Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Erοs
Sol
Level 152
God Stats
14W - 7L
1,701 SR
Queue Stats
125W - 105L
1,660 Elo+
Party 2
Zhong Kui
Zhong Kui
LEWDNEKOMAID
Zhong Kui
Level 151
God Stats
2W - 0L
1,731 SR
Queue Stats
48W - 56L
1,453 Elo+
Solo
Nike
Nike
SoulsThief9732
Nike
Level 49
God Stats
48W - 84L
1,397 SR
Queue Stats
77W - 141L
1,302 Elo+
Solo
Team Averages
Level 128
1,582 SR
1,479 Elo+

VS

Team Averages
Level 127
1,588 SR
1,477 Elo+
Bellona
Bellona
AKIO-BLAC
Bellona
Level 126
God Stats
0W - 3L
1,636 SR
Queue Stats
23W - 40L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
Meatwagon-_-80
Cthulhu
Level 127
God Stats
1W - 3L
1,549 SR
Queue Stats
23W - 46L
1,343 Elo+
Party 1
Jing Wei
Jing Wei
SacredChao
Jing Wei
Level 148
God Stats
0W - 4L
1,444 SR
Queue Stats
15W - 17L
1,558 Elo+
Solo
Tiamat
Tiamat
skyoxiz
Tiamat
Level 107
God Stats
8W - 6L
1,723 SR
Queue Stats
28W - 36L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
3 / 2 / 8
10,407
867
11,861
9,713
3,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Erοs
Sol
18
7 / 1 / 6
11,604
967
12,267
9,492
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
LEWDNEKOMAID
Zhong Kui
18
9 / 4 / 9
11,615
968
15,826
15,665
10,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 2
9,472
789
2,161
8,079
3,883
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AKIO-BLAC
Bellona
16
2 / 6 / 4
9,749
812
7,716
16,373
17,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 4 / 3
9,261
772
6,644
12,523
16,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
SacredChao
Jing Wei
15
1 / 3 / 4
9,141
762
3,935
12,558
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
skyoxiz
Tiamat
16
5 / 7 / 1
10,121
843
11,603
11,478
7,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
20
Kills
10
10
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
2
8
3.5
L
Bellona
AKIO-BLAC
Bellona
2
6
4
0.67
W
Sol
Erοs
Sol
7
1
6
10
W
Zhong Kui
LEWDNEKOMAID
Zhong Kui
9
4
9
3.38
L
2
4
3
0.88
L
Jing Wei
SacredChao
Jing Wei
1
3
4
1
W
1
3
2
0.67
L
Tiamat
skyoxiz
Tiamat
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,115
Damage
29,898
42,949
Taken
52,932
23,880
Mitigated
46,155
15,874
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,861
4,217
0
2,748
9,713
3,991
2,269
4,611
5,002
0
47,530
L
Bellona
AKIO-BLAC
Bellona
7,716
1,416
369
3,252
16,373
17,776
0
8,945
7,428
5,774
28,124
W
Sol
Erοs
Sol
12,267
6,465
0
6,479
9,492
5,190
3,418
4,823
4,464
50,791
5,312
W
Zhong Kui
LEWDNEKOMAID
Zhong Kui
15,826
1,306
0
6,647
15,665
10,816
658
7,024
8,309
37,384
0
L
6,644
1,189
898
2,098
12,523
16,828
50
7,027
5,496
24,627
0
L
Jing Wei
SacredChao
Jing Wei
3,935
2,724
0
516
12,558
4,230
774
5,617
6,941
0
31,401
W
2,161
263
0
0
8,079
3,883
201
3,176
4,614
0
19,449
L
Tiamat
skyoxiz
Tiamat
11,603
509
0
1,270
11,478
7,321
462
5,366
6,112
28,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,098
Gold Earned
38,272
252
Minions Killed
203
12
Camps Cleared
10
904,415
Distance Traveled
836,628
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,407
867
73
6
0
196,945
0
L
Bellona
9,749
812
69
6
4
207,458
4
W
Sol
11,604
967
83
7
6
256,143
2
W
Zhong Kui
11,615
968
51
4
2
206,938
1
L
Cthulhu
9,261
772
38
3
0
200,377
0
L
Jing Wei
9,141
762
48
4
3
221,612
5
W
Nike
9,472
789
45
4
4
244,389
2
L
Tiamat
10,121
843
48
4
3
207,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role