Player Matchup

Odin
Odin
Platinum II
AwesomeNikZ
Odin
Platinum II
Level 128
God Stats
0W - 3L
1,510 SR
Queue Stats
305W - 310L
1,884 MMR
Solo
Ares
Ares
Platinum I
HazardFree
Ares
Platinum I
Level 160
God Stats
6W - 9L
1,575 SR
Queue Stats
758W - 735L
1,833 MMR
Party 1
Medusa
Medusa
Platinum V
MoneyPrinter
Medusa
Platinum V
Level 160
God Stats
21W - 14L
1,653 SR
Queue Stats
601W - 607L
1,730 MMR
Party 2
Raijin
Raijin
Platinum II
MuckSticky
Raijin
Platinum II
Level 65
God Stats
6W - 7L
1,677 SR
Queue Stats
226W - 223L
2,033 MMR
Party 1
Serqet
Serqet
Platinum I
ShadowDeso
Serqet
Platinum I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,976 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,583 SR
1,891 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,682 SR
1,799 MMR
Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum III
JordAmDenny
Ganesha
Platinum III
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 179L
1,883 MMR
Party 3
Merlin
Merlin
Platinum IV
OhMikeGawd
Merlin
Platinum IV
Level 159
God Stats
2W - 0L
1,941 SR
Queue Stats
231W - 219L
1,815 MMR
Party 3
Hel
Hel
Platinum III
Trollacadimy
Hel
Platinum III
Level 100
God Stats
2W - 1L
1,712 SR
Queue Stats
194W - 190L
1,908 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
vaultdweller9000
Cu Chulainn
Platinum I
Level 154
God Stats
2W - 0L
1,757 SR
Queue Stats
140W - 130L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 5
13,202
528
17,645
25,918
35,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 5 / 4
11,452
458
17,326
28,067
33,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
20
5 / 8 / 0
13,278
531
19,362
24,086
8,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
MuckSticky
Raijin
18
2 / 8 / 4
11,999
480
17,166
19,751
7,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
ShadowDeso
Serqet
20
6 / 5 / 5
12,814
513
14,438
17,435
11,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Morgan Le FayTiamatArtioSolGilgamesh

VS

Bans
AthenaPersephoneKaliThe MorriganAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
19 / 3 / 5
15,794
632
28,389
24,850
12,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
JordAmDenny
Ganesha
18
0 / 2 / 24
12,702
508
8,925
27,935
37,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
OhMikeGawd
Merlin
20
4 / 5 / 8
13,472
539
14,277
18,136
7,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 4 / 13
12,683
507
14,155
26,307
14,263
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
vaultdweller9000
Cu Chulainn
19
6 / 8 / 8
13,699
548
23,349
26,006
32,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
22
Kills
33
33
Deaths
22
18
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
19
3
5
7.17
L
4
7
5
0.93
L
5
5
4
1.4
W
Ganesha
JordAmDenny
Ganesha
0
2
24
6
L
Medusa
5
8
0
0.63
L
Raijin
MuckSticky
Raijin
2
8
4
0.5
W
Merlin
OhMikeGawd
Merlin
4
5
8
1.6
L
Serqet
ShadowDeso
Serqet
6
5
5
1.7
W
4
4
13
2.63
W
Cu Chulainn
vaultdweller9000
Cu Chulainn
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,937
Damage
89,095
115,257
Taken
123,234
97,558
Mitigated
103,782
14,121
Healing
52,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
28,389
16,179
0
7,524
24,850
12,275
5,731
8,400
16,138
0
131,017
L
17,645
4,533
268
5,713
25,918
35,780
618
5,318
20,600
1,398
77,638
L
17,326
1,027
0
3,596
28,067
33,762
248
11,921
16,146
33,843
0
W
Ganesha
JordAmDenny
Ganesha
8,925
1,007
0
6,979
27,935
37,292
461
9,931
17,223
32,555
0
L
Medusa
19,362
8,147
0
1,065
24,086
8,333
2,098
7,118
16,968
0
125,172
L
Raijin
MuckSticky
Raijin
17,166
450
0
1,066
19,751
7,930
194
8,888
10,863
86,727
0
W
Merlin
OhMikeGawd
Merlin
14,277
220
399
1,960
18,136
7,308
623
3,575
14,445
116,916
0
L
Serqet
ShadowDeso
Serqet
14,438
3,475
0
2,413
17,435
11,753
264
4,806
12,629
3,412
100,485
W
14,155
1,137
13,530
15,447
26,307
14,263
793
16,007
9,650
90,287
0
W
Cu Chulainn
vaultdweller9000
Cu Chulainn
23,349
7,168
0
6,455
26,006
32,644
551
3,423
22,325
0
91,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,745
Gold Earned
68,350
664
Minions Killed
646
0
Camps Cleared
0
2,379,117
Distance Traveled
2,432,257
25
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,794
632
161
6
0
484,206
7
L
Odin
13,202
528
148
6
0
458,162
0
L
Ares
11,452
458
37
1
0
476,615
8
W
Ganesha
12,702
508
9
0
0
524,679
19
L
Medusa
13,278
531
181
7
0
455,707
7
L
Raijin
11,999
480
159
6
0
427,837
8
W
Merlin
13,472
539
158
6
0
481,721
3
L
Serqet
12,814
513
139
6
0
560,796
2
W
Hel
12,683
507
156
6
0
523,626
7
W
Cu Chulainn
13,699
548
162
6
0
418,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role