Player Matchup

Zhong Kui
Zhong Kui
P1ST0LPEET
Zhong Kui
Level 65
God Stats
77W - 83L
1,511 SR
Queue Stats
134W - 161L
1,470 Elo+
Party 1
Pele
Pele
heeem32121
Pele
Level 141
God Stats
3W - 4L
1,280 SR
Queue Stats
205W - 175L
1,573 Elo+
Party 1
Charybdis
Charybdis
spacegodmase
Charybdis
Level 126
God Stats
6W - 16L
1,431 SR
Queue Stats
251W - 227L
1,583 Elo+
Party 1
Team Averages
Level 111
1,407 SR
1,542 Elo+

VS

Team Averages
Level 84
1,735 SR
1,463 Elo+
Rama
Rama
Darkshade5630
Rama
Level 46
God Stats
61W - 40L
1,540 SR
Queue Stats
62W - 45L
1,522 Elo+
Solo
Sobek
Sobek
MostValuablePimo
Sobek
Level 103
God Stats
9W - 6L
1,804 SR
Queue Stats
80W - 107L
1,431 Elo+
Party 2
Sol
Sol
nblankets92
Sol
Level 104
God Stats
2W - 1L
1,861 SR
Queue Stats
75W - 100L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
P1ST0LPEET
Zhong Kui
14
4 / 8 / 12
11,852
624
18,605
21,189
14,877
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 5 / 10
13,842
729
15,592
19,330
10,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
spacegodmase
Charybdis
17
8 / 2 / 13
13,332
702
18,969
20,691
8,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 6 / 3
13,343
702
18,830
18,728
6,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 6 / 8
13,192
694
9,885
25,786
33,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 9 / 9
11,697
616
11,571
16,631
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
21
Kills
15
15
Deaths
21
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
10
6
3
1.92
L
4
6
8
1.33
W
Zhong Kui
P1ST0LPEET
Zhong Kui
4
8
12
1.25
W
9
5
10
2.8
L
1
9
9
0.61
W
Charybdis
spacegodmase
Charybdis
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,166
Damage
40,286
61,210
Taken
61,145
33,934
Mitigated
45,197
18,758
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,830
14,149
0
3,206
18,728
6,466
1,325
6,909
11,819
0
46,817
L
9,885
524
0
6,115
25,786
33,603
354
5,855
19,931
17,880
0
W
Zhong Kui
P1ST0LPEET
Zhong Kui
18,605
1,528
0
5,910
21,189
14,877
408
7,029
14,160
42,967
0
W
15,592
2,183
0
5,432
19,330
10,638
307
6,452
12,878
0
53,656
L
11,571
3,233
0
3,498
16,631
5,128
1,729
6,057
10,574
43,537
0
W
Charybdis
spacegodmase
Charybdis
18,969
9,899
0
7,416
20,691
8,419
2,136
9,009
11,682
0
73,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,026
Gold Earned
38,232
214
Minions Killed
147
8
Camps Cleared
4
996,448
Distance Traveled
959,659
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,343
702
59
3
1
314,027
5
L
Sobek
13,192
694
12
1
0
345,803
5
W
Zhong Kui
11,852
624
71
4
0
304,064
0
W
Pele
13,842
729
52
3
3
352,619
1
L
Sol
11,697
616
76
4
3
299,829
5
W
Charybdis
13,332
702
91
5
5
339,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role