Player Matchup

Bellona
Bellona
Cindycat1995
Bellona
Level 45
God Stats
3W - 0L
1,704 SR
Queue Stats
48W - 50L
1,502 Elo+
Solo
Odin
Odin
Cocoo-_-Pebbles
Odin
Level 119
God Stats
8W - 7L
1,488 SR
Queue Stats
133W - 149L
1,483 Elo+
Solo
Anhur
Anhur
E-CLASS28
Anhur
Level 61
God Stats
41W - 54L
1,281 SR
Queue Stats
206W - 248L
1,370 Elo+
Solo
Hera
Hera
IIMiSAKiII
Hera
Level 56
God Stats
17W - 6L
1,809 SR
Queue Stats
100W - 91L
1,535 Elo+
Solo
Ymir
Ymir
Mugetsu Rain
Ymir
Level 88
God Stats
8W - 3L
1,681 SR
Queue Stats
57W - 63L
1,533 Elo+
Solo
Team Averages
Level 74
1,592 SR
1,485 Elo+

VS

Team Averages
Level 113
1,475 SR
1,471 Elo+
Nemesis
Nemesis
Ivorydraggon
Nemesis
Level 120
God Stats
8W - 5L
1,566 SR
Queue Stats
300W - 328L
1,473 Elo+
Solo
Fenrir
Fenrir
TECH 0 WHITE
Fenrir
Level 124
God Stats
3W - 5L
1,486 SR
Queue Stats
58W - 56L
1,481 Elo+
Solo
Vulcan
Vulcan
XxKiller-Boy21xX
Vulcan
Level 144
God Stats
6W - 10L
1,599 SR
Queue Stats
229W - 240L
1,525 Elo+
Solo
Bacchus
Bacchus
aztecrasta
Bacchus
Level 125
God Stats
8W - 1L
1,500 SR
Queue Stats
149W - 149L
1,412 Elo+
Solo
Agni
Agni
メタリックブラック
Agni
Level 53
God Stats
0W - 1L
1,223 SR
Queue Stats
22W - 33L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cindycat1995
Bellona
17
0 / 3 / 13
9,373
937
4,307
7,558
4,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 1 / 14
10,556
1,056
15,061
14,575
13,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
E-CLASS28
Anhur
16
3 / 1 / 16
9,790
979
10,995
9,747
3,706
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
12 / 0 / 12
12,169
1,217
20,285
5,568
1,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 15
11,200
1,120
8,658
16,330
19,806
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

268

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ivorydraggon
Nemesis
15
0 / 9 / 6
8,951
895
8,732
19,270
6,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
15
1 / 6 / 5
9,011
901
10,252
17,588
9,831
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 1 / 0
9,758
976
11,664
6,262
2,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
aztecrasta
Bacchus
15
1 / 4 / 4
8,704
870
8,229
10,458
9,650
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 5 / 3
9,827
983
8,282
9,778
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
25
Kills
7
7
Deaths
25
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cindycat1995
Bellona
0
3
13
2.17
W
5
1
14
12
W
Anhur
E-CLASS28
Anhur
3
1
16
11
W
12
0
12
18
L
Nemesis
Ivorydraggon
Nemesis
0
9
6
0.33
W
5
2
15
6.25
L
Fenrir
1
6
5
0.58
L
2
1
0
2
L
Bacchus
aztecrasta
Bacchus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,306
Damage
47,159
53,778
Taken
63,356
43,408
Mitigated
32,024
5,189
Healing
3,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cindycat1995
Bellona
4,307
1,948
0
544
7,558
4,931
0
3,194
4,236
0
15,759
W
15,061
2,061
0
1,304
14,575
13,184
0
9,336
5,028
110
24,222
W
Anhur
E-CLASS28
Anhur
10,995
8,222
0
1,394
9,747
3,706
0
4,097
5,544
0
17,470
W
20,285
5,396
105
831
5,568
1,781
0
3,364
2,114
51,604
0
L
Nemesis
Ivorydraggon
Nemesis
8,732
2,567
0
1,777
19,270
6,663
0
9,366
9,600
0
21,888
W
8,658
1,717
0
1,011
16,330
19,806
0
9,501
6,552
24,192
0
L
Fenrir
10,252
1,500
0
206
17,588
9,831
0
7,029
9,995
4,917
12,587
L
11,664
4,117
0
0
6,262
2,329
0
2,450
3,435
47,554
0
L
Bacchus
aztecrasta
Bacchus
8,229
690
21
106
10,458
9,650
0
5,418
4,701
16,242
0
L
8,282
574
79
1,480
9,778
3,551
0
4,790
4,772
28,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,088
Gold Earned
46,251
193
Minions Killed
168
8
Camps Cleared
6
1,028,391
Distance Traveled
975,842
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,373
937
35
4
1
205,652
0
W
Odin
10,556
1,056
27
3
1
230,075
1
W
Anhur
9,790
979
15
2
2
194,030
0
W
Hera
12,169
1,217
76
8
3
209,129
1
L
Nemesis
8,951
895
22
2
0
185,003
1
W
Ymir
11,200
1,120
40
4
1
189,505
0
L
Fenrir
9,011
901
16
2
1
195,228
0
L
Vulcan
9,758
976
78
8
3
220,723
1
L
Bacchus
8,704
870
8
1
1
191,568
4
L
Agni
9,827
983
44
4
1
183,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role