Player Matchup

Ymir
Ymir
HUNCHO BARG
Ymir
Level 27
God Stats
1W - 2L
1,552 SR
Queue Stats
41W - 24L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
THEBENJIPROJECT
Danzaburou
Level 144
God Stats
9W - 2L
1,959 SR
Queue Stats
59W - 32L
1,652 Elo+
Party 1
Discordia
Discordia
chubbyboy1998
Discordia
Level 105
God Stats
1W - 2L
1,739 SR
Queue Stats
63W - 41L
1,636 Elo+
Party 1
Team Averages
Level 92
1,750 SR
1,630 Elo+

VS

Team Averages
Level 87
1,697 SR
1,482 Elo+
Bacchus
Bacchus
ANMLMTHR
Bacchus
Level 87
God Stats
4W - 2L
1,763 SR
Queue Stats
5W - 4L
1,773 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SyCoSimple
Tsukuyomi
Level 19
God Stats
2W - 0L
1,854 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 2
Zeus
Zeus
TonelessHook458
Zeus
Level 155
God Stats
19W - 19L
1,475 SR
Queue Stats
688W - 942L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 9
12,546
660
5,828
22,449
28,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
THEBENJIPROJECT
Danzaburou
16
6 / 15 / 6
14,838
781
11,304
22,826
8,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
chubbyboy1998
Discordia
15
7 / 7 / 3
12,618
664
13,599
12,503
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ANMLMTHR
Bacchus
16
3 / 7 / 22
12,740
671
11,617
17,852
22,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
SyCoSimple
Tsukuyomi
18
17 / 7 / 9
15,052
792
22,931
18,696
12,871
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 2 / 13
13,990
736
17,999
10,075
3,508
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
14
Kills
30
30
Deaths
16
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ANMLMTHR
Bacchus
3
7
22
2
L
1
8
9
0.69
W
Tsukuyomi
SyCoSimple
Tsukuyomi
17
7
9
3.07
L
Danzaburou
THEBENJIPROJECT
Danzaburou
6
15
6
0.6
W
10
2
13
8.25
L
Discordia
chubbyboy1998
Discordia
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,731
Damage
52,547
57,778
Taken
46,623
41,328
Mitigated
38,711
3,597
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ANMLMTHR
Bacchus
11,617
1,634
0
1,705
17,852
22,332
268
6,681
11,171
26,265
0
L
5,828
419
0
1,279
22,449
28,197
208
13,080
9,369
10,383
0
W
Tsukuyomi
SyCoSimple
Tsukuyomi
22,931
5,135
0
1,504
18,696
12,871
1,334
7,848
10,848
781
65,289
L
Danzaburou
THEBENJIPROJECT
Danzaburou
11,304
6,187
0
1,420
22,826
8,712
1,892
11,009
11,817
0
36,234
W
17,999
1,962
1,070
1,217
10,075
3,508
953
5,773
4,302
58,102
0
L
Discordia
chubbyboy1998
Discordia
13,599
956
0
898
12,503
4,419
549
6,151
6,352
45,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,002
Gold Earned
41,782
149
Minions Killed
187
8
Camps Cleared
7
824,952
Distance Traveled
1,008,772
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,740
671
18
1
0
313,562
5
L
Ymir
12,546
660
11
1
1
285,200
5
W
Tsukuyomi
15,052
792
82
4
3
353,970
2
L
Danzaburou
14,838
781
75
4
2
255,456
6
W
Zeus
13,990
736
87
5
4
341,240
1
L
Discordia
12,618
664
63
3
5
284,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role