Player Matchup

Janus
Janus
AquaDiscotekaa
Janus
Level 43
God Stats
8W - 16L
1,329 SR
Queue Stats
269W - 290L
1,348 Elo+
Solo
Kumbhakarna
Kumbhakarna
Chucky8780
Kumbhakarna
Level 38
God Stats
9W - 9L
1,638 SR
Queue Stats
333W - 378L
1,417 Elo+
Solo
Da Ji
Da Ji
Hariinezumi
Da Ji
Level 26
God Stats
0W - 1L
1,960 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
IlBoxylI
Gilgamesh
Level 124
God Stats
15W - 18L
1,578 SR
Queue Stats
281W - 269L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
XxL3G1TxCaTxX
Danzaburou
Level 107
God Stats
34W - 32L
1,456 SR
Queue Stats
167W - 177L
1,459 Elo+
Party 2
Team Averages
Level 68
1,592 SR
1,463 Elo+

VS

Team Averages
Level 84
1,483 SR
1,519 Elo+
Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
JoDav_01
Artemis
Level 41
God Stats
11W - 6L
1,451 SR
Queue Stats
160W - 126L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
Red drxp1900
Nu Wa
Level 48
God Stats
2W - 2L
1,192 SR
Queue Stats
114W - 110L
1,370 Elo+
Solo
Kali
Kali
Springier-_-
Kali
Level 103
God Stats
2W - 1L
1,297 SR
Queue Stats
219W - 184L
1,603 Elo+
Party 1
Horus
Horus
camellito845
Horus
Level 121
God Stats
5W - 0L
1,973 SR
Queue Stats
212W - 184L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,779
616
3,200
2,841
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Chucky8780
Kumbhakarna
8
0 / 4 / 2
4,961
451
882
8,273
2,245
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 2 / 1
6,922
629
4,596
6,276
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
IlBoxylI
Gilgamesh
11
0 / 3 / 0
5,928
539
3,546
8,031
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
XxL3G1TxCaTxX
Danzaburou
10
1 / 5 / 2
6,012
547
2,252
7,401
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 4
6,470
588
4,490
6,004
3,919
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
JoDav_01
Artemis
10
6 / 2 / 2
6,870
625
5,726
5,500
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 1
5,636
512
725
4,432
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 3 / 6
7,072
643
6,205
8,318
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 7
6,504
591
2,713
6,264
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
15
15
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
4
2
L
1
1
0
1
L
Kumbhakarna
Chucky8780
Kumbhakarna
0
4
2
0.25
L
5
2
1
2.75
L
Gilgamesh
IlBoxylI
Gilgamesh
0
3
0
0
W
Artemis
JoDav_01
Artemis
6
2
2
3.5
W
1
1
1
1.5
W
5
3
6
2.67
L
Danzaburou
XxL3G1TxCaTxX
Danzaburou
1
5
2
0.4
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,476
Damage
19,859
32,822
Taken
30,518
11,206
Mitigated
14,888
9,467
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,490
1,095
0
2,459
6,004
3,919
272
365
5,635
38,376
0
L
3,200
0
0
648
2,841
694
0
440
2,401
48,471
0
L
Kumbhakarna
Chucky8780
Kumbhakarna
882
74
0
1,574
8,273
2,245
0
0
8,273
17,235
0
L
4,596
1,035
0
2,754
6,276
1,933
0
764
5,512
0
27,568
L
Gilgamesh
IlBoxylI
Gilgamesh
3,546
815
0
2,518
8,031
4,875
0
3,900
4,131
0
29,300
W
Artemis
JoDav_01
Artemis
5,726
2,890
0
764
5,500
1,523
0
302
5,198
0
31,523
W
725
152
0
0
4,432
1,159
0
1,307
3,053
31,643
0
W
6,205
2,486
0
2,789
8,318
4,436
0
1,122
7,162
0
35,661
L
Danzaburou
XxL3G1TxCaTxX
Danzaburou
2,252
1,039
0
1,973
7,401
1,459
836
111
7,290
0
29,895
W
2,713
1,093
751
2,414
6,264
3,851
110
862
5,388
0
11,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
32,552
311
Minions Killed
298
0
Camps Cleared
0
1,066,410
Distance Traveled
1,089,771
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,470
588
95
9
0
210,156
4
L
Janus
6,779
616
102
9
0
232,700
1
L
Kumbhakarna
4,961
451
25
2
0
175,945
3
L
Da Ji
6,922
629
57
5
0
247,828
1
L
Gilgamesh
5,928
539
64
6
0
208,628
3
W
Artemis
6,870
625
56
5
0
193,322
2
W
Nu Wa
5,636
512
64
6
0
217,783
0
W
Kali
7,072
643
71
6
0
250,346
1
L
Danzaburou
6,012
547
63
6
0
201,309
1
W
Horus
6,504
591
12
1
0
218,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role