Player Matchup

Cernunnos
Cernunnos
AatroxRework
Cernunnos
Level 105
God Stats
16W - 6L
1,640 SR
Queue Stats
319W - 194L
1,724 Elo+
Party 2
Sylvanus
Sylvanus
BanTheK1ng
Sylvanus
Level 66
God Stats
1W - 0L
1,562 SR
Queue Stats
62W - 42L
1,589 Elo+
Party 2
Arachne
Arachne
Ziggy5454
Arachne
Level 34
God Stats
3W - 2L
1,532 SR
Queue Stats
225W - 134L
1,679 Elo+
Party 2
Team Averages
Level 68
1,578 SR
1,664 Elo+

VS

Team Averages
Level 51
1,637 SR
1,516 Elo+
Cthulhu
Cthulhu
AimToHead
Cthulhu
Level 8
God Stats
10W - 8L
1,692 SR
Queue Stats
20W - 34L
1,468 Elo+
Solo
Ne Zha
Ne Zha
Bretttles
Ne Zha
Level 101
God Stats
5W - 5L
1,651 SR
Queue Stats
118W - 88L
1,573 Elo+
Party 1
Kukulkan
Kukulkan
Wes4x
Kukulkan
Level 44
God Stats
41W - 30L
1,570 SR
Queue Stats
458W - 417L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AatroxRework
Cernunnos
17
9 / 3 / 10
12,730
796
19,596
17,370
6,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
BanTheK1ng
Sylvanus
16
7 / 4 / 11
12,284
768
13,890
17,708
9,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Ziggy5454
Arachne
14
5 / 5 / 9
11,192
700
8,915
19,098
9,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AimToHead
Cthulhu
14
3 / 6 / 7
10,701
669
9,719
20,709
22,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Bretttles
Ne Zha
15
4 / 8 / 6
11,078
692
20,691
16,843
9,103
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Wes4x
Kukulkan
15
5 / 8 / 2
10,945
684
10,833
10,516
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
21
Kills
12
12
Deaths
22
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AatroxRework
Cernunnos
9
3
10
4.67
L
Cthulhu
AimToHead
Cthulhu
3
6
7
1.08
W
Sylvanus
BanTheK1ng
Sylvanus
7
4
11
3.13
L
Ne Zha
Bretttles
Ne Zha
4
8
6
0.88
L
Kukulkan
Wes4x
Kukulkan
5
8
2
0.75
W
Arachne
Ziggy5454
Arachne
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,401
Damage
41,243
54,176
Taken
48,068
25,975
Mitigated
35,914
21,597
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AatroxRework
Cernunnos
19,596
8,927
0
5,467
17,370
6,977
963
7,610
9,499
0
52,747
L
Cthulhu
AimToHead
Cthulhu
9,719
690
0
911
20,709
22,889
0
6,083
14,626
17,723
0
W
Sylvanus
BanTheK1ng
Sylvanus
13,890
5,091
3,715
6,921
17,708
9,892
1,161
5,605
11,534
41,480
7,348
L
Ne Zha
Bretttles
Ne Zha
20,691
7,336
0
2,800
16,843
9,103
0
4,156
12,687
0
48,089
L
Kukulkan
Wes4x
Kukulkan
10,833
733
0
10
10,516
3,922
0
2,407
8,109
42,273
0
W
Arachne
Ziggy5454
Arachne
8,915
6,911
0
5,494
19,098
9,106
205
6,569
12,143
0
33,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
32,724
181
Minions Killed
192
8
Camps Cleared
7
830,403
Distance Traveled
796,864
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,730
796
73
5
2
280,177
1
L
Cthulhu
10,701
669
21
1
0
269,549
3
W
Sylvanus
12,284
768
68
4
5
243,733
6
L
Ne Zha
11,078
692
73
5
1
273,287
5
L
Kukulkan
10,945
684
98
6
6
254,028
1
W
Arachne
11,192
700
40
3
1
306,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role