Player Matchup

Fenrir
Fenrir
ESKO-Eklypze01
Fenrir
Level 28
God Stats
20W - 26L
1,301 SR
Queue Stats
65W - 73L
1,215 Elo+
Solo
Cerberus
Cerberus
GoliathBallz
Cerberus
Level 25
God Stats
14W - 6L
1,607 SR
Queue Stats
31W - 20L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
RioGigas
Nu Wa
Level 23
God Stats
16W - 12L
1,769 SR
Queue Stats
201W - 152L
1,689 Elo+
Solo
Gilgamesh
Gilgamesh
Scythe179
Gilgamesh
Level 16
God Stats
12W - 7L
1,486 SR
Queue Stats
25W - 13L
1,530 Elo+
Party 1
Discordia
Discordia
SpectrumKnight
Discordia
Level 26
God Stats
12W - 3L
1,744 SR
Queue Stats
41W - 26L
1,518 Elo+
Party 1
Team Averages
Level 24
1,581 SR
1,488 Elo+

VS

Team Averages
Level 14
1,495 SR
1,394 Elo+
King Arthur
King Arthur
AceroiaUSArmy
King Arthur
Level 7
God Stats
3W - 2L
1,538 SR
Queue Stats
11W - 7L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
CraigPopivich
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,480 Elo+
Party 2
Geb
Geb
DASHIZ4LIFE
Geb
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 204L
1,384 Elo+
Solo
Ullr
Ullr
FilthyKraken
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,266 Elo+
Solo
Hel
Hel
x--xTYRONEx--X
Hel
Level 26
God Stats
23W - 22L
1,436 SR
Queue Stats
43W - 50L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 10
11,129
1,012
15,018
11,159
9,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
GoliathBallz
Cerberus
18
4 / 2 / 21
11,135
1,012
13,293
14,060
15,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
RioGigas
Nu Wa
18
2 / 0 / 25
11,205
1,019
25,869
7,974
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Scythe179
Gilgamesh
18
5 / 0 / 21
10,915
992
12,697
9,186
6,570
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
SpectrumKnight
Discordia
18
12 / 0 / 15
12,581
1,144
22,189
8,873
4,254
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

322

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceroiaUSArmy
King Arthur
15
0 / 8 / 3
9,026
821
6,938
25,617
19,076
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
CraigPopivich
Kukulkan
15
1 / 4 / 2
9,482
862
11,736
16,122
3,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 11 / 1
9,085
826
8,601
19,591
11,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 2
9,331
848
9,153
15,886
4,449
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 7 / 3
8,858
805
8,760
18,794
4,458
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
14
33
Kills
3
3
Deaths
33
92
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AceroiaUSArmy
King Arthur
0
8
3
0.19
L
Kukulkan
CraigPopivich
Kukulkan
1
4
2
0.5
L
1
11
1
0.14
W
10
1
10
15
L
1
3
2
0.67
W
Cerberus
GoliathBallz
Cerberus
4
2
21
7.25
W
Nu Wa
RioGigas
Nu Wa
2
0
25
14.5
W
Gilgamesh
Scythe179
Gilgamesh
5
0
21
15.5
W
Discordia
SpectrumKnight
Discordia
12
0
15
19.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,066
Damage
45,188
51,252
Taken
96,010
41,253
Mitigated
43,065
10,030
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AceroiaUSArmy
King Arthur
6,938
1,000
158
1,249
25,617
19,076
0
13,176
12,441
0
25,368
L
Kukulkan
CraigPopivich
Kukulkan
11,736
1,302
0
502
16,122
3,847
0
11,772
4,350
45,298
0
L
8,601
1,456
0
0
19,591
11,235
0
10,352
9,239
22,832
0
W
15,018
2,565
0
340
11,159
9,146
0
6,347
4,812
0
25,741
L
9,153
4,166
0
215
15,886
4,449
0
11,368
4,518
0
26,083
W
Cerberus
GoliathBallz
Cerberus
13,293
637
0
2,896
14,060
15,667
0
8,548
5,512
32,040
0
W
Nu Wa
RioGigas
Nu Wa
25,869
14,401
682
2,395
7,974
5,616
0
3,877
4,097
55,530
4,057
W
Gilgamesh
Scythe179
Gilgamesh
12,697
6,800
0
1,724
9,186
6,570
0
5,347
3,839
0
22,635
W
Discordia
SpectrumKnight
Discordia
22,189
4,959
0
1,993
8,873
4,254
0
4,978
3,895
42,362
0
L
8,760
118
1,063
2,702
18,794
4,458
0
13,031
5,763
22,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,965
Gold Earned
45,782
264
Minions Killed
169
7
Camps Cleared
3
1,123,690
Distance Traveled
924,528
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,026
821
35
3
1
203,106
0
L
Kukulkan
9,482
862
56
5
1
209,100
0
L
Geb
9,085
826
18
2
0
170,129
3
W
Fenrir
11,129
1,012
25
2
1
240,801
0
L
Ullr
9,331
848
43
4
0
163,576
0
W
Cerberus
11,135
1,012
69
6
1
234,306
0
W
Nu Wa
11,205
1,019
79
7
4
194,560
3
W
Gilgamesh
10,915
992
35
3
1
240,125
0
W
Discordia
12,581
1,144
56
5
0
213,898
0
L
Hel
8,858
805
17
2
1
178,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role