Player Matchup

Zeus
Zeus
Gemini Bucky
Zeus
Level 160
God Stats
13W - 9L
1,678 SR
Queue Stats
44W - 41L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
LittleTLamb
Sylvanus
Level 122
God Stats
0W - 1L
1,334 SR
Queue Stats
41W - 37L
1,561 Elo+
Party 1
Charybdis
Charybdis
nwatriker
Charybdis
Level 144
God Stats
5W - 5L
1,460 SR
Queue Stats
39W - 39L
1,497 Elo+
Party 1
Team Averages
Level 142
1,491 SR
1,506 Elo+

VS

Team Averages
Level 135
1,553 SR
1,491 Elo+
Ah Puch
Ah Puch
BallzacBlasto
Ah Puch
Level 142
God Stats
7W - 4L
1,543 SR
Queue Stats
242W - 202L
1,445 Elo+
Party 2
Ares
Ares
Commandwolf13
Ares
Level 106
God Stats
3W - 1L
1,766 SR
Queue Stats
81W - 71L
1,526 Elo+
Party 2
Kali
Kali
T-A-D_Berry
Kali
Level 157
God Stats
8W - 2L
1,350 SR
Queue Stats
378W - 338L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
9,757
650
6,538
7,268
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
LittleTLamb
Sylvanus
13
3 / 3 / 5
10,201
680
2,274
12,527
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
nwatriker
Charybdis
13
3 / 3 / 6
9,816
654
8,835
13,853
5,181
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
3 / 3 / 5
10,326
688
16,546
9,125
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 2 / 5
10,703
714
5,841
13,016
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 5 / 7
10,337
689
6,440
13,665
7,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
10
Kills
10
10
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
3
3
5
1.83
W
4
2
5
3.25
L
4
4
3
1.38
L
Sylvanus
LittleTLamb
Sylvanus
3
3
5
1.83
W
3
5
7
1.3
L
Charybdis
nwatriker
Charybdis
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,647
Damage
28,827
33,648
Taken
35,806
18,466
Mitigated
22,736
5,069
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
16,546
0
0
3,434
9,125
3,683
1,721
2,641
6,484
56,938
0
W
5,841
45
0
3,846
13,016
11,083
0
3,014
10,002
20,219
0
L
6,538
120
0
140
7,268
1,791
0
3,736
3,532
39,823
0
L
Sylvanus
LittleTLamb
Sylvanus
2,274
387
1,921
2,010
12,527
11,494
0
9,668
2,859
13,221
0
W
6,440
2,454
0
4,814
13,665
7,970
611
3,974
9,691
0
33,705
L
Charybdis
nwatriker
Charybdis
8,835
5,739
0
998
13,853
5,181
0
9,419
4,434
0
31,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,774
Gold Earned
31,366
155
Minions Killed
154
6
Camps Cleared
8
668,781
Distance Traveled
773,809
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,326
688
91
6
2
244,032
3
W
Ares
10,703
714
22
1
2
279,083
2
L
Zeus
9,757
650
75
5
5
229,116
4
L
Sylvanus
10,201
680
21
1
1
193,626
6
W
Kali
10,337
689
41
3
4
250,694
3
L
Charybdis
9,816
654
59
4
0
246,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role