Player Matchup

Janus
Janus
DaveViduus
Janus
Level 15
God Stats
8W - 6L
1,477 SR
Queue Stats
30W - 31L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
GrimReaper6618
Sun Wukong
Level 35
God Stats
24W - 26L
1,506 SR
Queue Stats
74W - 83L
1,482 Elo+
Party 2
Artemis
Artemis
StoredPancake
Artemis
Level 27
God Stats
5W - 2L
1,662 SR
Queue Stats
26W - 18L
1,602 Elo+
Party 1
Athena
Athena
elitesaint24
Athena
Level 28
God Stats
2W - 2L
1,775 SR
Queue Stats
27W - 19L
1,588 Elo+
Party 1
Mercury
Mercury
festeringyou
Mercury
Level 22
God Stats
29W - 24L
1,573 SR
Queue Stats
38W - 31L
1,596 Elo+
Party 2
Team Averages
Level 25
1,599 SR
1,544 Elo+

VS

Team Averages
Level 17
1,488 SR
1,400 Elo+
Danzaburou
Danzaburou
DocThiccestBoy
Danzaburou
Level 28
God Stats
14W - 5L
1,857 SR
Queue Stats
173W - 95L
1,719 Elo+
Solo
Sun Wukong
Sun Wukong
SlimeJC
Sun Wukong
Level 17
God Stats
9W - 15L
1,381 SR
Queue Stats
14W - 25L
1,301 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
Level 29
God Stats
29W - 28L
1,506 SR
Queue Stats
94W - 104L
1,406 Elo+
Party 3
Amaterasu
Amaterasu
Wheelchairunit
Amaterasu
Level 7
God Stats
1W - 2L
1,426 SR
Queue Stats
1W - 4L
1,200 Elo+
Party 3
Ymir
Ymir
mabbie
Ymir
Level 4
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 2L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
21 / 3 / 6
15,043
627
24,686
13,404
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
GrimReaper6618
Sun Wukong
19
9 / 7 / 14
13,094
546
19,157
24,586
19,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
19
8 / 5 / 6
12,798
533
14,641
11,780
3,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
16
1 / 4 / 17
11,400
475
9,157
20,892
20,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
festeringyou
Mercury
20
15 / 3 / 13
13,756
573
17,568
15,486
6,656
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DocThiccestBoy
Danzaburou
20
15 / 4 / 0
16,441
685
26,275
20,589
9,338
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
SlimeJC
Sun Wukong
14
3 / 9 / 2
9,625
401
6,700
16,641
8,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
16
3 / 17 / 2
10,362
432
8,538
24,151
9,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Wheelchairunit
Amaterasu
14
1 / 12 / 3
8,913
371
5,996
19,000
11,146
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
mabbie
Ymir
13
0 / 12 / 5
8,797
367
3,604
23,280
25,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
34
54
Kills
22
22
Deaths
54
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
21
3
6
8
L
Danzaburou
DocThiccestBoy
Danzaburou
15
4
0
3.75
W
Sun Wukong
GrimReaper6618
Sun Wukong
9
7
14
2.29
L
Sun Wukong
SlimeJC
Sun Wukong
3
9
2
0.44
W
Artemis
8
5
6
2.2
L
Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
3
17
2
0.24
L
Amaterasu
Wheelchairunit
Amaterasu
1
12
3
0.21
W
Athena
1
4
17
2.38
W
Mercury
festeringyou
Mercury
15
3
13
7.17
L
Ymir
mabbie
Ymir
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,209
Damage
51,113
86,148
Taken
103,661
55,450
Mitigated
63,688
18,167
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
24,686
2,185
192
2,150
13,404
4,951
1,420
1,787
11,617
120,687
0
L
Danzaburou
DocThiccestBoy
Danzaburou
26,275
11,910
0
4,310
20,589
9,338
0
9,510
11,079
0
120,895
W
Sun Wukong
GrimReaper6618
Sun Wukong
19,157
6,394
0
6,755
24,586
19,826
1,582
2,063
22,523
0
86,829
L
Sun Wukong
SlimeJC
Sun Wukong
6,700
1,544
0
2,183
16,641
8,325
0
4,434
12,207
0
35,887
W
Artemis
14,641
10,403
0
3,115
11,780
3,597
3,812
481
11,299
0
79,363
L
Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
8,538
418
0
792
24,151
9,464
0
11,098
13,053
43,391
0
L
Amaterasu
Wheelchairunit
Amaterasu
5,996
2,543
0
1,112
19,000
11,146
928
2,795
16,205
0
37,790
W
Athena
9,157
2,739
424
5,406
20,892
20,420
898
5,316
15,576
29,544
0
W
Mercury
festeringyou
Mercury
17,568
10,902
0
125
15,486
6,656
5,331
2,495
12,991
0
115,245
L
Ymir
mabbie
Ymir
3,604
782
0
600
23,280
25,415
0
6,006
17,274
20,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,091
Gold Earned
54,138
665
Minions Killed
410
0
Camps Cleared
0
2,383,700
Distance Traveled
1,904,949
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,043
627
184
8
0
506,285
1
L
Danzaburou
16,441
685
190
8
0
440,040
6
W
Sun Wukong
13,094
546
143
6
0
425,334
3
L
Sun Wukong
9,625
401
71
3
0
341,392
1
W
Artemis
12,798
533
123
5
0
446,955
0
L
Morgan Le Fay
10,362
432
69
3
0
341,415
0
L
Amaterasu
8,913
371
62
3
0
408,759
1
W
Athena
11,400
475
34
1
0
476,728
2
W
Mercury
13,756
573
181
8
0
528,398
0
L
Ymir
8,797
367
18
1
0
373,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role