Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
JOHAN-LOPEZ-YT
Chaac
Level 72
God Stats
25W - 56L
1,375 SR
Queue Stats
68W - 131L
1,281 Elo+
Party 2
Heimdallr
Heimdallr
Nafu_ARG
Heimdallr
Level 108
God Stats
4W - 9L
1,314 SR
Queue Stats
222W - 298L
1,338 Elo+
Party 2
Fenrir
Fenrir
Yakius
Fenrir
Level 159
God Stats
5W - 3L
1,628 SR
Queue Stats
119W - 118L
1,563 Elo+
Party 3
Ares
Ares
tomii_Oneshoot
Ares
Level 64
God Stats
11W - 19L
1,376 SR
Queue Stats
47W - 82L
1,332 Elo+
Party 2
Team Averages
Level 110
1,438 SR
1,403 Elo+

VS

Team Averages
Level 66
1,556 SR
1,439 Elo+
Cabrakan
Cabrakan
Smanrique2000
Cabrakan
Level 61
God Stats
4W - 4L
1,497 SR
Queue Stats
142W - 160L
1,430 Elo+
Party 1
Ra
Ra
charlierange
Ra
Level 77
God Stats
0W - 1L
1,265 SR
Queue Stats
93W - 101L
1,460 Elo+
Party 1
Medusa
Medusa
iGlazizZ
Medusa
Level 127
God Stats
2W - 2L
1,657 SR
Queue Stats
211W - 208L
1,450 Elo+
Party 1
Loki
Loki
madeenlima
Loki
Level 40
God Stats
3W - 1L
1,869 SR
Queue Stats
82W - 85L
1,433 Elo+
Party 1
Ares
Ares
renzod123
Ares
Level 27
God Stats
11W - 7L
1,493 SR
Queue Stats
51W - 56L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
8 / 3 / 2
8,212
587
8,049
9,437
4,238
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 4
6,875
491
4,944
7,790
7,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
Nafu_ARG
Heimdallr
15
7 / 0 / 5
8,666
619
7,128
8,829
3,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Yakius
Fenrir
12
5 / 1 / 8
7,588
542
8,319
11,491
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 2 / 11
7,112
508
4,339
10,429
9,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Smanrique2000
Cabrakan
12
0 / 1 / 2
7,110
508
3,776
7,711
6,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 6 / 5
7,357
526
5,726
9,041
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
iGlazizZ
Medusa
11
3 / 6 / 1
7,029
502
8,108
9,185
3,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
3 / 5 / 2
7,100
507
4,340
7,703
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
10
0 / 5 / 4
6,136
438
4,655
11,349
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
23
Kills
7
7
Deaths
23
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
3
2
3
W
1
1
4
3
W
Heimdallr
Nafu_ARG
Heimdallr
7
0
5
9.5
L
Cabrakan
Smanrique2000
Cabrakan
0
1
2
1
W
Fenrir
Yakius
Fenrir
5
1
8
9
L
1
6
5
0.58
L
Medusa
iGlazizZ
Medusa
3
6
1
0.58
L
3
5
2
0.8
L
Ares
0
5
4
0.4
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,779
Damage
26,605
47,976
Taken
44,989
28,811
Mitigated
22,771
17,098
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,049
4,726
0
2,826
9,437
4,238
1,546
2,237
7,156
0
50,605
W
4,944
102
0
2,420
7,790
7,103
0
2,864
4,740
0
34,679
W
Heimdallr
Nafu_ARG
Heimdallr
7,128
3,803
0
3,079
8,829
3,565
556
1,332
7,497
0
63,687
L
Cabrakan
Smanrique2000
Cabrakan
3,776
330
0
667
7,711
6,391
0
691
6,569
36,790
0
W
Fenrir
Yakius
Fenrir
8,319
2,108
0
6,140
11,491
4,531
0
2,862
8,565
0
38,978
L
5,726
241
231
1,624
9,041
3,041
337
474
8,480
44,620
0
L
Medusa
iGlazizZ
Medusa
8,108
3,590
0
1,402
9,185
3,070
0
634
8,548
0
38,807
L
4,340
1,111
0
1,556
7,703
1,488
0
439
7,221
0
22,261
L
Ares
4,655
196
0
957
11,349
8,781
0
2,101
9,201
19,477
0
W
4,339
431
0
2,633
10,429
9,374
0
4,694
5,633
10,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
34,732
344
Minions Killed
306
0
Camps Cleared
0
1,263,164
Distance Traveled
1,424,997
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,212
587
91
7
0
229,259
3
W
Chaac
6,875
491
63
5
0
246,225
4
W
Heimdallr
8,666
619
119
9
0
243,385
4
L
Cabrakan
7,110
508
89
6
0
246,145
0
W
Fenrir
7,588
542
59
4
0
278,556
3
L
Ra
7,357
526
96
7
0
253,235
3
L
Medusa
7,029
502
66
5
0
356,946
2
L
Loki
7,100
507
41
3
0
305,127
2
L
Ares
6,136
438
14
1
0
263,544
1
W
Ares
7,112
508
12
1
0
265,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role