Player Matchup

Izanami
Izanami
RokkaTyan
Izanami
Level 19
God Stats
14W - 19L
1,461 SR
Queue Stats
35W - 53L
1,271 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TriedApple92948
Kumbhakarna
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 136L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
elfactor73
Morgan Le Fay
Level 16
God Stats
7W - 8L
1,305 SR
Queue Stats
129W - 121L
1,357 Elo+
Solo
Arachne
Arachne
maaaaa_kun_dayo
Arachne
Level 43
God Stats
4W - 6L
1,406 SR
Queue Stats
103W - 126L
1,313 Elo+
Party 1
Ymir
Ymir
yaya-hernia
Ymir
Level 26
God Stats
19W - 15L
1,446 SR
Queue Stats
172W - 162L
1,354 Elo+
Party 1
Team Averages
Level 21
1,424 SR
1,359 Elo+

VS

Team Averages
Level 14
1,488 SR
1,238 Elo+
Chaac
Chaac
Aopel
Chaac
Level 22
God Stats
1W - 2L
1,520 SR
Queue Stats
45W - 38L
1,440 Elo+
Solo
Neith
Neith
BRUXO_DV
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,208 Elo+
Solo
Arachne
Arachne
Lord_Kazekage7
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,013 Elo+
Solo
Jing Wei
Jing Wei
Yon4yon4yon
Jing Wei
Level 8
God Stats
5W - 10L
1,419 SR
Queue Stats
9W - 17L
1,245 Elo+
Party 2
Chronos
Chronos
os_Kethuge18
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RokkaTyan
Izanami
15
13 / 1 / 7
10,455
581
11,199
5,106
1,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
TriedApple92948
Kumbhakarna
15
2 / 0 / 5
9,357
520
4,205
6,235
4,027
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
elfactor73
Morgan Le Fay
13
4 / 3 / 6
8,955
498
7,917
9,100
2,877
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
13 / 1 / 8
10,711
595
10,052
11,499
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 14
10,070
559
4,544
10,185
12,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aopel
Chaac
13
2 / 1 / 1
7,983
444
5,643
7,743
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
BRUXO_DV
Neith
10
2 / 7 / 2
7,017
390
7,247
11,457
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 11 / 0
6,582
366
3,259
12,777
3,654
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Yon4yon4yon
Jing Wei
12
1 / 6 / 1
7,961
442
2,965
10,118
5,828
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
os_Kethuge18
Chronos
9
0 / 12 / 1
6,176
343
2,881
10,179
2,403
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
37
Kills
6
6
Deaths
37
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aopel
Chaac
2
1
1
2.5
L
Neith
BRUXO_DV
Neith
2
7
2
0.43
L
1
11
0
0.09
W
Izanami
RokkaTyan
Izanami
13
1
7
16.5
W
Kumbhakarna
TriedApple92948
Kumbhakarna
2
0
5
4.5
L
Jing Wei
Yon4yon4yon
Jing Wei
1
6
1
0.25
W
Morgan Le Fay
elfactor73
Morgan Le Fay
4
3
6
2.33
W
13
1
8
17
L
Chronos
os_Kethuge18
Chronos
0
12
1
0.04
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,917
Damage
21,995
42,125
Taken
52,274
27,188
Mitigated
19,028
13,953
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aopel
Chaac
5,643
1,739
0
2,223
7,743
3,759
0
1,979
5,764
0
50,964
L
Neith
BRUXO_DV
Neith
7,247
2,197
0
1,151
11,457
3,384
385
4,456
7,001
0
34,211
L
3,259
1,790
0
632
12,777
3,654
0
3,611
9,166
0
23,942
W
Izanami
RokkaTyan
Izanami
11,199
7,385
314
1,480
5,106
1,775
5,216
181
4,925
0
68,953
W
Kumbhakarna
TriedApple92948
Kumbhakarna
4,205
342
0
1,571
6,235
4,027
809
277
5,958
37,195
0
L
Jing Wei
Yon4yon4yon
Jing Wei
2,965
1,455
0
1,158
10,118
5,828
165
3,575
6,543
0
25,975
W
Morgan Le Fay
elfactor73
Morgan Le Fay
7,917
2,113
90
2,182
9,100
2,877
4,109
285
8,815
41,733
0
W
10,052
7,477
0
3,623
11,499
6,104
0
240
11,259
0
64,109
L
Chronos
os_Kethuge18
Chronos
2,881
1,048
0
0
10,179
2,403
0
3,045
7,134
16,827
0
W
4,544
1,137
0
4,693
10,185
12,405
1,709
2,123
8,062
21,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,548
Gold Earned
35,719
398
Minions Killed
283
0
Camps Cleared
0
1,638,076
Distance Traveled
1,353,449
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,983
444
99
6
0
273,358
0
L
Neith
7,017
390
57
3
0
253,483
0
L
Arachne
6,582
366
39
2
0
282,668
0
W
Izanami
10,455
581
132
7
0
276,445
3
W
Kumbhakarna
9,357
520
63
4
0
335,259
1
L
Jing Wei
7,961
442
49
3
0
268,159
0
W
Morgan Le Fay
8,955
498
65
4
0
307,612
2
W
Arachne
10,711
595
104
6
0
389,750
0
L
Chronos
6,176
343
39
2
0
275,781
0
W
Ymir
10,070
559
34
2
0
329,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role