Player Matchup

Khepri
Khepri
Bleeds_Rainbows
Khepri
Level 116
God Stats
50W - 33L
1,598 SR
Queue Stats
418W - 446L
1,463 Elo+
Party 2
Anhur
Anhur
Lovaasdograh
Anhur
Level 108
God Stats
2W - 3L
1,471 SR
Queue Stats
220W - 223L
1,493 Elo+
Party 2
Chronos
Chronos
PoppaYmir
Chronos
Level 104
God Stats
25W - 25L
1,423 SR
Queue Stats
56W - 70L
1,400 Elo+
Solo
Loki
Loki
Stalone62
Loki
Level 160
God Stats
28W - 29L
1,494 SR
Queue Stats
812W - 932L
1,417 Elo+
Solo
Hades
Hades
xTAYLORxDAIZYx
Hades
Level 128
God Stats
1W - 2L
1,207 SR
Queue Stats
197W - 198L
1,404 Elo+
Solo
Team Averages
Level 123
1,439 SR
1,436 Elo+

VS

Team Averages
Level 97
1,481 SR
1,381 Elo+
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Eightbitgus11
Eset
Level 103
God Stats
3W - 7L
1,451 SR
Queue Stats
510W - 564L
1,456 Elo+
Solo
Serqet
Serqet
GUARDIANxEATOS2
Serqet
Level 108
God Stats
33W - 56L
1,405 SR
Queue Stats
533W - 555L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
Sircodius
Gilgamesh
Level 67
God Stats
0W - 2L
1,569 SR
Queue Stats
1W - 3L
1,269 Elo+
Party 1
Charybdis
Charybdis
SooNoHead
Charybdis
Level 65
God Stats
1W - 3L
1,478 SR
Queue Stats
1W - 3L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,728
481
1,979
6,177
4,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 0
6,682
477
7,568
7,608
2,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
PoppaYmir
Chronos
14
11 / 1 / 2
8,572
612
12,681
11,986
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
14
3 / 0 / 5
7,873
562
2,476
6,295
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 4
8,031
574
6,794
8,647
4,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 1
6,304
450
2,879
9,372
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 4 / 0
7,452
532
4,126
9,904
3,602
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 2
6,084
435
2,967
9,979
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Sircodius
Gilgamesh
9
1 / 8 / 0
5,903
422
8,487
11,378
4,990
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
SooNoHead
Charybdis
11
1 / 1 / 1
6,354
454
5,690
6,967
1,598
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
4
4
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
1
1.5
W
0
0
3
1.5
L
1
4
0
0.25
L
0
5
2
0.2
W
2
2
0
1
W
Chronos
PoppaYmir
Chronos
11
1
2
12
L
Gilgamesh
Sircodius
Gilgamesh
1
8
0
0.13
L
Charybdis
SooNoHead
Charybdis
1
1
1
1.5
W
Loki
3
0
5
5.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,498
Damage
24,149
40,713
Taken
47,600
18,411
Mitigated
17,113
17,432
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,879
144
678
3,581
9,372
3,630
0
892
8,480
20,304
0
W
1,979
167
1,466
1,376
6,177
4,164
0
963
5,214
19,027
0
L
4,126
234
0
2,644
9,904
3,602
0
5,877
4,027
52,561
0
L
2,967
257
0
2,330
9,979
3,293
0
5,223
4,756
0
25,945
W
7,568
3,347
0
705
7,608
2,009
349
1,916
5,692
0
52,664
W
Chronos
PoppaYmir
Chronos
12,681
5,052
0
5,630
11,986
5,068
1,656
256
11,239
43,402
7,254
L
Gilgamesh
Sircodius
Gilgamesh
8,487
2,553
0
1,793
11,378
4,990
0
7,105
4,273
0
26,247
L
Charybdis
SooNoHead
Charybdis
5,690
3,995
0
1,309
6,967
1,598
46
1,089
5,878
0
40,862
W
Loki
2,476
213
0
2,145
6,295
2,561
416
1,357
4,938
0
48,178
W
6,794
175
434
5,676
8,647
4,609
0
2,513
6,134
52,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,886
Gold Earned
32,097
403
Minions Killed
347
0
Camps Cleared
0
1,267,122
Distance Traveled
1,247,817
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,304
450
44
3
0
249,148
1
W
Khepri
6,728
481
30
2
0
263,267
9
L
Eset
7,452
532
108
8
0
243,914
8
L
Serqet
6,084
435
60
4
0
255,008
3
W
Anhur
6,682
477
90
6
0
250,403
2
W
Chronos
8,572
612
79
6
0
230,251
8
L
Gilgamesh
5,903
422
46
3
0
253,129
4
L
Charybdis
6,354
454
89
6
0
246,618
2
W
Loki
7,873
562
95
7
0
280,082
0
W
Hades
8,031
574
109
8
0
243,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role