Player Matchup

Danzaburou
Danzaburou
Gold V
DJRobRock
Danzaburou
Gold V
Level 160
God Stats
39W - 28L
1,624 SR
Queue Stats
584W - 589L
1,077 MMR
Party 2
Xing Tian
Xing Tian
Gold III
I HOT N BEEFY I
Xing Tian
Gold III
Level 123
God Stats
42W - 51L
1,912 SR
Queue Stats
566W - 569L
1,485 MMR
Party 2
Ravana
Ravana
Silver I
T_W_Ra88it
Ravana
Silver I
Level 47
God Stats
1W - 1L
1,319 SR
Queue Stats
41W - 57L
1,150 MMR
Solo
Vulcan
Vulcan
Silver IV
shattered_rights
Vulcan
Silver IV
Level 126
God Stats
5W - 7L
1,372 SR
Queue Stats
51W - 63L
1,072 MMR
Solo
Aphrodite
Aphrodite
Silver II
xicero
Aphrodite
Silver II
Level 147
God Stats
7W - 4L
1,500 SR
Queue Stats
86W - 77L
1,066 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,545 SR
1,170 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,555 SR
1,190 MMR
Thanatos
Thanatos
Silver III
Cxony
Thanatos
Silver III
Level 108
God Stats
21W - 10L
1,754 SR
Queue Stats
335W - 346L
1,004 MMR
Party 3
Neith
Neith
Silver II
LordBerry308
Neith
Silver II
Level 84
God Stats
4W - 7L
1,255 SR
Queue Stats
225W - 245L
1,057 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
UndyingImpala
Kuzenbo
Silver I
Level 96
God Stats
6W - 3L
1,645 SR
Queue Stats
174W - 169L
1,149 MMR
Party 1
Tiamat
Tiamat
Gold III
legendary1720
Tiamat
Gold III
Level 147
God Stats
6W - 9L
1,536 SR
Queue Stats
285W - 279L
1,243 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
oCompletions
Sylvanus
Bronze III
Level 101
God Stats
0W - 1L
1,586 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJRobRock
Danzaburou
19
8 / 4 / 9
13,064
568
14,588
17,098
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
I HOT N BEEFY I
Xing Tian
16
3 / 3 / 15
11,958
520
9,026
20,352
23,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
T_W_Ra88it
Ravana
18
6 / 3 / 8
12,917
562
15,642
11,169
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 2 / 7
13,084
569
13,419
12,541
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
xicero
Aphrodite
19
6 / 3 / 11
12,767
555
11,575
18,492
7,998
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayAthenaGilgameshArtemisOdin

VS

Bans
SetSolCu ChulainnHerculesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cxony
Thanatos
19
12 / 8 / 2
12,568
546
12,106
20,097
8,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 9 / 3
9,186
399
6,623
15,944
4,632
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
15
1 / 2 / 4
9,399
409
6,212
15,364
21,139
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 7 / 7
10,339
450
12,154
18,150
8,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
oCompletions
Sylvanus
17
1 / 3 / 2
10,673
464
10,760
16,073
19,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
29
Kills
15
15
Deaths
29
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cxony
Thanatos
12
8
2
1.63
W
Danzaburou
DJRobRock
Danzaburou
8
4
9
3.13
W
Xing Tian
I HOT N BEEFY I
Xing Tian
3
3
15
3.5
L
0
9
3
0.17
W
Ravana
T_W_Ra88it
Ravana
6
3
8
3.33
L
Kuzenbo
1
2
4
1.5
L
1
7
7
0.64
L
Sylvanus
oCompletions
Sylvanus
1
3
2
0.67
W
6
2
7
4.75
W
Aphrodite
xicero
Aphrodite
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,250
Damage
47,855
79,652
Taken
85,628
46,868
Mitigated
61,973
34,120
Healing
29,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cxony
Thanatos
12,106
3,906
0
14,338
20,097
8,648
197
6,970
13,127
0
87,155
W
Danzaburou
DJRobRock
Danzaburou
14,588
6,358
0
7,961
17,098
6,052
3,790
6,022
10,972
0
113,810
W
Xing Tian
I HOT N BEEFY I
Xing Tian
9,026
664
0
2,036
20,352
23,504
452
4,655
15,415
41,117
0
L
6,623
1,924
242
4,173
15,944
4,632
1,090
5,311
10,633
0
64,196
W
Ravana
T_W_Ra88it
Ravana
15,642
3,638
0
4,686
11,169
4,518
1,662
4,074
7,035
0
79,684
L
Kuzenbo
6,212
1,993
0
1,961
15,364
21,139
0
4,572
10,792
46,833
0
L
12,154
855
162
4,276
18,150
8,535
200
8,737
9,413
60,600
0
L
Sylvanus
oCompletions
Sylvanus
10,760
2,972
344
3,725
16,073
19,019
490
8,430
7,643
52,957
15,033
W
13,419
6,775
297
3,657
12,541
4,796
870
5,862
6,463
100,925
0
W
Aphrodite
xicero
Aphrodite
11,575
2,107
4,490
10,993
18,492
7,998
2,096
8,143
10,215
75,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,790
Gold Earned
52,165
598
Minions Killed
547
0
Camps Cleared
0
2,198,792
Distance Traveled
2,045,644
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,568
546
106
5
0
455,400
4
W
Danzaburou
13,064
568
140
6
0
403,640
5
W
Xing Tian
11,958
520
47
2
0
439,221
7
L
Neith
9,186
399
108
5
0
384,655
5
W
Ravana
12,917
562
117
5
0
488,515
10
L
Kuzenbo
9,399
409
82
4
0
440,436
4
L
Tiamat
10,339
450
127
6
0
416,522
3
L
Sylvanus
10,673
464
124
5
0
348,631
3
W
Vulcan
13,084
569
168
7
0
467,084
5
W
Aphrodite
12,767
555
126
5
0
400,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role