Player Matchup

Aphrodite
Aphrodite
Current-HM-Power
Aphrodite
Level 14
God Stats
3W - 9L
1,405 SR
Queue Stats
7W - 19L
1,385 Elo+
Party 1
Merlin
Merlin
Royrives-lll
Merlin
Level 59
God Stats
9W - 11L
1,508 SR
Queue Stats
273W - 279L
1,428 Elo+
Party 1
Yemoja
Yemoja
Yv_Potatoejuggle
Yemoja
Level 27
God Stats
56W - 72L
1,430 SR
Queue Stats
103W - 137L
1,302 Elo+
Solo
Fenrir
Fenrir
igametomuch6782
Fenrir
Level 23
God Stats
33W - 34L
1,466 SR
Queue Stats
49W - 62L
1,316 Elo+
Solo
Artemis
Artemis
くわばらぽてち
Artemis
Level 28
God Stats
23W - 17L
1,578 SR
Queue Stats
189W - 206L
1,415 Elo+
Party 1
Team Averages
Level 30
1,478 SR
1,369 Elo+

VS

Team Averages
Level 22
1,572 SR
1,430 Elo+
Apollo
Apollo
FIFwinZ
Apollo
Level 25
God Stats
13W - 20L
1,373 SR
Queue Stats
14W - 20L
1,308 Elo+
Solo
Ao Kuang
Ao Kuang
KvngBruh
Ao Kuang
Level 27
God Stats
3W - 0L
1,771 SR
Queue Stats
72W - 61L
1,456 Elo+
Solo
Pele
Pele
XxRainingHopexX
Pele
Level 29
God Stats
2W - 1L
1,776 SR
Queue Stats
22W - 17L
1,531 Elo+
Party 2
Medusa
Medusa
ashlynne002
Medusa
Level 18
God Stats
17W - 21L
1,439 SR
Queue Stats
281W - 302L
1,368 Elo+
Solo
Ares
Ares
xShikitan
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
15
4 / 0 / 9
9,491
452
6,057
10,677
10,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
18
9 / 2 / 3
11,490
547
18,866
11,856
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
7,407
353
1,818
5,347
2,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 6 / 1
8,032
382
3,105
11,381
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 3 / 11
9,266
441
19,972
15,072
5,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FIFwinZ
Apollo
15
1 / 1 / 2
10,536
502
4,511
13,862
6,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
KvngBruh
Ao Kuang
17
4 / 4 / 2
11,468
546
9,669
13,837
12,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 4 / 3
12,150
579
12,113
20,616
7,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
14
0 / 4 / 0
9,122
434
3,762
13,216
4,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
14
1 / 4 / 5
9,953
474
7,612
18,650
16,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
16
Kills
13
13
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
4
0
9
8.5
W
Apollo
FIFwinZ
Apollo
1
1
2
2
W
Ao Kuang
KvngBruh
Ao Kuang
4
4
2
1.25
L
Merlin
9
2
3
5.25
W
7
4
3
2.13
L
0
2
1
0.25
W
Medusa
0
4
0
0
L
1
6
1
0.25
W
Ares
1
4
5
0.88
L
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,818
Damage
37,667
54,333
Taken
80,181
27,666
Mitigated
47,780
15,561
Healing
25,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
6,057
1,679
2,931
4,398
10,677
10,453
156
4,679
5,998
19,696
0
W
Apollo
FIFwinZ
Apollo
4,511
3,469
333
3,762
13,862
6,760
1,015
6,562
7,300
0
54,125
W
Ao Kuang
KvngBruh
Ao Kuang
9,669
3,340
0
3,691
13,837
12,542
780
3,060
10,777
72,619
0
L
Merlin
18,866
1,300
0
2,073
11,856
4,720
600
2,670
9,186
81,931
0
W
12,113
2,294
0
9,096
20,616
7,858
4,524
4,848
15,768
0
70,119
L
1,818
469
712
498
5,347
2,878
231
3,461
1,886
10,921
0
W
Medusa
3,762
774
0
3,011
13,216
4,242
3,388
3,850
9,366
0
51,233
L
3,105
743
0
490
11,381
3,855
140
2,750
8,631
0
33,223
W
Ares
7,612
412
0
5,635
18,650
16,378
211
8,600
10,050
20,442
0
L
19,972
8,136
0
4,459
15,072
5,760
647
4,068
11,004
0
78,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,686
Gold Earned
53,229
345
Minions Killed
476
0
Camps Cleared
0
1,786,865
Distance Traveled
1,947,807
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,491
452
31
1
0
436,672
5
W
Apollo
10,536
502
117
6
0
387,375
4
W
Ao Kuang
11,468
546
112
5
0
329,022
4
L
Merlin
11,490
547
130
6
0
426,312
3
W
Pele
12,150
579
126
6
0
397,451
0
L
Yemoja
7,407
353
10
0
0
241,827
3
W
Medusa
9,122
434
100
5
0
418,352
2
L
Fenrir
8,032
382
63
3
0
275,136
0
W
Ares
9,953
474
21
1
0
415,607
0
L
Artemis
9,266
441
111
5
0
406,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role