Player Matchup

Ravana
Ravana
Gold I
AiZeN_Plan
Ravana
Gold I
Level 130
God Stats
9W - 17L
1,424 SR
Queue Stats
365W - 370L
1,550 MMR
Solo
Odin
Odin
Diamond II
Darth-GomJ
Odin
Diamond II
Level 159
God Stats
5W - 5L
1,691 SR
Queue Stats
230W - 216L
2,363 MMR
Solo
Sobek
Sobek
Platinum V
SplitZ_Shadw
Sobek
Platinum V
Level 146
God Stats
15W - 12L
1,606 SR
Queue Stats
386W - 382L
1,649 MMR
Solo
Artemis
Artemis
Gold IV
TheOneManArmy129
Artemis
Gold IV
Level 109
God Stats
3W - 2L
1,684 SR
Queue Stats
91W - 87L
1,485 MMR
Solo
Hera
Hera
Diamond V
wael__spy
Hera
Diamond V
Level 129
God Stats
19W - 11L
1,723 SR
Queue Stats
400W - 393L
2,018 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,626 SR
1,813 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,523 SR
1,236 MMR
Fenrir
Fenrir
Grandmaster
 
Fenrir
Grandmaster
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Grandmaster
 
Artio
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
Paul_MUC
Scylla
Gold V
Level 160
God Stats
23W - 32L
1,487 SR
Queue Stats
795W - 808L
976 MMR
Solo
Ares
Ares
Silver II
SIippli
Ares
Silver II
Level 49
God Stats
3W - 6L
1,623 SR
Queue Stats
89W - 121L
994 MMR
Solo
Medusa
Medusa
Gold V
wondoomm
Medusa
Gold V
Level 117
God Stats
146W - 173L
1,507 SR
Queue Stats
306W - 308L
1,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AiZeN_Plan
Ravana
2
0 / 1 / 0
2,621
524
170
979
195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,116
623
2,342
3,124
1,045
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

4
2 / 1 / 1
3,444
689
1,583
3,518
1,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 0 / 1
3,451
690
2,240
2,211
428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
6
1 / 1 / 0
3,484
697
1,817
2,195
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayTiamatAthenaPersephoneGilgamesh

VS

Bans
KaliKhepriSolGebJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
2 / 0 / 0
3,795
759
1,932
4,134
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
 
Artio
7
1 / 0 / 0
3,761
752
1,579
3,275
1,832
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
Paul_MUC
Scylla
5
0 / 1 / 1
3,368
674
460
2,045
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
SIippli
Ares
5
0 / 1 / 0
3,106
621
1,463
4,010
1,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
wondoomm
Medusa
5
1 / 2 / 0
3,304
661
1,521
3,159
635
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
4
4
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
0
2
W
Artio
 
Artio
1
0
0
1
L
Ravana
AiZeN_Plan
Ravana
0
1
0
0
L
0
1
0
0
W
Scylla
Paul_MUC
Scylla
0
1
1
0.5
W
Ares
SIippli
Ares
0
1
0
0
L
2
1
1
2.5
L
1
0
1
1.5
L
Hera
1
1
0
1
W
Medusa
wondoomm
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,152
Damage
6,955
12,027
Taken
16,623
3,655
Mitigated
5,725
4,421
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,932
978
0
2,271
4,134
1,032
0
438
3,586
0
13,402
W
Artio
 
Artio
1,579
550
0
2,306
3,275
1,832
0
0
3,159
14,330
0
L
Ravana
AiZeN_Plan
Ravana
170
80
0
196
979
195
0
107
844
0
2,371
L
2,342
1,058
0
795
3,124
1,045
0
1,579
1,545
0
10,532
W
Scylla
Paul_MUC
Scylla
460
0
0
722
2,045
533
0
1,197
698
11,497
0
W
Ares
SIippli
Ares
1,463
263
102
1,741
4,010
1,693
0
972
3,038
6,909
0
L
1,583
385
0
1,880
3,518
1,520
0
1,331
2,187
4,816
0
L
2,240
1,004
0
1,050
2,211
428
0
132
2,079
0
14,052
L
Hera
1,817
316
0
500
2,195
467
0
281
1,870
13,136
0
W
Medusa
wondoomm
Medusa
1,521
720
0
1,124
3,159
635
429
611
2,548
0
10,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,116
Gold Earned
17,334
94
Minions Killed
131
0
Camps Cleared
0
390,282
Distance Traveled
459,686
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,795
759
35
7
0
106,525
3
W
Artio
3,761
752
37
7
0
92,696
1
L
Ravana
2,621
524
6
1
0
21,813
1
L
Odin
3,116
623
23
5
0
98,721
1
W
Scylla
3,368
674
23
5
0
87,196
1
W
Ares
3,106
621
10
2
0
83,971
1
L
Sobek
3,444
689
8
2
0
93,583
1
L
Artemis
3,451
690
25
5
0
75,018
2
L
Hera
3,484
697
32
6
0
101,147
1
W
Medusa
3,304
661
26
5
0
89,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role