Player Matchup

Zeus
Zeus
Bazey
Zeus
Level 122
God Stats
11W - 12L
1,476 SR
Queue Stats
623W - 502L
1,550 Elo+
Solo
Kali
Kali
Horn E Rooster1
Kali
Level 106
God Stats
2W - 0L
1,480 SR
Queue Stats
19W - 22L
1,406 Elo+
Party 2
Athena
Athena
Ländo
Athena
Level 108
God Stats
2W - 1L
1,881 SR
Queue Stats
26W - 25L
1,520 Elo+
Party 2
Team Averages
Level 112
1,612 SR
1,492 Elo+

VS

Team Averages
Level 65
1,603 SR
1,522 Elo+
Ymir
Ymir
Jahvelins
Ymir
Level 91
God Stats
3W - 4L
1,581 SR
Queue Stats
35W - 38L
1,527 Elo+
Party 1
Geb
Geb
MyGuyDior
Geb
Level 79
God Stats
0W - 1L
1,728 SR
Queue Stats
110W - 111L
1,537 Elo+
Party 1
Nemesis
Nemesis
WakaShame
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bazey
Zeus
14
14 / 2 / 6
10,358
1,036
22,668
5,812
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 5 / 15
9,446
945
8,464
10,703
4,422
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Ländo
Athena
13
2 / 3 / 18
8,768
877
4,042
9,210
6,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 7 / 8
6,950
695
6,058
13,727
7,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 7 / 7
8,928
893
4,642
15,015
15,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
WakaShame
Nemesis
12
7 / 8 / 2
8,519
852
6,766
12,465
5,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
22
Kills
9
10
Deaths
22
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
Bazey
Zeus
14
2
6
8.5
W
6
5
15
2.7
L
Ymir
0
7
8
0.57
W
Athena
Ländo
Athena
2
3
18
3.67
L
2
7
7
0.79
L
Nemesis
WakaShame
Nemesis
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,174
Damage
17,466
25,725
Taken
41,207
14,046
Mitigated
27,570
8,019
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Bazey
Zeus
22,668
3,321
167
1,705
5,812
2,774
865
3,597
2,215
54,441
0
W
8,464
4,098
0
4,046
10,703
4,422
1,307
4,836
5,867
0
18,627
L
Ymir
6,058
972
467
1,165
13,727
7,028
228
8,403
5,324
17,416
0
W
Athena
Ländo
Athena
4,042
482
374
1,727
9,210
6,850
504
2,777
6,433
14,898
0
L
4,642
693
548
1,009
15,015
15,520
350
10,620
4,395
14,933
0
L
Nemesis
WakaShame
Nemesis
6,766
3,738
0
1,154
12,465
5,022
789
8,078
4,387
0
19,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,572
Gold Earned
24,397
102
Minions Killed
77
8
Camps Cleared
3
524,299
Distance Traveled
506,217
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,358
1,036
73
7
5
165,600
1
W
Kali
9,446
945
21
2
2
156,807
0
L
Ymir
6,950
695
25
3
0
150,078
0
W
Athena
8,768
877
8
1
1
201,892
3
L
Geb
8,928
893
16
2
0
180,917
0
L
Nemesis
8,519
852
36
4
3
175,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role