Player Matchup

Izanami
Izanami
RokkaTyan
Izanami
Level 20
God Stats
14W - 19L
1,521 SR
Queue Stats
35W - 53L
1,295 Elo+
Party 1
Camazotz
Camazotz
TheRealICYYY
Camazotz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,268 Elo+
Solo
Da Ji
Da Ji
maaaaa_kun_dayo
Da Ji
Level 43
God Stats
11W - 13L
1,434 SR
Queue Stats
103W - 126L
1,333 Elo+
Party 1
Sylvanus
Sylvanus
thomas12893
Sylvanus
Level 18
God Stats
11W - 9L
1,500 SR
Queue Stats
121W - 128L
1,381 Elo+
Solo
Anubis
Anubis
yaya-hernia
Anubis
Level 26
God Stats
22W - 14L
1,762 SR
Queue Stats
172W - 162L
1,372 Elo+
Party 1
Team Averages
Level 22
1,543 SR
1,330 Elo+

VS

Team Averages
Level 11
1,361 SR
1,285 Elo+
Neith
Neith
 
Neith
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CaPtn_CaPalot_15
Athena
Level 21
God Stats
3W - 4L
1,397 SR
Queue Stats
40W - 37L
1,299 Elo+
Solo
Hades
Hades
HellFreeze
Hades
Level 11
God Stats
3W - 6L
1,286 SR
Queue Stats
15W - 30L
1,228 Elo+
Solo
Cthulhu
Cthulhu
ProdByVonn
Cthulhu
Level 3
God Stats
1W - 8L
1,121 SR
Queue Stats
9W - 16L
1,065 Elo+
Solo
Merlin
Merlin
Zx-Cheif
Merlin
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 18L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RokkaTyan
Izanami
13
8 / 0 / 2
7,832
653
6,913
5,601
1,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
TheRealICYYY
Camazotz
7
1 / 3 / 0
5,264
439
1,429
7,458
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 2 / 4
6,445
537
3,749
5,230
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
thomas12893
Sylvanus
12
4 / 0 / 0
6,880
573
2,352
5,260
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
1 / 1 / 6
6,703
559
3,844
5,265
2,364
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 6 / 0
4,884
407
2,742
6,009
1,132
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 1
4,544
379
1,269
4,815
2,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hades
8
0 / 8 / 3
5,182
432
2,733
9,760
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
ProdByVonn
Cthulhu
9
0 / 0 / 0
5,258
438
1,693
3,260
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Merlin
Zx-Cheif
Merlin
11
4 / 3 / 1
6,644
554
5,053
6,439
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
18
Kills
4
6
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
0
0
L
0
2
1
0.25
L
Hades
0
8
3
0.19
L
Cthulhu
ProdByVonn
Cthulhu
0
0
0
0
W
Izanami
RokkaTyan
Izanami
8
0
2
9
W
Camazotz
TheRealICYYY
Camazotz
1
3
0
0.33
L
Merlin
Zx-Cheif
Merlin
4
3
1
1.5
W
4
2
4
3
W
Sylvanus
thomas12893
Sylvanus
4
0
0
4
W
Anubis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,287
Damage
13,490
28,814
Taken
30,283
16,276
Mitigated
9,424
11,746
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,742
1,472
0
309
6,009
1,132
396
412
5,597
0
23,717
L
1,269
634
0
530
4,815
2,043
0
0
4,815
9,341
0
L
Hades
2,733
439
0
1,403
9,760
3,479
0
2,816
6,867
16,676
4,491
L
Cthulhu
ProdByVonn
Cthulhu
1,693
30
0
504
3,260
1,366
99
530
2,573
21,047
0
W
Izanami
RokkaTyan
Izanami
6,913
3,831
0
2,648
5,601
1,700
3,784
1,899
3,702
0
49,714
W
Camazotz
TheRealICYYY
Camazotz
1,429
467
0
2,197
7,458
5,502
30
2,060
5,398
0
10,748
L
Merlin
Zx-Cheif
Merlin
5,053
897
0
1,887
6,439
1,404
230
2,438
3,887
32,481
0
W
3,749
434
0
1,952
5,230
1,616
0
447
4,783
0
26,791
W
Sylvanus
thomas12893
Sylvanus
2,352
902
377
1,695
5,260
5,094
150
2,611
2,649
24,626
0
W
Anubis
3,844
340
0
2,877
5,265
2,364
1,156
3,571
1,694
37,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,124
Gold Earned
26,512
281
Minions Killed
209
0
Camps Cleared
0
1,046,459
Distance Traveled
1,026,330
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,884
407
50
4
0
203,762
0
L
Athena
4,544
379
21
2
0
204,501
0
L
Hades
5,182
432
35
3
0
179,418
0
L
Cthulhu
5,258
438
37
3
0
234,470
1
W
Izanami
7,832
653
96
8
0
187,871
3
W
Camazotz
5,264
439
17
1
0
234,945
1
L
Merlin
6,644
554
66
6
0
204,179
2
W
Da Ji
6,445
537
49
4
0
218,124
1
W
Sylvanus
6,880
573
51
4
0
202,715
1
W
Anubis
6,703
559
68
6
0
202,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role