Player Matchup

Jing Wei
Jing Wei
MA5H0L3
Jing Wei
Level 64
God Stats
48W - 70L
1,405 SR
Queue Stats
80W - 117L
1,326 Elo+
Party 2
Hades
Hades
UglyChris
Hades
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
310W - 403L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
kingforlife2269
Cthulhu
Level 123
God Stats
18W - 18L
1,507 SR
Queue Stats
309W - 403L
1,411 Elo+
Party 2
Team Averages
Level 104
1,471 SR
1,383 Elo+

VS

Team Averages
Level 85
1,425 SR
1,454 Elo+
Cthulhu
Cthulhu
Hmann1423
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,454 Elo+
Party 1
Artemis
Artemis
ItsHamus
Artemis
Level 67
God Stats
3W - 1L
1,275 SR
Queue Stats
8W - 4L
1,454 Elo+
Party 1
Hera
Hera
elithegreat123
Hera
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 4L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MA5H0L3
Jing Wei
5
0 / 0 / 3
7,009
438
0
1,202
343
Hades
UglyChris
Hades
17
9 / 4 / 7
12,211
763
15,492
20,817
10,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 5 / 8
11,965
748
14,714
22,285
22,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hmann1423
Cthulhu
13
0 / 6 / 6
9,845
615
10,318
18,933
22,408
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
ItsHamus
Artemis
17
7 / 7 / 0
12,336
771
11,349
11,064
4,432
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 5 / 7
11,229
702
10,947
11,798
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
8
9
Deaths
18
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Hmann1423
Cthulhu
0
6
6
0.5
W
Artemis
ItsHamus
Artemis
7
7
0
1
L
Jing Wei
MA5H0L3
Jing Wei
0
0
3
1.5
L
Hades
UglyChris
Hades
9
4
7
3.13
W
1
5
7
0.9
L
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,206
Damage
32,614
44,304
Taken
41,795
32,962
Mitigated
31,028
16,816
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Hmann1423
Cthulhu
10,318
1,384
1,212
1,359
18,933
22,408
257
12,043
6,890
32,035
0
W
Artemis
ItsHamus
Artemis
11,349
6,253
0
1,108
11,064
4,432
1,315
8,972
2,092
0
32,017
L
Jing Wei
MA5H0L3
Jing Wei
0
0
0
0
1,202
343
0
1,202
0
0
0
L
Hades
UglyChris
Hades
15,492
676
1,632
10,618
20,817
10,407
1,429
12,005
8,812
58,856
0
W
10,947
3,778
737
2,876
11,798
4,188
841
9,760
2,038
38,262
0
L
14,714
1,156
601
3,965
22,285
22,212
850
8,455
13,830
40,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
33,410
157
Minions Killed
143
5
Camps Cleared
6
550,328
Distance Traveled
799,776
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,845
615
41
3
1
287,771
3
W
Artemis
12,336
771
47
3
3
247,283
0
L
Jing Wei
7,009
438
0
0
0
0
0
L
Hades
12,211
763
110
7
5
280,679
4
W
Hera
11,229
702
55
3
2
264,722
2
L
Cthulhu
11,965
748
47
3
0
269,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role