Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Altair64
Artemis
Level 146
God Stats
2W - 5L
1,594 SR
Queue Stats
202W - 151L
1,508 Elo+
Party 1
King Arthur
King Arthur
Hakomaro
King Arthur
Level 117
God Stats
6W - 11L
1,458 SR
Queue Stats
223W - 202L
1,467 Elo+
Party 1
Susano
Susano
SingedTC
Susano
Level 69
God Stats
2W - 2L
1,444 SR
Queue Stats
156W - 149L
1,463 Elo+
Party 1
Agni
Agni
WeissRa86
Agni
Level 108
God Stats
5W - 8L
1,410 SR
Queue Stats
298W - 275L
1,457 Elo+
Party 1
Team Averages
Level 110
1,481 SR
1,479 Elo+

VS

Team Averages
Level 89
1,525 SR
1,471 Elo+
Skadi
Skadi
Generalgodzillaa
Skadi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,399 Elo+
Solo
Bastet
Bastet
TonyMoreno_1
Bastet
Level 53
God Stats
7W - 4L
1,745 SR
Queue Stats
205W - 240L
1,450 Elo+
Solo
Geb
Geb
Tooodamngolden
Geb
Level 105
God Stats
3W - 1L
1,501 SR
Queue Stats
125W - 141L
1,507 Elo+
Party 2
Sol
Sol
escorpion14
Sol
Level 105
God Stats
4W - 10L
1,435 SR
Queue Stats
211W - 229L
1,474 Elo+
Solo
Osiris
Osiris
gantik_kill_em
Osiris
Level 121
God Stats
2W - 4L
1,444 SR
Queue Stats
216W - 202L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 2 / 2
5,169
517
2,159
5,796
2,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Altair64
Artemis
8
1 / 3 / 1
5,038
504
3,060
4,403
1,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Hakomaro
King Arthur
10
0 / 2 / 0
5,511
551
1,984
5,326
1,898
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
SingedTC
Susano
10
2 / 0 / 0
5,653
565
1,477
3,325
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
8
0 / 7 / 0
4,622
462
2,982
6,673
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,421
542
2,753
4,819
1,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
10
5 / 2 / 1
6,195
620
3,023
6,610
1,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 3
5,291
529
2,202
4,957
2,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 2
7,038
704
5,374
5,500
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 1
6,536
654
2,585
4,559
3,016
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
14
14
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
2
1
L
Artemis
Altair64
Artemis
1
3
1
0.5
W
2
2
2
1.5
L
King Arthur
Hakomaro
King Arthur
0
2
0
0
L
Susano
SingedTC
Susano
2
0
0
2
W
Bastet
5
2
1
2.75
W
1
0
3
2.5
L
Agni
0
7
0
0
W
5
0
2
6
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,662
Damage
15,937
25,523
Taken
26,445
8,434
Mitigated
9,707
7,197
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,159
214
0
1,538
5,796
2,107
20
1,258
4,538
17,433
0
L
Artemis
Altair64
Artemis
3,060
825
0
1,031
4,403
1,203
75
803
3,600
0
22,732
W
2,753
909
0
250
4,819
1,124
342
739
4,053
0
26,544
L
King Arthur
Hakomaro
King Arthur
1,984
48
0
1,315
5,326
1,898
0
0
5,326
0
30,395
L
Susano
SingedTC
Susano
1,477
136
0
2,502
3,325
991
0
358
2,967
0
27,027
W
Bastet
3,023
1,328
0
2,588
6,610
1,772
0
784
5,826
0
28,181
W
2,202
253
0
2,117
4,957
2,094
0
874
4,011
13,961
0
L
Agni
2,982
125
0
811
6,673
2,235
0
5,157
1,516
21,665
0
W
5,374
2,393
0
3,875
5,500
1,701
0
2,645
2,855
42,504
0
W
2,585
746
0
1,833
4,559
3,016
0
0
4,559
0
37,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,993
Gold Earned
30,481
266
Minions Killed
307
0
Camps Cleared
0
934,073
Distance Traveled
983,973
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,169
517
25
3
0
165,746
0
L
Artemis
5,038
504
51
5
0
173,939
2
W
Skadi
5,421
542
53
5
0
174,810
2
L
King Arthur
5,511
551
77
8
0
210,719
4
L
Susano
5,653
565
65
7
0
205,610
2
W
Bastet
6,195
620
58
6
0
208,031
4
W
Geb
5,291
529
18
2
0
211,947
5
L
Agni
4,622
462
48
5
0
178,059
0
W
Sol
7,038
704
81
8
0
195,741
3
W
Osiris
6,536
654
97
10
0
193,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role