken
21,597
15,735
Mitigated
10,342
4,542
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,046
229
118
2,480
9,614
4,769
0
301
8,920
20,323
0
L
Gilgamesh
Capt Cholc
Gilgamesh
2,713
699
0
102
7,264
3,104
0
894
5,996
0
9,614
W
4,425
653
1,150
762
4,664
1,689
609
1,845
2,819
21,344
0
W
Hachiman
PT Xistense
Hachiman
12,699
9,388
651
1,987
7,522
2,734
821
1,794
5,728
0
31,934
W
6,572
1,459
233
3,364
9,411
5,919
280
2,542
6,869
0
27,701
L
Sylvanus
Xpurp5093
Sylvanus
2,297
1,187
562
1,280
12,867
7,862
0
2,777
9,734
8,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,680
Gold Earned
25,799
67
Minions Killed
139
1
Camps Cleared
8
514,334
Distance Traveled
672,439
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,108
676
29
2
0
182,295
0
L
Gilgamesh
7,177
598
21
2
1
172,842
0
W
Ra
7,969
664
51
4
1
221,351
0
W
Hachiman
9,149
762
48
4
0
231,097
3
W
Chaac
8,681
723
40
3
7
219,991
2
L
Sylvanus
7,395
616
17
1
0
159,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role