Player Matchup

Merlin
Merlin
AfricanAnger
Merlin
Level 11
God Stats
7W - 7L
1,523 SR
Queue Stats
7W - 7L
1,472 Elo+
Solo
Bellona
Bellona
Ishmikara
Bellona
Level 11
God Stats
15W - 20L
1,612 SR
Queue Stats
32W - 48L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
Startmen
Gilgamesh
Level 33
God Stats
2W - 1L
1,522 SR
Queue Stats
106W - 100L
1,452 Elo+
Party 3
Zeus
Zeus
Vp-kilersam777
Zeus
Level 12
God Stats
5W - 6L
1,407 SR
Queue Stats
13W - 20L
1,368 Elo+
Party 3
Charybdis
Charybdis
bebopgeek
Charybdis
Level 106
God Stats
11W - 8L
1,654 SR
Queue Stats
170W - 165L
1,507 Elo+
Party 2
Team Averages
Level 35
1,544 SR
1,452 Elo+

VS

Team Averages
Level 21
1,538 SR
1,398 Elo+
Da Ji
Da Ji
ArchBtchUp
Da Ji
Level 27
God Stats
1W - 4L
1,813 SR
Queue Stats
86W - 107L
1,374 Elo+
Solo
Cernunnos
Cernunnos
Hexstan510
Cernunnos
Level 18
God Stats
1W - 3L
1,336 SR
Queue Stats
11W - 9L
1,464 Elo+
Party 1
Vamana
Vamana
Juuurt DA9
Vamana
Level 28
God Stats
8W - 5L
1,646 SR
Queue Stats
58W - 81L
1,409 Elo+
Solo
Cthulhu
Cthulhu
SnazzyFeather64
Cthulhu
Level 27
God Stats
77W - 77L
1,394 SR
Queue Stats
123W - 159L
1,346 Elo+
Solo
Agni
Agni
Truskulls
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
8 / 1 / 7
11,852
1,185
17,583
6,627
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Ishmikara
Bellona
16
0 / 3 / 8
9,089
909
4,092
9,689
10,230
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Startmen
Gilgamesh
17
3 / 0 / 12
10,927
1,093
10,779
13,284
10,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 3 / 9
10,246
1,025
13,305
11,761
4,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
bebopgeek
Charybdis
17
7 / 1 / 8
11,590
1,159
17,159
9,538
4,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

264

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
4 / 6 / 3
10,073
1,007
8,367
12,384
5,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Hexstan510
Cernunnos
16
0 / 2 / 3
9,421
942
11,321
12,648
4,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Juuurt DA9
Vamana
15
2 / 3 / 2
9,504
950
9,459
17,503
16,515
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 3 / 5
9,730
973
11,177
13,663
13,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
15
1 / 8 / 1
9,055
906
6,077
12,098
5,741
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
22
Kills
8
8
Deaths
22
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
1
7
11.5
L
Da Ji
4
6
3
0.92
L
Cernunnos
Hexstan510
Cernunnos
0
2
3
0.75
W
Bellona
Ishmikara
Bellona
0
3
8
1.33
L
Vamana
Juuurt DA9
Vamana
2
3
2
1
L
1
3
5
1.17
W
Gilgamesh
Startmen
Gilgamesh
3
0
12
9
L
Agni
1
8
1
0.19
W
4
3
9
2.83
W
Charybdis
bebopgeek
Charybdis
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,918
Damage
46,401
50,899
Taken
68,296
31,528
Mitigated
45,689
7,217
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,583
937
0
821
6,627
2,726
0
2,397
4,230
45,190
0
L
Da Ji
8,367
1,975
572
1,509
12,384
5,113
0
5,200
7,184
0
14,119
L
Cernunnos
Hexstan510
Cernunnos
11,321
5,121
0
319
12,648
4,535
0
5,198
7,450
0
40,484
W
Bellona
Ishmikara
Bellona
4,092
1,806
0
98
9,689
10,230
0
2,815
6,874
0
10,659
L
Vamana
Juuurt DA9
Vamana
9,459
4,486
0
2,977
17,503
16,515
0
8,322
9,181
0
27,499
L
11,177
509
414
217
13,663
13,785
0
6,331
7,332
28,590
0
W
Gilgamesh
Startmen
Gilgamesh
10,779
3,163
1,452
1,801
13,284
10,274
0
4,425
8,859
1,750
17,012
L
Agni
6,077
1,815
0
0
12,098
5,741
0
6,643
5,455
16,078
0
W
13,305
2,404
241
1,400
11,761
4,197
0
4,970
6,791
17,171
0
W
Charybdis
bebopgeek
Charybdis
17,159
8,262
0
1,404
9,538
4,101
0
2,647
6,891
0
46,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,704
Gold Earned
47,783
182
Minions Killed
177
8
Camps Cleared
10
955,893
Distance Traveled
997,616
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,852
1,185
63
6
1
200,514
3
L
Da Ji
10,073
1,007
7
1
4
191,996
0
L
Cernunnos
9,421
942
56
6
1
193,105
0
W
Bellona
9,089
909
7
1
1
180,200
0
L
Vamana
9,504
950
45
5
1
242,600
0
L
Cthulhu
9,730
973
39
4
1
218,699
0
W
Gilgamesh
10,927
1,093
19
2
1
209,689
1
L
Agni
9,055
906
30
3
3
151,216
0
W
Zeus
10,246
1,025
15
2
1
176,144
3
W
Charybdis
11,590
1,159
78
8
4
189,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role