Player Matchup

Tsukuyomi
Tsukuyomi
CaesarTheApe
Tsukuyomi
Level 17
God Stats
4W - 5L
1,359 SR
Queue Stats
11W - 19L
1,391 Elo+
Party 1
Chang'e
Chang'e
Mr_BeThO
Chang'e
Level 142
God Stats
3W - 3L
1,452 SR
Queue Stats
12W - 20L
1,394 Elo+
Party 1
Nike
Nike
PastelNytemare
Nike
Level 103
God Stats
7W - 11L
1,480 SR
Queue Stats
406W - 477L
1,504 Elo+
Party 2
Chiron
Chiron
RedKnightFTW
Chiron
Level 70
God Stats
7W - 2L
1,680 SR
Queue Stats
60W - 71L
1,415 Elo+
Party 2
Aphrodite
Aphrodite
WolfStorm9
Aphrodite
Level 31
God Stats
15W - 15L
1,538 SR
Queue Stats
165W - 219L
1,461 Elo+
Party 2
Team Averages
Level 73
1,502 SR
1,433 Elo+

VS

Team Averages
Level 45
1,489 SR
1,485 Elo+
Izanami
Izanami
ImInTheJungle
Izanami
Level 13
God Stats
4W - 5L
1,524 SR
Queue Stats
13W - 18L
1,429 Elo+
Party 3
Ymir
Ymir
OldBenGames
Ymir
Level 89
God Stats
103W - 69L
1,599 SR
Queue Stats
200W - 169L
1,650 Elo+
Solo
Scylla
Scylla
Stephen2555
Scylla
Level 36
God Stats
19W - 16L
1,613 SR
Queue Stats
29W - 26L
1,450 Elo+
Solo
Hercules
Hercules
Strîvînz
Hercules
Level 32
God Stats
16W - 25L
1,480 SR
Queue Stats
67W - 68L
1,462 Elo+
Solo
He Bo
He Bo
eZeGod
He Bo
Level 56
God Stats
0W - 2L
1,227 SR
Queue Stats
189W - 212L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaesarTheApe
Tsukuyomi
17
13 / 4 / 5
10,970
609
14,928
14,926
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Mr_BeThO
Chang'e
15
11 / 3 / 10
10,301
572
15,000
17,984
7,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 4 / 12
9,851
547
8,796
16,796
17,706
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
16
10 / 5 / 12
10,981
610
19,685
17,341
6,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
WolfStorm9
Aphrodite
13
2 / 1 / 16
8,242
458
6,077
14,823
13,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
10 / 8 / 4
10,423
579
17,811
13,034
4,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 7 / 5
8,224
457
9,160
21,803
20,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
10
0 / 9 / 2
6,869
382
9,950
11,117
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Strîvînz
Hercules
14
3 / 10 / 3
8,868
493
10,034
18,877
8,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
eZeGod
He Bo
14
3 / 7 / 6
8,964
498
11,441
14,874
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
41
Kills
17
17
Deaths
41
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CaesarTheApe
Tsukuyomi
13
4
5
3.88
L
Izanami
10
8
4
1.5
W
Chang'e
Mr_BeThO
Chang'e
11
3
10
5.33
L
1
7
5
0.5
W
5
4
12
2.75
W
Chiron
10
5
12
3.2
L
Scylla
0
9
2
0.11
L
Hercules
Strîvînz
Hercules
3
10
3
0.45
W
Aphrodite
WolfStorm9
Aphrodite
2
1
16
10
L
He Bo
eZeGod
He Bo
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,486
Damage
58,396
81,870
Taken
79,705
50,865
Mitigated
40,679
41,229
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CaesarTheApe
Tsukuyomi
14,928
5,210
0
4,643
14,926
5,912
247
5,687
9,055
0
66,698
L
Izanami
17,811
10,571
0
1,753
13,034
4,140
50
3,059
9,893
0
51,524
W
Chang'e
Mr_BeThO
Chang'e
15,000
1,281
7,029
8,183
17,984
7,478
623
6,118
11,596
56,302
0
L
9,160
1,542
0
3,035
21,803
20,942
312
7,470
14,123
27,391
0
W
8,796
2,917
0
2,475
16,796
17,706
1,599
5,036
11,560
0
38,634
W
Chiron
19,685
11,229
619
7,360
17,341
6,153
3,435
7,624
9,675
0
68,627
L
Scylla
9,950
934
0
932
11,117
3,247
736
3,334
7,585
27,289
0
L
Hercules
Strîvînz
Hercules
10,034
2,287
0
2,311
18,877
8,314
1,702
4,929
13,710
0
49,142
W
Aphrodite
WolfStorm9
Aphrodite
6,077
1,897
4,954
5,966
14,823
13,616
613
5,194
9,433
23,910
0
L
He Bo
eZeGod
He Bo
11,441
1,223
0
5,350
14,874
4,036
0
1,501
13,317
50,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,345
Gold Earned
43,348
374
Minions Killed
316
0
Camps Cleared
0
1,693,118
Distance Traveled
1,509,700
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,970
609
101
6
0
356,392
0
L
Izanami
10,423
579
76
4
0
293,780
0
W
Chang'e
10,301
572
79
4
0
339,736
0
L
Ymir
8,224
457
41
2
0
325,172
0
W
Nike
9,851
547
70
4
0
347,115
3
W
Chiron
10,981
610
95
5
0
319,745
2
L
Scylla
6,869
382
42
2
0
278,908
3
L
Hercules
8,868
493
84
5
0
293,025
0
W
Aphrodite
8,242
458
29
2
0
330,130
4
L
He Bo
8,964
498
73
4
0
318,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role