Player Matchup

Tiamat
Tiamat
AwesomeWharf197
Tiamat
Level 99
God Stats
6W - 11L
1,710 SR
Queue Stats
178W - 153L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DaRealTweezy
Ah Muzen Cab
Level 158
God Stats
22W - 30L
1,212 SR
Queue Stats
99W - 126L
1,500 Elo+
Solo
Tyr
Tyr
kacoon23
Tyr
Level 145
God Stats
12W - 19L
1,497 SR
Queue Stats
281W - 299L
1,547 Elo+
Solo
Team Averages
Level 134
1,473 SR
1,529 Elo+

VS

Team Averages
Level 123
1,721 SR
1,479 Elo+
Vulcan
Vulcan
BlitzxShrimpx
Vulcan
Level 101
God Stats
5W - 5L
1,461 SR
Queue Stats
121W - 163L
1,330 Elo+
Solo
Cthulhu
Cthulhu
Casper73
Cthulhu
Level 140
God Stats
2W - 0L
1,856 SR
Queue Stats
119W - 116L
1,617 Elo+
Party 1
Amaterasu
Amaterasu
Ra7Tl
Amaterasu
Level 127
God Stats
4W - 0L
1,847 SR
Queue Stats
24W - 24L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
12,353
650
18,743
11,496
7,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
DaRealTweezy
Ah Muzen Cab
14
5 / 8 / 7
12,047
634
20,174
18,446
6,053
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 3 / 8
12,101
637
15,601
17,782
14,201
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
10,911
574
10,323
11,707
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Casper73
Cthulhu
18
9 / 2 / 5
13,402
705
19,077
25,847
30,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Ra7Tl
Amaterasu
15
5 / 5 / 6
12,357
650
11,397
26,143
22,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
13
Kills
16
16
Deaths
13
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
2
6
3
0.58
W
Cthulhu
Casper73
Cthulhu
9
2
5
5.75
L
Ah Muzen Cab
DaRealTweezy
Ah Muzen Cab
5
8
7
1.06
W
Amaterasu
Ra7Tl
Amaterasu
5
5
6
1.6
L
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,518
Damage
40,797
47,724
Taken
63,697
27,506
Mitigated
58,416
9,647
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,743
1,376
91
1,822
11,496
7,252
12
7,849
3,647
48,468
0
W
10,323
5,278
0
2,004
11,707
5,309
937
2,166
9,541
44,979
0
W
Cthulhu
Casper73
Cthulhu
19,077
1,071
1,757
3,674
25,847
30,605
62
8,529
17,318
49,694
0
L
Ah Muzen Cab
DaRealTweezy
Ah Muzen Cab
20,174
5,713
0
4,348
18,446
6,053
160
10,827
7,619
0
61,009
W
Amaterasu
Ra7Tl
Amaterasu
11,397
3,652
0
6,440
26,143
22,502
0
8,808
17,335
0
30,112
L
15,601
1,979
0
3,386
17,782
14,201
0
11,097
6,685
0
35,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
36,670
214
Minions Killed
232
9
Camps Cleared
8
1,052,004
Distance Traveled
983,333
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,353
650
65
3
6
349,083
4
W
Vulcan
10,911
574
89
5
4
280,454
3
W
Cthulhu
13,402
705
83
4
2
367,979
5
L
Ah Muzen Cab
12,047
634
109
6
1
306,268
3
W
Amaterasu
12,357
650
60
3
2
334,900
2
L
Tyr
12,101
637
40
2
2
396,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role