Player Matchup

Tiamat
Tiamat
Diamond I
DefenderYT
Tiamat
Diamond I
Level 85
God Stats
2W - 7L
1,500 SR
Queue Stats
398W - 395L
2,387 MMR
Solo
Neith
Neith
Diamond I
DrDadBod
Neith
Diamond I
Level 59
God Stats
1W - 2L
1,790 SR
Queue Stats
131W - 108L
2,280 MMR
Party 1
Terra
Terra
Platinum I
HakumbahMakarna
Terra
Platinum I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 79L
2,374 MMR
Party 1
King Arthur
King Arthur
Platinum II
Naswipp
King Arthur
Platinum II
Level 153
God Stats
1W - 3L
1,786 SR
Queue Stats
231W - 230L
2,032 MMR
Solo
Thanatos
Thanatos
Platinum III
Trollacadimy
Thanatos
Platinum III
Level 101
God Stats
2W - 4L
1,644 SR
Queue Stats
194W - 190L
2,000 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,644 SR
2,215 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,767 SR
2,211 MMR
Aphrodite
Aphrodite
Masters
FutureScenarios
Aphrodite
Masters
Level 137
God Stats
13W - 14L
1,617 SR
Queue Stats
1,052W - 1,071L
1,896 MMR
Solo
Kali
Kali
Platinum I
ILLIDANSTORM96
Kali
Platinum I
Level 160
God Stats
95W - 52L
1,698 SR
Queue Stats
420W - 406L
2,039 MMR
Solo
Izanami
Izanami
Diamond II
Oooooowee
Izanami
Diamond II
Level 160
God Stats
2W - 0L
2,007 SR
Queue Stats
103W - 75L
2,596 MMR
Solo
Geb
Geb
Diamond IV
RaththeNomad
Geb
Diamond IV
Level 160
God Stats
29W - 23L
1,649 SR
Queue Stats
948W - 940L
2,173 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
ÒpÇôDì
Ah Muzen Cab
Diamond I
Level 159
God Stats
8W - 4L
1,861 SR
Queue Stats
895W - 900L
2,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DefenderYT
Tiamat
17
3 / 5 / 5
10,764
513
16,461
16,354
13,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
DrDadBod
Neith
20
14 / 2 / 4
12,839
611
24,169
17,029
9,173
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 4 / 13
9,975
475
11,025
26,123
36,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Naswipp
King Arthur
17
3 / 4 / 3
10,807
515
8,464
17,688
18,224
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Trollacadimy
Thanatos
15
3 / 7 / 10
9,567
456
11,248
18,740
7,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Morgan Le FayOdinUllr

VS

Bans
SetPersephoneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FutureScenarios
Aphrodite
18
6 / 3 / 11
11,845
564
18,423
20,203
11,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 7 / 5
11,789
561
12,200
25,731
10,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Oooooowee
Izanami
18
4 / 6 / 8
11,873
565
21,007
18,874
6,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 5 / 12
9,681
461
7,870
25,223
22,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
ÒpÇôDì
Ah Muzen Cab
20
6 / 3 / 4
13,168
627
12,459
16,514
8,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
62
24
Kills
22
22
Deaths
24
35
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DefenderYT
Tiamat
3
5
5
1.1
L
Neith
DrDadBod
Neith
14
2
4
8
W
Aphrodite
FutureScenarios
Aphrodite
6
3
11
3.83
L
1
4
13
1.88
W
6
7
5
1.21
L
King Arthur
Naswipp
King Arthur
3
4
3
1.13
W
Izanami
Oooooowee
Izanami
4
6
8
1.33
W
0
5
12
1.2
L
Thanatos
Trollacadimy
Thanatos
3
7
10
1.14
W
Ah Muzen Cab
ÒpÇôDì
Ah Muzen Cab
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,367
Damage
71,959
95,934
Taken
106,545
85,209
Mitigated
58,727
28,508
Healing
51,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DefenderYT
Tiamat
16,461
2,169
0
3,936
16,354
13,635
177
8,590
7,764
77,471
0
L
Neith
DrDadBod
Neith
24,169
6,274
0
5,901
17,029
9,173
0
2,918
14,111
0
113,096
W
Aphrodite
FutureScenarios
Aphrodite
18,423
2,405
8,346
12,311
20,203
11,746
372
10,692
9,511
87,680
0
L
11,025
2,693
1,649
4,384
26,123
36,463
0
7,327
18,796
32,630
0
W
12,200
6,356
0
10,949
25,731
10,070
444
3,925
21,806
0
77,413
L
King Arthur
Naswipp
King Arthur
8,464
1,176
0
3,005
17,688
18,224
0
2,967
14,721
0
65,378
W
Izanami
Oooooowee
Izanami
21,007
15,492
0
5,829
18,874
6,376
1,558
3,602
15,272
0
110,093
W
7,870
1,212
681
3,014
25,223
22,420
47
7,443
17,780
26,269
0
L
Thanatos
Trollacadimy
Thanatos
11,248
1,490
0
9,633
18,740
7,714
0
4,562
14,178
0
64,652
W
Ah Muzen Cab
ÒpÇôDì
Ah Muzen Cab
12,459
6,236
0
10,404
16,514
8,115
5,038
2,798
13,716
0
106,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,952
Gold Earned
58,356
586
Minions Killed
659
0
Camps Cleared
0
1,993,621
Distance Traveled
1,991,465
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,764
513
144
7
0
347,950
7
L
Neith
12,839
611
171
8
0
396,703
3
W
Aphrodite
11,845
564
171
8
0
365,929
5
L
Terra
9,975
475
31
1
0
424,404
5
W
Kali
11,789
561
108
5
0
434,145
2
L
King Arthur
10,807
515
144
7
0
412,302
6
W
Izanami
11,873
565
177
8
0
346,382
3
W
Geb
9,681
461
34
2
0
424,402
21
L
Thanatos
9,567
456
96
5
0
412,262
5
W
Ah Muzen Cab
13,168
627
169
8
0
420,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role