Player Matchup

Ymir
Ymir
LaChula
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,448 Elo+
Party 2
Ra
Ra
PurpleAcidxo
Ra
Level 64
God Stats
4W - 5L
1,540 SR
Queue Stats
33W - 39L
1,423 Elo+
Party 2
Neith
Neith
TaTaTaTina
Neith
Level 4
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 4L
1,105 Elo+
Solo
He Bo
He Bo
XAdrianX927
He Bo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,708 Elo+
Party 2
Da Ji
Da Ji
purplerushxo
Da Ji
Level 91
God Stats
0W - 2L
1,287 SR
Queue Stats
81W - 110L
1,359 Elo+
Party 2
Team Averages
Level 34
1,418 SR
1,409 Elo+

VS

Team Averages
Level 28
1,578 SR
1,439 Elo+
Tiamat
Tiamat
BootyGodJosh
Tiamat
Level 26
God Stats
2W - 0L
1,696 SR
Queue Stats
141W - 160L
1,363 Elo+
Solo
Kukulkan
Kukulkan
I Slushiie I
Kukulkan
Level 18
God Stats
23W - 20L
1,529 SR
Queue Stats
77W - 105L
1,479 Elo+
Party 1
Nox
Nox
IBadda Bing
Nox
Level 48
God Stats
35W - 31L
1,535 SR
Queue Stats
146W - 195L
1,440 Elo+
Party 1
Hercules
Hercules
Scars Murda
Hercules
Level 20
God Stats
48W - 41L
1,632 SR
Queue Stats
132W - 169L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
loudkirbyking
Jing Wei
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 10L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LaChula
Ymir
15
0 / 9 / 2
9,296
930
3,273
19,993
7,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
0 / 7 / 2
9,051
905
7,703
13,463
4,624
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
15
0 / 8 / 1
8,633
863
3,666
13,469
4,722
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 12 / 0
8,561
856
4,634
15,853
4,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 9 / 0
9,848
985
17,468
19,949
7,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

37

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 2 / 5
9,239
924
4,246
5,887
3,451
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
I Slushiie I
Kukulkan
19
12 / 0 / 17
11,554
1,155
24,220
5,494
2,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 0 / 17
11,722
1,172
12,350
9,954
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Scars Murda
Hercules
19
13 / 0 / 21
11,958
1,196
17,011
11,163
12,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
loudkirbyking
Jing Wei
17
8 / 1 / 14
11,434
1,143
16,987
9,894
3,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
119
3
Kills
45
45
Deaths
3
5
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
2
5
2.75
W
Kukulkan
I Slushiie I
Kukulkan
12
0
17
20.5
W
9
0
17
17.5
L
Ymir
LaChula
Ymir
0
9
2
0.11
L
0
7
2
0.14
W
Hercules
Scars Murda
Hercules
13
0
21
23.5
L
Neith
0
8
1
0.06
L
0
12
0
0
W
Jing Wei
loudkirbyking
Jing Wei
8
1
14
15
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,744
Damage
74,814
82,727
Taken
42,392
28,717
Mitigated
24,770
4,925
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,246
374
0
729
5,887
3,451
0
1,567
4,320
10,051
0
W
Kukulkan
I Slushiie I
Kukulkan
24,220
1,155
0
0
5,494
2,001
0
1,168
4,326
36,382
0
W
12,350
199
0
594
9,954
3,739
0
4,148
5,806
33,126
0
L
Ymir
LaChula
Ymir
3,273
696
1,156
727
19,993
7,602
0
12,439
7,554
6,541
0
L
7,703
578
393
589
13,463
4,624
0
5,154
8,309
34,358
0
W
Hercules
Scars Murda
Hercules
17,011
3,887
0
2,020
11,163
12,136
0
4,663
6,500
6,082
21,081
L
Neith
3,666
2,577
0
876
13,469
4,722
0
6,746
6,723
0
22,279
L
4,634
822
0
0
15,853
4,768
0
8,546
7,307
24,824
0
W
Jing Wei
loudkirbyking
Jing Wei
16,987
10,422
0
311
9,894
3,443
0
4,064
5,830
0
33,638
L
17,468
3,896
8
1,176
19,949
7,001
0
10,829
9,120
0
34,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,389
Gold Earned
55,907
161
Minions Killed
167
8
Camps Cleared
4
850,695
Distance Traveled
925,220
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,239
924
12
1
0
107,419
0
W
Kukulkan
11,554
1,155
39
4
2
207,445
0
W
Nox
11,722
1,172
63
6
0
211,946
2
L
Ymir
9,296
930
7
1
2
156,233
0
L
Ra
9,051
905
52
5
2
195,786
0
W
Hercules
11,958
1,196
14
1
1
220,755
0
L
Neith
8,633
863
30
3
0
145,500
0
L
He Bo
8,561
856
55
6
0
169,387
2
W
Jing Wei
11,434
1,143
39
4
1
177,655
1
L
Da Ji
9,848
985
17
2
4
183,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role