Player Matchup

Merlin
Merlin
Bon Bon Spikes
Merlin
Level 18
God Stats
12W - 6L
1,825 SR
Queue Stats
19W - 19L
1,255 Elo+
Party 2
Bacchus
Bacchus
VinceTega
Bacchus
Level 78
God Stats
29W - 24L
1,518 SR
Queue Stats
364W - 456L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
rastamugen
Gilgamesh
Level 45
God Stats
8W - 16L
1,360 SR
Queue Stats
218W - 319L
1,330 Elo+
Party 2
Team Averages
Level 47
1,568 SR
1,327 Elo+

VS

Team Averages
Level 24
1,532 SR
1,205 Elo+
Thanatos
Thanatos
KTA Sega
Thanatos
Level 23
God Stats
4W - 5L
1,527 SR
Queue Stats
32W - 38L
1,215 Elo+
Party 1
Tiamat
Tiamat
Reanimate Soul
Tiamat
Level 24
God Stats
1W - 2L
1,693 SR
Queue Stats
19W - 28L
1,189 Elo+
Party 1
Achilles
Achilles
Reanimate Virus
Achilles
Level 25
God Stats
5W - 9L
1,377 SR
Queue Stats
37W - 52L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 15
11,775
620
6,366
9,254
2,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
VinceTega
Bacchus
18
14 / 3 / 6
14,222
749
18,056
21,885
13,396
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
rastamugen
Gilgamesh
16
5 / 4 / 12
12,313
648
12,651
27,899
14,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KTA Sega
Thanatos
15
7 / 8 / 3
12,416
653
14,012
14,301
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
2 / 10 / 5
10,778
567
15,298
15,093
7,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
15
2 / 3 / 6
11,610
611
9,627
14,322
8,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
21
Kills
11
11
Deaths
21
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
4
15
2.38
L
Thanatos
KTA Sega
Thanatos
7
8
3
1.06
L
2
10
5
0.45
L
Achilles
2
3
6
1.67
W
Bacchus
VinceTega
Bacchus
14
3
6
5.67
W
Gilgamesh
rastamugen
Gilgamesh
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,073
Damage
38,937
59,038
Taken
43,716
31,188
Mitigated
21,785
20,101
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,366
738
0
1,961
9,254
2,855
1,395
2,230
6,784
34,445
0
L
Thanatos
KTA Sega
Thanatos
14,012
4,592
0
6,778
14,301
5,062
0
9,595
4,706
0
30,336
L
15,298
2,172
0
2,276
15,093
7,758
276
8,135
6,958
36,327
0
L
Achilles
9,627
2,869
0
4,672
14,322
8,965
885
7,040
7,282
0
24,272
W
Bacchus
VinceTega
Bacchus
18,056
2,476
846
9,058
21,885
13,396
0
6,008
15,588
58,346
0
W
Gilgamesh
rastamugen
Gilgamesh
12,651
3,592
0
8,236
27,899
14,937
378
7,533
19,926
0
44,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,310
Gold Earned
34,804
181
Minions Killed
130
14
Camps Cleared
2
1,011,420
Distance Traveled
911,701
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,775
620
56
3
1
298,922
1
L
Thanatos
12,416
653
30
2
2
296,634
1
L
Tiamat
10,778
567
56
3
0
266,099
1
L
Achilles
11,610
611
44
2
0
348,968
3
W
Bacchus
14,222
749
76
4
8
362,932
1
W
Gilgamesh
12,313
648
49
3
5
349,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role