Player Matchup

Discordia
Discordia
AlaricHeart
Discordia
Level 68
God Stats
14W - 25L
1,091 SR
Queue Stats
115W - 195L
1,332 Elo+
Party 1
Tiamat
Tiamat
IntlligntBldsckr
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,170 Elo+
Party 1
Thor
Thor
Kaarath
Thor
Level 6
God Stats
0W - 3L
1,175 SR
Queue Stats
3W - 25L
1,063 Elo+
Party 1
Odin
Odin
SmileZero
Odin
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Persephone
Persephone
jefferson587
Persephone
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 27
1,353 SR
1,313 Elo+

VS

Team Averages
Level 14
1,616 SR
1,511 Elo+
Neith
Neith
ChandlerLaMar
Neith
Level 14
God Stats
3W - 3L
1,158 SR
Queue Stats
31W - 25L
1,239 Elo+
Solo
Gilgamesh
Gilgamesh
Notfeelingud
Gilgamesh
Level 17
God Stats
24W - 1L
2,051 SR
Queue Stats
98W - 20L
1,790 Elo+
Party 2
Sylvanus
Sylvanus
WillDLikesD
Sylvanus
Level 10
God Stats
5W - 1L
1,663 SR
Queue Stats
77W - 19L
1,721 Elo+
Party 2
Olorun
Olorun
monster2331
Olorun
Level 9
God Stats
3W - 1L
1,685 SR
Queue Stats
8W - 7L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Κupidonchik
Ah Muzen Cab
Level 18
God Stats
32W - 22L
1,522 SR
Queue Stats
261W - 264L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlaricHeart
Discordia
18
2 / 5 / 2
12,453
890
21,072
14,527
4,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 9 / 5
11,666
833
11,700
24,016
15,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Kaarath
Thor
18
1 / 9 / 3
12,228
873
12,498
23,408
8,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
18
2 / 5 / 2
12,119
866
15,320
26,250
25,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
jefferson587
Persephone
16
0 / 0 / 0
8,540
610
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 17
11,998
857
11,998
11,066
3,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Notfeelingud
Gilgamesh
20
12 / 1 / 15
14,781
1,056
20,858
26,439
33,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
WillDLikesD
Sylvanus
20
13 / 1 / 15
15,281
1,092
29,066
17,842
10,488
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
19
2 / 1 / 12
12,443
889
10,459
12,666
4,859
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Κupidonchik
Ah Muzen Cab
19
0 / 0 / 11
12,087
863
9,369
4,977
1,832
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
98
5
Kills
28
28
Deaths
5
12
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlaricHeart
Discordia
2
5
2
0.6
W
1
2
17
4.75
L
0
9
5
0.28
L
Thor
Kaarath
Thor
1
9
3
0.28
W
Gilgamesh
Notfeelingud
Gilgamesh
12
1
15
19.5
L
Odin
2
5
2
0.6
W
Sylvanus
WillDLikesD
Sylvanus
13
1
15
20.5
L
Persephone
jefferson587
Persephone
0
0
0
0
W
Olorun
2
1
12
8
W
Ah Muzen Cab
Κupidonchik
Ah Muzen Cab
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,590
Damage
81,750
88,201
Taken
72,990
53,968
Mitigated
53,943
3,660
Healing
33,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlaricHeart
Discordia
21,072
917
0
0
14,527
4,537
0
7,351
6,926
57,718
0
W
11,998
5,045
0
1,402
11,066
3,730
0
5,693
5,060
0
22,596
L
11,700
1,050
0
2,058
24,016
15,660
0
9,706
13,838
21,048
0
L
Thor
Kaarath
Thor
12,498
336
0
250
23,408
8,692
0
11,332
11,626
0
26,025
W
Gilgamesh
Notfeelingud
Gilgamesh
20,858
3,882
0
7,223
26,439
33,034
0
8,881
16,178
0
33,677
L
Odin
15,320
4,091
0
1,352
26,250
25,079
0
9,164
16,256
1,096
42,986
W
Sylvanus
WillDLikesD
Sylvanus
29,066
6,245
8,281
11,068
17,842
10,488
0
9,142
8,310
39,881
4,943
L
Persephone
jefferson587
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
10,459
6,019
416
3,381
12,666
4,859
0
7,337
5,029
34,647
0
W
Ah Muzen Cab
Κupidonchik
Ah Muzen Cab
9,369
2,519
0
1,456
4,977
1,832
0
2,327
2,554
0
52,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,006
Gold Earned
66,590
232
Minions Killed
279
2
Camps Cleared
10
963,995
Distance Traveled
1,266,495
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,453
890
93
7
2
260,664
0
W
Neith
11,998
857
22
2
0
204,002
0
L
Tiamat
11,666
833
26
2
0
220,801
0
L
Thor
12,228
873
33
2
0
213,830
1
W
Gilgamesh
14,781
1,056
28
2
1
279,421
0
L
Odin
12,119
866
80
6
0
268,700
1
W
Sylvanus
15,281
1,092
39
3
6
256,447
0
L
Persephone
8,540
610
0
0
0
0
0
W
Olorun
12,443
889
70
5
3
247,539
0
W
Ah Muzen Cab
12,087
863
120
9
0
279,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role