Player Matchup

Anubis
Anubis
DarthDesecrus
Anubis
Level 26
God Stats
30W - 41L
1,378 SR
Queue Stats
238W - 260L
1,391 Elo+
Solo
Ymir
Ymir
KittenTawk
Ymir
Level 18
God Stats
25W - 26L
1,536 SR
Queue Stats
34W - 48L
1,259 Elo+
Party 1
Skadi
Skadi
Lil_isaiah24
Skadi
Level 5
God Stats
7W - 10L
1,474 SR
Queue Stats
44W - 44L
1,429 Elo+
Party 1
Osiris
Osiris
eelseW-
Osiris
Level 63
God Stats
1W - 1L
1,662 SR
Queue Stats
36W - 36L
1,320 Elo+
Party 1
Arachne
Arachne
majinbuujitsu
Arachne
Level 28
God Stats
16W - 13L
1,448 SR
Queue Stats
91W - 86L
1,377 Elo+
Solo
Team Averages
Level 28
1,500 SR
1,355 Elo+

VS

Team Averages
Level 17
1,444 SR
1,340 Elo+
Kukulkan
Kukulkan
Beezzy09
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,323 Elo+
Solo
Fenrir
Fenrir
Blackrights7904
Fenrir
Level 13
God Stats
1W - 2L
1,464 SR
Queue Stats
15W - 19L
1,197 Elo+
Solo
Achilles
Achilles
Edgarrarrio
Achilles
Level 22
God Stats
2W - 3L
1,684 SR
Queue Stats
166W - 184L
1,611 Elo+
Solo
Danzaburou
Danzaburou
EliteCulture
Danzaburou
Level 28
God Stats
51W - 42L
1,480 SR
Queue Stats
109W - 137L
1,306 Elo+
Solo
Scylla
Scylla
ramita-monotono1
Scylla
Level 4
God Stats
0W - 3L
1,090 SR
Queue Stats
13W - 16L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 3
9,060
566
9,424
17,281
7,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 5
7,436
465
2,212
12,210
5,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 2 / 4
8,366
523
3,331
5,124
1,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
eelseW-
Osiris
15
5 / 2 / 2
9,238
577
5,652
10,972
8,353
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
15
2 / 2 / 3
8,749
547
3,741
11,153
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beezzy09
Kukulkan
3
0 / 2 / 1
4,996
312
280
1,232
269
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
4 / 5 / 4
6,837
427
5,782
6,680
1,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Edgarrarrio
Achilles
15
3 / 5 / 1
8,823
551
8,660
11,429
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
EliteCulture
Danzaburou
12
1 / 4 / 4
7,316
457
6,517
10,082
2,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 1 / 3
9,461
591
8,174
6,178
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
17
Kills
17
17
Deaths
17
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Beezzy09
Kukulkan
0
2
1
0.25
L
4
5
4
1.2
W
6
8
3
0.94
L
Achilles
Edgarrarrio
Achilles
3
5
1
0.7
L
Danzaburou
EliteCulture
Danzaburou
1
4
4
0.75
W
1
3
5
1.17
W
3
2
4
2.5
W
Osiris
eelseW-
Osiris
5
2
2
3
W
Arachne
2
2
3
1.75
L
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
29,413
56,740
Taken
35,601
27,282
Mitigated
16,525
16,470
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Beezzy09
Kukulkan
280
156
0
0
1,232
269
0
130
1,102
2,803
0
L
5,782
1,963
0
150
6,680
1,754
0
3,318
3,362
0
14,474
W
9,424
349
0
7,312
17,281
7,814
1,233
3,936
12,973
40,609
0
L
Achilles
Edgarrarrio
Achilles
8,660
4,145
0
1,715
11,429
9,440
642
1,895
9,534
0
53,319
L
Danzaburou
EliteCulture
Danzaburou
6,517
2,441
0
2,549
10,082
2,979
141
4,328
5,754
0
31,894
W
2,212
271
1,160
1,740
12,210
5,553
438
2,315
9,717
22,296
0
W
3,331
1,456
0
1,062
5,124
1,680
2,855
1,249
3,841
0
37,868
W
Osiris
eelseW-
Osiris
5,652
2,222
0
2,875
10,972
8,353
30
339
10,633
0
49,374
W
Arachne
3,741
3,041
0
2,321
11,153
3,882
630
269
10,884
0
66,018
L
8,174
1,111
0
398
6,178
2,083
268
1,965
4,213
51,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
37,433
406
Minions Killed
272
0
Camps Cleared
0
1,539,174
Distance Traveled
1,151,392
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,996
312
4
0
0
48,059
0
L
Fenrir
6,837
427
17
1
0
218,833
1
W
Anubis
9,060
566
71
4
0
251,950
1
L
Achilles
8,823
551
110
7
0
278,694
0
L
Danzaburou
7,316
457
44
3
0
270,730
2
W
Ymir
7,436
465
25
2
0
322,581
1
W
Skadi
8,366
523
95
6
0
307,328
3
W
Osiris
9,238
577
101
6
0
310,995
1
W
Arachne
8,749
547
114
7
0
346,320
5
L
Scylla
9,461
591
97
6
0
335,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role