Player Matchup

Sun Wukong
Sun Wukong
Platinum II
CiccioCZisBack
Sun Wukong
Platinum II
Level 79
God Stats
2W - 1L
1,264 SR
Queue Stats
387W - 396L
1,894 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
Icouldbeyourmomi
Morgan Le Fay
Gold II
Level 134
God Stats
1W - 4L
1,254 SR
Queue Stats
439W - 430L
1,558 MMR
Solo
Athena
Athena
Gold III
King7Bear
Athena
Gold III
Level 108
God Stats
2W - 0L
1,760 SR
Queue Stats
104W - 98L
1,578 MMR
Party 2
Awilix
Awilix
Diamond II
Swiggzy
Awilix
Diamond II
Level 48
God Stats
15W - 10L
1,708 SR
Queue Stats
103W - 87L
2,288 MMR
Solo
Danzaburou
Danzaburou
Diamond II
T0tal90
Danzaburou
Diamond II
Level 160
God Stats
48W - 41L
1,648 SR
Queue Stats
672W - 666L
2,254 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 106
1,527 SR
1,914 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,543 SR
1,943 MMR
Thoth
Thoth
Diamond I
ABigBeanBag
Thoth
Diamond I
Level 160
God Stats
17W - 12L
1,682 SR
Queue Stats
540W - 481L
2,340 MMR
Party 1
Artemis
Artemis
Gold III
JimBeam18
Artemis
Gold III
Level 157
God Stats
2W - 4L
1,637 SR
Queue Stats
228W - 215L
1,495 MMR
Solo
Sobek
Sobek
Platinum I
LilDicκBigSkill
Sobek
Platinum I
Level 160
God Stats
1W - 5L
1,415 SR
Queue Stats
313W - 304L
1,877 MMR
Solo
Fenrir
Fenrir
Platinum II
LoboVarg
Fenrir
Platinum II
Level 160
God Stats
1W - 5L
1,309 SR
Queue Stats
84W - 98L
1,845 MMR
Solo
Bacchus
Bacchus
Diamond I
PovertyGodPool
Bacchus
Diamond I
Level 143
God Stats
3W - 3L
1,671 SR
Queue Stats
357W - 316L
2,160 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CiccioCZisBack
Sun Wukong
20
6 / 3 / 6
15,390
570
20,062
30,258
28,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Icouldbeyourmomi
Morgan Le Fay
20
2 / 6 / 7
13,410
497
14,631
18,094
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
King7Bear
Athena
17
1 / 9 / 13
12,043
446
4,775
28,249
32,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Swiggzy
Awilix
20
7 / 7 / 9
14,304
530
15,028
23,092
8,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
T0tal90
Danzaburou
20
10 / 6 / 8
16,967
628
26,618
25,867
10,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatOdinPersephoneArtioGilgamesh

VS

Bans
UllrKaliRamaLokiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 9
15,165
562
28,275
17,652
8,915
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
JimBeam18
Artemis
20
4 / 8 / 7
13,448
498
16,865
22,686
8,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 3 / 11
14,266
528
20,885
28,690
45,258
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
LoboVarg
Fenrir
20
7 / 9 / 10
13,533
501
12,516
23,487
11,081
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
8 / 3 / 14
14,208
526
13,722
18,490
42,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
82
26
Kills
31
31
Deaths
26
43
Assists
51
Player
Kills
Deaths
Assists
KDA
L
8
3
9
4.17
W
Sun Wukong
CiccioCZisBack
Sun Wukong
6
3
6
3
W
Morgan Le Fay
Icouldbeyourmomi
Morgan Le Fay
2
6
7
0.92
L
Artemis
JimBeam18
Artemis
4
8
7
0.94
W
Athena
King7Bear
Athena
1
9
13
0.83
L
4
3
11
3.17
L
Fenrir
LoboVarg
Fenrir
7
9
10
1.33
L
8
3
14
5
W
Awilix
Swiggzy
Awilix
7
7
9
1.64
W
Danzaburou
T0tal90
Danzaburou
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,114
Damage
92,263
125,560
Taken
111,005
86,138
Mitigated
116,703
36,807
Healing
31,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,275
713
290
6,884
17,652
8,915
1,193
4,197
13,455
135,821
0
W
Sun Wukong
CiccioCZisBack
Sun Wukong
20,062
3,804
0
14,172
30,258
28,352
640
17,342
12,663
0
105,023
W
Morgan Le Fay
Icouldbeyourmomi
Morgan Le Fay
14,631
901
0
2,097
18,094
6,680
370
11,654
6,202
108,914
0
L
Artemis
JimBeam18
Artemis
16,865
8,486
0
4,074
22,686
8,725
174
3,026
19,660
0
125,819
W
Athena
King7Bear
Athena
4,775
1,613
0
3,273
28,249
32,087
74
14,011
13,971
17,748
0
L
20,885
1,302
0
10,830
28,690
45,258
493
4,514
24,176
102,008
0
L
Fenrir
LoboVarg
Fenrir
12,516
2,789
0
7,082
23,487
11,081
494
3,866
19,621
0
96,419
L
13,722
2,379
0
1,859
18,490
42,724
640
4,043
14,447
40,011
0
W
Awilix
Swiggzy
Awilix
15,028
6,312
0
4,998
23,092
8,720
19
12,527
10,359
0
113,540
W
Danzaburou
T0tal90
Danzaburou
26,618
15,952
0
12,267
25,867
10,299
7,016
7,616
18,189
0
148,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,114
Gold Earned
70,620
717
Minions Killed
762
0
Camps Cleared
0
2,635,782
Distance Traveled
2,509,522
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
15,165
562
237
9
0
521,635
8
W
Sun Wukong
15,390
570
181
7
0
590,155
6
W
Morgan Le Fay
13,410
497
178
7
0
461,379
15
L
Artemis
13,448
498
182
7
0
439,372
4
W
Athena
12,043
446
26
1
0
480,911
0
L
Sobek
14,266
528
171
6
0
541,050
8
L
Fenrir
13,533
501
128
5
0
506,382
4
L
Bacchus
14,208
526
44
2
0
501,083
3
W
Awilix
14,304
530
144
5
0
591,382
10
W
Danzaburou
16,967
628
188
7
0
511,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role