Player Matchup

Amaterasu
Amaterasu
Bluegito
Amaterasu
Level 96
God Stats
20W - 7L
1,669 SR
Queue Stats
721W - 614L
1,616 Elo+
Solo
Anhur
Anhur
Gardner313
Anhur
Level 47
God Stats
3W - 1L
1,918 SR
Queue Stats
65W - 46L
1,641 Elo+
Party 1
Discordia
Discordia
schmoopi
Discordia
Level 88
God Stats
3W - 0L
1,816 SR
Queue Stats
59W - 45L
1,615 Elo+
Party 1
Team Averages
Level 77
1,801 SR
1,624 Elo+

VS

Team Averages
Level 100
1,598 SR
1,549 Elo+
Ra
Ra
 
Ra
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Forklifter
Ne Zha
Level 125
God Stats
1W - 1L
1,793 SR
Queue Stats
18W - 19L
1,514 Elo+
Solo
Bellona
Bellona
SommelierSuarez
Bellona
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 87L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bluegito
Amaterasu
12
2 / 1 / 9
7,716
772
6,442
7,745
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
12
7 / 1 / 2
8,345
835
4,683
5,210
1,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
schmoopi
Discordia
12
3 / 1 / 6
7,799
780
8,680
3,440
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 5 / 1
6,709
671
2,253
6,554
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Forklifter
Ne Zha
10
0 / 5 / 3
6,136
614
3,180
7,666
2,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 2 / 2
6,269
627
5,985
9,869
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
3
3
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
1
0.5
W
Amaterasu
Bluegito
Amaterasu
2
1
9
6.5
L
Ne Zha
Forklifter
Ne Zha
0
5
3
0.3
W
Anhur
7
1
2
8
L
1
2
2
1
W
Discordia
schmoopi
Discordia
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,805
Damage
11,418
16,395
Taken
24,089
7,462
Mitigated
12,751
6,040
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,253
39
738
815
6,554
1,967
0
3,461
3,093
17,905
0
W
Amaterasu
Bluegito
Amaterasu
6,442
2,072
0
3,342
7,745
5,225
683
1,619
5,601
0
17,260
L
Ne Zha
Forklifter
Ne Zha
3,180
602
0
737
7,666
2,367
0
2,903
4,763
0
19,968
W
Anhur
4,683
2,856
0
1,429
5,210
1,398
1,073
680
4,285
0
27,035
L
5,985
1,131
0
1,434
9,869
8,417
0
2,472
7,397
0
12,452
W
Discordia
schmoopi
Discordia
8,680
106
0
1,269
3,440
839
525
120
3,109
30,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,860
Gold Earned
19,114
131
Minions Killed
99
6
Camps Cleared
3
606,987
Distance Traveled
531,207
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,709
671
51
5
1
166,559
3
W
Amaterasu
7,716
772
31
3
1
207,284
0
L
Ne Zha
6,136
614
26
3
1
186,343
3
W
Anhur
8,345
835
47
5
1
184,308
2
L
Bellona
6,269
627
22
2
1
178,305
1
W
Discordia
7,799
780
53
5
4
215,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role