Player Matchup

Bacchus
Bacchus
AsiansDoe
Bacchus
Level 40
God Stats
9W - 6L
1,576 SR
Queue Stats
15W - 24L
1,211 Elo+
Party 1
Sylvanus
Sylvanus
Bullnog
Sylvanus
Level 18
God Stats
46W - 31L
1,544 SR
Queue Stats
155W - 163L
1,384 Elo+
Party 2
Izanami
Izanami
MessiahGhost
Izanami
Level 29
God Stats
21W - 16L
1,706 SR
Queue Stats
179W - 205L
1,433 Elo+
Party 2
Bakasura
Bakasura
Robloxpro1578
Bakasura
Level 7
God Stats
2W - 2L
1,292 SR
Queue Stats
40W - 52L
1,148 Elo+
Solo
Medusa
Medusa
Yougplat
Medusa
Level 16
God Stats
11W - 13L
1,478 SR
Queue Stats
11W - 24L
1,169 Elo+
Party 1
Team Averages
Level 22
1,519 SR
1,269 Elo+

VS

Team Averages
Level 17
1,498 SR
1,286 Elo+
Tiamat
Tiamat
Hentia_great
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,353 Elo+
Solo
Cerberus
Cerberus
PatatoideXD8247
Cerberus
Level 27
God Stats
4W - 5L
1,581 SR
Queue Stats
60W - 70L
1,443 Elo+
Solo
Artemis
Artemis
Pushem666
Artemis
Level 27
God Stats
62W - 56L
1,558 SR
Queue Stats
101W - 121L
1,374 Elo+
Solo
Jormungandr
Jormungandr
Verycruel
Jormungandr
Level 15
God Stats
0W - 4L
1,585 SR
Queue Stats
8W - 24L
1,177 Elo+
Solo
Merlin
Merlin
star89comet
Merlin
Level 8
God Stats
0W - 6L
1,267 SR
Queue Stats
8W - 16L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AsiansDoe
Bacchus
17
5 / 1 / 16
13,082
523
17,850
21,824
33,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
Bullnog
Sylvanus
17
8 / 0 / 9
12,517
501
13,107
18,102
20,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
MessiahGhost
Izanami
20
9 / 0 / 4
15,788
632
21,577
13,843
6,144
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Bakasura
Robloxpro1578
Bakasura
14
0 / 5 / 0
10,692
428
249
15,603
8,666
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Yougplat
Medusa
19
19 / 3 / 8
14,927
597
35,174
21,717
9,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 8 / 1
7,578
303
4,106
15,434
6,762
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
15
1 / 7 / 0
9,131
365
7,469
27,146
24,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Pushem666
Artemis
15
5 / 7 / 0
10,372
415
12,680
20,115
8,342
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Verycruel
Jormungandr
15
0 / 8 / 0
9,896
396
10,232
28,964
32,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
13
0 / 11 / 3
8,975
359
9,008
18,044
6,816
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
41
Kills
6
9
Deaths
41
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AsiansDoe
Bacchus
5
1
16
13
W
Sylvanus
Bullnog
Sylvanus
8
0
9
12.5
L
Tiamat
0
8
1
0.06
W
Izanami
MessiahGhost
Izanami
9
0
4
11
L
Cerberus
1
7
0
0.14
L
Artemis
Pushem666
Artemis
5
7
0
0.71
W
Bakasura
Robloxpro1578
Bakasura
0
5
0
0
L
Jormungandr
Verycruel
Jormungandr
0
8
0
0
W
Medusa
Yougplat
Medusa
19
3
8
7.67
L
Merlin
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,957
Damage
43,495
91,089
Taken
109,703
78,407
Mitigated
78,778
20,596
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AsiansDoe
Bacchus
17,850
2,317
0
4,558
21,824
33,347
460
7,707
14,117
45,948
0
W
Sylvanus
Bullnog
Sylvanus
13,107
4,137
1,987
4,203
18,102
20,726
2,790
8,548
9,554
30,780
6,513
L
Tiamat
4,106
829
0
2,100
15,434
6,762
0
3,330
12,104
20,830
0
W
Izanami
MessiahGhost
Izanami
21,577
15,237
582
5,329
13,843
6,144
8,931
2,383
11,460
0
176,717
L
Cerberus
7,469
204
0
2,221
27,146
24,224
327
9,069
18,077
35,517
0
L
Artemis
Pushem666
Artemis
12,680
7,469
0
1,078
20,115
8,342
0
6,835
13,280
0
39,191
W
Bakasura
Robloxpro1578
Bakasura
249
249
0
349
15,603
8,666
563
300
15,303
0
50,832
L
Jormungandr
Verycruel
Jormungandr
10,232
2,173
0
613
28,964
32,634
33
5,545
23,419
61,796
0
W
Medusa
Yougplat
Medusa
35,174
20,654
0
3,588
21,717
9,524
4,844
12,177
9,540
0
111,181
L
Merlin
9,008
1,462
95
1,656
18,044
6,816
360
5,126
12,918
52,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,006
Gold Earned
45,952
605
Minions Killed
323
0
Camps Cleared
0
2,055,554
Distance Traveled
1,750,536
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,082
523
55
2
0
484,018
3
W
Sylvanus
12,517
501
51
2
0
375,814
11
L
Tiamat
7,578
303
35
1
0
226,492
1
W
Izanami
15,788
632
262
10
0
446,897
0
L
Cerberus
9,131
365
49
2
0
405,081
4
L
Artemis
10,372
415
63
3
0
385,322
7
W
Bakasura
10,692
428
83
3
0
323,558
1
L
Jormungandr
9,896
396
110
4
0
366,191
0
W
Medusa
14,927
597
154
6
0
425,267
0
L
Merlin
8,975
359
66
3
0
367,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role