Player Matchup

Chronos
Chronos
DHG CatWoman
Chronos
Level 48
God Stats
13W - 18L
1,451 SR
Queue Stats
211W - 229L
1,310 Elo+
Party 2
Tyr
Tyr
DHG x Hades
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 185L
1,326 Elo+
Party 2
Ymir
Ymir
OppCincoDHG
Ymir
Level 66
God Stats
5W - 9L
1,329 SR
Queue Stats
13W - 26L
1,227 Elo+
Party 2
Team Averages
Level 60
1,427 SR
1,288 Elo+

VS

Team Averages
Level 24
1,483 SR
1,187 Elo+
Set
Set
KTA Sega
Set
Level 23
God Stats
9W - 10L
1,362 SR
Queue Stats
32W - 38L
1,196 Elo+
Party 1
Chang'e
Chang'e
Reanimate Soul
Chang'e
Level 24
God Stats
8W - 5L
1,694 SR
Queue Stats
19W - 28L
1,170 Elo+
Party 1
Achilles
Achilles
Reanimate Virus
Achilles
Level 25
God Stats
5W - 9L
1,393 SR
Queue Stats
37W - 52L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DHG CatWoman
Chronos
12
1 / 7 / 0
9,796
576
10,005
13,140
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 6 / 1
9,005
530
5,960
20,431
15,273
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 3 / 1
9,454
556
10,598
18,268
21,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 7
11,438
673
15,968
10,941
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 0 / 12
10,963
645
11,729
11,514
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
16
8 / 0 / 6
11,640
685
14,119
16,188
12,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
16
16
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chronos
DHG CatWoman
Chronos
1
7
0
0.14
L
0
6
1
0.08
W
6
2
7
4.75
L
1
3
1
0.5
W
2
0
12
8
W
Achilles
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,563
Damage
41,816
51,839
Taken
38,643
40,871
Mitigated
23,792
3,919
Healing
20,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DHG CatWoman
Chronos
10,005
4,499
0
492
13,140
3,922
1,234
1,942
11,138
29,499
0
L
5,960
1,426
0
2,572
20,431
15,273
0
5,305
14,746
0
22,288
W
15,968
7,402
0
3,754
10,941
6,637
0
4,597
6,218
0
36,957
L
10,598
589
70
785
18,268
21,676
90
4,365
13,350
26,663
0
W
11,729
3,088
7,143
7,080
11,514
4,293
874
6,637
4,673
36,559
0
W
Achilles
14,119
7,745
0
2,798
16,188
12,862
978
9,396
6,634
0
39,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,255
Gold Earned
34,041
109
Minions Killed
164
6
Camps Cleared
6
786,626
Distance Traveled
934,713
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,796
576
52
3
2
224,377
1
L
Tyr
9,005
530
31
2
2
275,527
2
W
Set
11,438
673
43
3
5
315,708
5
L
Ymir
9,454
556
26
2
2
286,722
0
W
Chang'e
10,963
645
72
4
1
301,294
2
W
Achilles
11,640
685
49
3
0
317,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role