Player Matchup

Hercules
Hercules
NguyenTend0
Hercules
Level 128
God Stats
4W - 2L
1,542 SR
Queue Stats
99W - 81L
1,549 Elo+
Party 1
Ra
Ra
SoupAM
Ra
Level 106
God Stats
7W - 4L
1,665 SR
Queue Stats
110W - 79L
1,564 Elo+
Party 1
Artemis
Artemis
pintobread
Artemis
Level 27
God Stats
19W - 22L
1,517 SR
Queue Stats
88W - 80L
1,527 Elo+
Party 1
Team Averages
Level 87
1,575 SR
1,547 Elo+

VS

Team Averages
Level 57
1,750 SR
1,684 Elo+
Janus
Janus
EvansTheMenace
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,715 Elo+
Party 2
Susano
Susano
ShortSqueezing
Susano
Level 18
God Stats
2W - 0L
1,864 SR
Queue Stats
49W - 13L
1,697 Elo+
Party 2
Gilgamesh
Gilgamesh
xxxJRG13xxx
Gilgamesh
Level 83
God Stats
16W - 2L
1,887 SR
Queue Stats
36W - 15L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NguyenTend0
Hercules
11
4 / 6 / 2
8,552
713
6,384
13,934
9,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
11
1 / 8 / 4
7,711
643
6,674
10,694
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
pintobread
Artemis
11
2 / 6 / 3
8,094
675
5,531
8,112
1,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 12
9,516
793
7,156
5,940
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
12 / 3 / 8
10,553
879
17,227
12,516
4,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
xxxJRG13xxx
Gilgamesh
13
3 / 1 / 14
9,148
762
5,476
9,625
8,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
20
20
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
L
Hercules
NguyenTend0
Hercules
4
6
2
0.83
W
12
3
8
5.33
L
Ra
1
8
4
0.38
L
Artemis
pintobread
Artemis
2
6
3
0.58
W
Gilgamesh
xxxJRG13xxx
Gilgamesh
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,589
Damage
29,859
32,740
Taken
28,081
13,563
Mitigated
14,447
5,581
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,156
1,107
0
925
5,940
1,827
1,214
2,209
3,625
34,248
0
L
Hercules
NguyenTend0
Hercules
6,384
948
0
2,998
13,934
9,391
0
4,841
8,301
0
15,725
W
17,227
3,593
0
4,124
12,516
4,584
1,291
3,118
9,134
0
35,458
L
Ra
6,674
343
513
1,575
10,694
2,248
36
1,456
9,028
33,861
0
L
Artemis
pintobread
Artemis
5,531
1,948
0
495
8,112
1,924
0
1,633
6,267
0
16,244
W
Gilgamesh
xxxJRG13xxx
Gilgamesh
5,476
483
0
1,993
9,625
8,036
324
1,781
7,702
4,815
17,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,357
Gold Earned
29,217
110
Minions Killed
136
4
Camps Cleared
8
632,303
Distance Traveled
694,196
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,516
793
71
6
2
212,959
0
L
Hercules
8,552
713
24
2
1
227,368
3
W
Susano
10,553
879
34
3
4
225,437
2
L
Ra
7,711
643
53
4
1
204,045
3
L
Artemis
8,094
675
33
3
2
200,890
5
W
Gilgamesh
9,148
762
31
3
2
255,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role