Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold III
BryanTheConee
Morgan Le Fay
Gold III
Level 89
God Stats
7W - 12L
1,647 SR
Queue Stats
143W - 170L
1,532 MMR
Solo
Fenrir
Fenrir
Silver I
vX DEADASS B Xv
Fenrir
Silver I
Level 109
God Stats
1W - 6L
1,501 SR
Queue Stats
27W - 44L
1,470 MMR
Solo
Horus
Horus
Gold III
xXmaxlozanoXx
Horus
Gold III
Level 69
God Stats
22W - 24L
1,632 SR
Queue Stats
375W - 413L
1,456 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,594 SR
1,486 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 149
1,539 SR
1,512 MMR
Cernunnos
Cernunnos
Silver I
J WaLk x7
Cernunnos
Silver I
Level 160
God Stats
1W - 0L
1,673 SR
Queue Stats
13W - 15L
1,589 MMR
Party 1
Hera
Hera
Silver I
XxGAME PRIESTxX
Hera
Silver I
Level 160
God Stats
22W - 12L
1,809 SR
Queue Stats
395W - 432L
1,409 MMR
Solo
Chaac
Chaac
Bronze III
hcmccartney1987
Chaac
Bronze III
Level 127
God Stats
1W - 2L
1,133 SR
Queue Stats
3W - 6L
1,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BryanTheConee
Morgan Le Fay
14
2 / 6 / 9
10,724
596
17,736
13,666
6,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 5 / 2
12,776
710
13,210
18,783
9,485
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 12
10,742
597
7,565
27,001
32,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Cu ChulainnAphroditeCabrakanPersephoneAchilles

VS

Bans
SobekAh PuchMedusaHelCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
J WaLk x7
Cernunnos
17
12 / 4 / 3
13,985
777
29,110
17,108
6,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 8 / 12
10,793
600
10,283
11,297
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 3 / 10
11,895
661
12,069
22,876
25,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
14
Kills
15
15
Deaths
15
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BryanTheConee
Morgan Le Fay
2
6
9
1.08
W
Cernunnos
J WaLk x7
Cernunnos
12
4
3
3.38
W
0
8
12
0.75
W
3
3
10
2.67
L
11
5
2
2.4
L
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,511
Damage
51,462
59,450
Taken
51,281
48,206
Mitigated
35,477
14,988
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BryanTheConee
Morgan Le Fay
17,736
2,539
0
1,217
13,666
6,175
1,177
2,393
10,914
53,425
0
W
Cernunnos
J WaLk x7
Cernunnos
29,110
13,491
0
5,517
17,108
6,620
1,780
6,374
10,449
0
95,229
W
10,283
2,464
0
1,131
11,297
3,580
376
5,423
5,602
26,834
0
W
12,069
1,898
0
11,290
22,876
25,277
150
8,156
14,164
0
24,986
L
13,210
2,893
0
3,425
18,783
9,485
0
2,797
15,431
0
26,531
L
7,565
2,019
2,609
7,737
27,001
32,546
231
5,354
20,932
8,406
17,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,242
Gold Earned
36,673
141
Minions Killed
171
3
Camps Cleared
11
1,010,573
Distance Traveled
940,582
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,724
596
80
4
3
307,183
4
W
Cernunnos
13,985
777
118
7
10
290,896
0
W
Hera
10,793
600
32
2
1
300,972
6
W
Chaac
11,895
661
21
1
0
348,714
2
L
Fenrir
12,776
710
31
2
0
345,892
2
L
Horus
10,742
597
30
2
0
357,498
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role