Player Matchup

Thor
Thor
Agamard
Thor
Level 157
God Stats
1W - 1L
1,512 SR
Queue Stats
144W - 191L
1,435 Elo+
Solo
Apollo
Apollo
LIONS_Freyr
Apollo
Level 101
God Stats
13W - 25L
1,326 SR
Queue Stats
550W - 589L
1,474 Elo+
Solo
Cerberus
Cerberus
LaloBich
Cerberus
Level 64
God Stats
24W - 29L
1,498 SR
Queue Stats
322W - 356L
1,325 Elo+
Solo
Chiron
Chiron
XxKamuyxX
Chiron
Level 156
God Stats
7W - 10L
1,740 SR
Queue Stats
109W - 115L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Yinglaterra
Nu Wa
Level 54
God Stats
7W - 12L
1,428 SR
Queue Stats
328W - 444L
1,369 Elo+
Solo
Team Averages
Level 106
1,501 SR
1,423 Elo+

VS

Team Averages
Level 116
1,543 SR
1,471 Elo+
Zeus
Zeus
 
Zeus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
JhonnatanWG
Bakasura
Level 123
God Stats
29W - 20L
1,663 SR
Queue Stats
450W - 492L
1,449 Elo+
Solo
Sol
Sol
PHgamesbr
Sol
Level 140
God Stats
8W - 5L
1,601 SR
Queue Stats
141W - 153L
1,481 Elo+
Solo
Chaac
Chaac
SkiderGamer13
Chaac
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 76L
1,531 Elo+
Solo
Cernunnos
Cernunnos
wagnerBR1
Cernunnos
Level 127
God Stats
77W - 103L
1,451 SR
Queue Stats
448W - 494L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Agamard
Thor
12
1 / 2 / 2
6,921
494
4,244
8,447
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
11
3 / 8 / 1
7,070
505
4,985
10,648
3,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
LaloBich
Cerberus
11
1 / 6 / 6
6,966
498
3,525
17,909
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
XxKamuyxX
Chiron
13
4 / 4 / 0
7,973
570
5,879
9,427
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 2
7,076
505
4,607
7,553
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
7 / 1 / 2
10,013
715
11,425
7,906
2,942
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
JhonnatanWG
Bakasura
13
1 / 1 / 1
7,990
571
1,212
11,893
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 3 / 5
9,099
650
14,327
13,439
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 0
8,709
622
7,021
8,451
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
wagnerBR1
Cernunnos
14
3 / 4 / 10
8,403
600
9,193
9,180
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
24
24
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
2
8
L
Thor
Agamard
Thor
1
2
2
1
W
Bakasura
JhonnatanWG
Bakasura
1
1
1
1.5
L
Apollo
3
8
1
0.44
L
Cerberus
LaloBich
Cerberus
1
6
6
0.67
W
9
3
5
3.83
W
4
2
0
2
L
Chiron
XxKamuyxX
Chiron
4
4
0
1
L
1
4
2
0.5
W
Cernunnos
wagnerBR1
Cernunnos
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,240
Damage
43,178
53,984
Taken
50,869
21,517
Mitigated
18,350
13,557
Healing
22,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,425
561
0
4,356
7,906
2,942
542
1,725
6,009
74,627
0
L
Thor
Agamard
Thor
4,244
806
0
3,472
8,447
2,539
0
3,212
5,125
0
41,425
W
Bakasura
JhonnatanWG
Bakasura
1,212
862
129
5,077
11,893
3,847
0
756
11,061
0
57,481
L
Apollo
4,985
1,696
0
1,362
10,648
3,397
0
6,519
4,074
0
26,503
L
Cerberus
LaloBich
Cerberus
3,525
143
0
4,356
17,909
11,180
0
8,071
9,838
18,565
0
W
14,327
5,842
0
7,701
13,439
4,458
730
2,548
10,817
49,517
6,899
W
7,021
708
0
3,545
8,451
4,501
309
839
7,590
484
45,041
L
Chiron
XxKamuyxX
Chiron
5,879
3,367
90
3,787
9,427
2,407
0
1,109
7,452
0
39,906
L
4,607
685
0
490
7,553
1,994
0
5,350
2,203
34,538
0
W
Cernunnos
wagnerBR1
Cernunnos
9,193
4,129
0
1,429
9,180
2,602
534
1,876
7,260
0
41,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,006
Gold Earned
44,214
327
Minions Killed
501
0
Camps Cleared
0
1,268,272
Distance Traveled
1,338,867
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,013
715
142
10
0
257,949
6
L
Thor
6,921
494
86
6
0
312,101
2
W
Bakasura
7,990
571
110
8
0
282,992
3
L
Apollo
7,070
505
47
3
0
233,046
4
L
Cerberus
6,966
498
34
2
0
267,373
1
W
Sol
9,099
650
90
6
0
272,072
6
W
Chaac
8,709
622
91
7
0
267,861
0
L
Chiron
7,973
570
91
7
0
199,134
2
L
Nu Wa
7,076
505
69
5
0
256,618
3
W
Cernunnos
8,403
600
68
5
0
257,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role