Player Matchup

Thanatos
Thanatos
Cobraaaaaaaaaa
Thanatos
Level 7
God Stats
2W - 4L
1,684 SR
Queue Stats
5W - 4L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
MasterNaterz
Cthulhu
Level 24
God Stats
6W - 11L
1,463 SR
Queue Stats
78W - 68L
1,578 Elo+
Solo
Mulan
Mulan
SheLikeCarti
Mulan
Level 26
God Stats
6W - 5L
1,248 SR
Queue Stats
190W - 174L
1,562 Elo+
Solo
Tiamat
Tiamat
tota1despair
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,429 Elo+
Party 2
Hou Yi
Hou Yi
xALEXSUKEx
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,619 Elo+
Solo
Team Averages
Level 19
1,479 SR
1,568 Elo+

VS

Team Averages
Level 23
1,570 SR
1,604 Elo+
Susano
Susano
GorillaJoel
Susano
Level 16
God Stats
1W - 1L
1,223 SR
Queue Stats
5W - 1L
1,808 Elo+
Solo
Zeus
Zeus
JAVIEEFROZE
Zeus
Level 29
God Stats
2W - 1L
1,837 SR
Queue Stats
85W - 86L
1,612 Elo+
Solo
Bakasura
Bakasura
PETROxgmg
Bakasura
Level 27
God Stats
23W - 20L
1,501 SR
Queue Stats
249W - 268L
1,484 Elo+
Party 1
Sobek
Sobek
Tastelesss
Sobek
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 20L
1,565 Elo+
Solo
Apollo
Apollo
sPeeedbOaT
Apollo
Level 28
God Stats
5W - 4L
1,791 SR
Queue Stats
144W - 92L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 7 / 3
10,626
462
5,828
13,741
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
MasterNaterz
Cthulhu
14
4 / 4 / 3
10,519
457
8,381
17,683
20,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 2 / 3
11,838
515
23,987
21,256
26,137
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
14
0 / 6 / 2
9,343
406
5,415
12,861
6,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
xALEXSUKEx
Hou Yi
19
2 / 5 / 1
11,698
509
13,437
19,112
7,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
2 / 5 / 7
10,196
443
5,271
16,557
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 3 / 4
12,131
527
21,601
10,549
5,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
PETROxgmg
Bakasura
17
1 / 2 / 2
10,580
460
4,568
17,468
14,086
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
15
3 / 4 / 15
10,921
475
8,836
21,200
28,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
sPeeedbOaT
Apollo
19
8 / 4 / 7
12,583
547
17,830
17,482
7,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
18
Kills
23
24
Deaths
18
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
7
3
0.93
W
Susano
2
5
7
1.1
W
9
3
4
3.67
L
Cthulhu
MasterNaterz
Cthulhu
4
4
3
1.38
W
Bakasura
PETROxgmg
Bakasura
1
2
2
1
L
7
2
3
4.25
W
Sobek
3
4
15
2.63
W
Apollo
sPeeedbOaT
Apollo
8
4
7
2.88
L
Tiamat
0
6
2
0.17
L
Hou Yi
xALEXSUKEx
Hou Yi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,048
Damage
58,106
84,653
Taken
83,256
68,192
Mitigated
62,618
28,854
Healing
21,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,828
1,352
0
7,727
13,741
6,420
39
5,354
8,177
0
63,487
W
Susano
5,271
941
0
4,426
16,557
6,943
76
2,241
14,192
0
57,575
W
21,601
1,455
0
1,696
10,549
5,360
1,075
2,816
7,565
76,764
0
L
Cthulhu
MasterNaterz
Cthulhu
8,381
664
393
825
17,683
20,955
0
8,097
9,418
24,350
0
W
Bakasura
PETROxgmg
Bakasura
4,568
2,955
0
6,289
17,468
14,086
788
1,208
16,230
0
53,000
L
23,987
2,592
0
8,680
21,256
26,137
330
6,012
14,419
13,450
76,582
W
Sobek
8,836
1,330
0
3,294
21,200
28,440
0
7,153
13,815
19,584
0
W
Apollo
sPeeedbOaT
Apollo
17,830
11,183
0
5,370
17,482
7,789
1,681
3,709
13,743
0
111,166
L
Tiamat
5,415
507
0
3,103
12,861
6,766
242
6,637
6,224
48,764
0
L
Hou Yi
xALEXSUKEx
Hou Yi
13,437
6,779
0
8,126
19,112
7,914
486
4,337
14,775
0
117,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,024
Gold Earned
56,411
563
Minions Killed
525
0
Camps Cleared
0
2,041,964
Distance Traveled
2,334,640
38
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,626
462
110
5
0
335,878
0
W
Susano
10,196
443
99
4
0
452,759
0
W
Zeus
12,131
527
129
6
0
416,183
2
L
Cthulhu
10,519
457
31
1
0
480,976
17
W
Bakasura
10,580
460
122
5
0
503,578
1
L
Mulan
11,838
515
163
7
0
431,016
10
W
Sobek
10,921
475
20
1
0
490,780
11
W
Apollo
12,583
547
155
7
0
471,340
3
L
Tiamat
9,343
406
98
4
0
380,345
3
L
Hou Yi
11,698
509
161
7
0
413,749
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role