Player Matchup

Artio
Artio
 
Artio
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Spikedaddy
Agni
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 136L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StrwberyPorkchp
Ah Muzen Cab
Level 102
God Stats
33W - 31L
1,542 SR
Queue Stats
94W - 137L
1,491 Elo+
Solo
Team Averages
Level 57
1,514 SR
1,501 Elo+

VS

Team Averages
Level 114
1,448 SR
1,486 Elo+
Hera
Hera
Mazzdabator
Hera
Level 129
God Stats
12W - 16L
1,263 SR
Queue Stats
491W - 475L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Rubber Ducky au
Cthulhu
Level 68
God Stats
2W - 6L
1,706 SR
Queue Stats
30W - 40L
1,460 Elo+
Solo
Skadi
Skadi
kanekivsjuuzou
Skadi
Level 145
God Stats
6W - 13L
1,374 SR
Queue Stats
378W - 510L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 3 / 7
8,634
720
9,722
18,456
18,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 3 / 4
8,985
749
11,558
12,967
5,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
StrwberyPorkchp
Ah Muzen Cab
12
2 / 3 / 4
7,942
662
10,910
10,821
4,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,831
736
11,413
8,007
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 6
8,639
720
8,616
19,060
11,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 4 / 3
8,024
669
12,717
10,845
3,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
11
Kills
9
9
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
3
7
2.17
L
4
4
3
1.38
L
3
3
6
2
W
6
3
4
2.67
W
Ah Muzen Cab
StrwberyPorkchp
Ah Muzen Cab
2
3
4
1.33
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,190
Damage
32,746
42,244
Taken
37,912
27,980
Mitigated
18,390
15,116
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,722
2,045
1,860
4,509
18,456
18,277
0
9,131
8,443
18,574
0
L
11,413
2,687
0
1,775
8,007
3,020
519
5,002
3,005
30,971
0
L
8,616
1,023
487
7,600
19,060
11,612
160
9,087
9,973
22,974
0
W
11,558
1,226
228
3,813
12,967
5,525
180
6,302
6,452
28,012
0
W
Ah Muzen Cab
StrwberyPorkchp
Ah Muzen Cab
10,910
5,782
0
4,706
10,821
4,178
58
3,874
6,826
0
49,639
L
12,717
4,535
0
1,694
10,845
3,758
1,300
7,976
2,869
0
26,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
25,494
133
Minions Killed
139
6
Camps Cleared
3
661,363
Distance Traveled
635,118
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,634
720
11
1
2
232,379
3
L
Hera
8,831
736
83
7
2
210,086
0
L
Cthulhu
8,639
720
20
2
0
216,790
1
W
Agni
8,985
749
41
3
2
214,377
1
W
Ah Muzen Cab
7,942
662
81
7
2
214,607
4
L
Skadi
8,024
669
36
3
1
208,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role