Player Matchup

Sol
Sol
Forgottendayz
Sol
Level 96
God Stats
1W - 5L
1,281 SR
Queue Stats
297W - 266L
1,649 Elo+
Party 2
Izanami
Izanami
Medicxtedx
Izanami
Level 18
God Stats
4W - 2L
1,847 SR
Queue Stats
125W - 56L
1,597 Elo+
Party 2
Sylvanus
Sylvanus
OMGItsHarryy
Sylvanus
Level 128
God Stats
41W - 19L
1,639 SR
Queue Stats
546W - 335L
1,604 Elo+
Party 2
Thanatos
Thanatos
k0nikk
Thanatos
Level 157
God Stats
5W - 2L
1,701 SR
Queue Stats
123W - 79L
1,638 Elo+
Party 2
Tyr
Tyr
unbiddenisland
Tyr
Level 160
God Stats
65W - 25L
1,819 SR
Queue Stats
533W - 277L
1,743 Elo+
Party 2
Team Averages
Level 112
1,657 SR
1,646 Elo+

VS

Team Averages
Level 48
1,563 SR
1,539 Elo+
Hel
Hel
Kråïysïk
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 154L
1,685 Elo+
Party 1
Hou Yi
Hou Yi
Rios7
Hou Yi
Level 36
God Stats
4W - 4L
1,645 SR
Queue Stats
19W - 18L
1,405 Elo+
Party 3
Arachne
Arachne
Symir
Arachne
Level 46
God Stats
40W - 12L
1,973 SR
Queue Stats
337W - 258L
1,704 Elo+
Party 1
Ratatoskr
Ratatoskr
jhosk64
Ratatoskr
Level 101
God Stats
0W - 2L
1,217 SR
Queue Stats
101W - 117L
1,523 Elo+
Solo
Thoth
Thoth
rios117usa
Thoth
Level 27
God Stats
27W - 26L
1,482 SR
Queue Stats
28W - 29L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,710
622
5,612
9,940
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Medicxtedx
Izanami
15
3 / 3 / 10
9,329
666
6,181
6,550
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
OMGItsHarryy
Sylvanus
12
2 / 0 / 11
7,811
558
4,333
9,465
9,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
k0nikk
Thanatos
16
26 / 0 / 5
10,971
784
20,127
7,944
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 1 / 13
9,565
683
11,235
11,056
13,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
5,460
390
892
8,283
1,538
Hou Yi
Rios7
Hou Yi
9
0 / 9 / 2
5,723
409
3,981
13,619
2,517
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
Symir
Arachne
10
2 / 5 / 1
6,467
462
3,357
12,141
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
jhosk64
Ratatoskr
10
0 / 9 / 1
5,976
427
3,413
13,052
3,331
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
10
2 / 9 / 0
6,458
461
5,352
9,249
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
10
39
Kills
4
6
Deaths
39
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
0
7
2
0.14
W
Izanami
Medicxtedx
Izanami
3
3
10
2.67
W
Sylvanus
OMGItsHarryy
Sylvanus
2
0
11
7.5
L
Hou Yi
Rios7
Hou Yi
0
9
2
0.11
L
Arachne
Symir
Arachne
2
5
1
0.5
L
Ratatoskr
jhosk64
Ratatoskr
0
9
1
0.06
W
Thanatos
k0nikk
Thanatos
26
0
5
28.5
L
Thoth
2
9
0
0.22
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,488
Damage
16,995
44,955
Taken
56,344
32,434
Mitigated
15,322
31,415
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,612
1,920
0
6,059
9,940
3,446
3,702
1,416
8,406
53,625
0
L
892
164
14
1,361
8,283
1,538
0
240
8,043
16,781
0
W
Izanami
Medicxtedx
Izanami
6,181
3,296
0
1,653
6,550
2,766
10,388
822
5,630
0
65,286
W
Sylvanus
OMGItsHarryy
Sylvanus
4,333
662
2,147
3,903
9,465
9,234
1,294
2,008
7,237
23,901
6,984
L
Hou Yi
Rios7
Hou Yi
3,981
1,930
0
2,260
13,619
2,517
0
4,878
8,741
0
24,281
L
Arachne
Symir
Arachne
3,357
1,648
0
3,449
12,141
6,020
0
356
11,785
0
24,732
L
Ratatoskr
jhosk64
Ratatoskr
3,413
1,092
0
955
13,052
3,331
0
1,059
11,993
0
21,767
W
Thanatos
k0nikk
Thanatos
20,127
5,006
0
12,989
7,944
3,266
103
702
7,168
0
57,874
L
Thoth
5,352
205
0
710
9,249
1,916
213
3,217
6,032
21,781
0
W
11,235
1,922
0
4,664
11,056
13,722
796
698
9,299
0
51,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,386
Gold Earned
30,084
497
Minions Killed
217
0
Camps Cleared
0
1,449,330
Distance Traveled
1,076,413
10
Wards Purchased
133
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,710
622
97
7
0
250,733
2
L
Hel
5,460
390
36
3
0
150,875
75
W
Izanami
9,329
666
132
9
0
267,727
3
W
Sylvanus
7,811
558
54
4
0
263,455
2
L
Hou Yi
5,723
409
50
4
0
210,561
3
L
Arachne
6,467
462
47
3
0
234,833
50
L
Ratatoskr
5,976
427
53
4
0
266,268
5
W
Thanatos
10,971
784
96
7
0
350,099
1
L
Thoth
6,458
461
31
2
0
213,876
0
W
Tyr
9,565
683
118
8
0
317,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role