Player Matchup

Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
CallMeChavi
Sol
Gold III
Level 108
God Stats
104W - 85L
1,574 SR
Queue Stats
366W - 352L
1,424 MMR
Party 1
Arachne
Arachne
Gold V
Los2CHiLL
Arachne
Gold V
Level 105
God Stats
4W - 2L
1,632 SR
Queue Stats
231W - 231L
1,310 MMR
Party 1
Khepri
Khepri
Bronze III
Simple_AF
Khepri
Bronze III
Level 68
God Stats
1W - 1L
1,496 SR
Queue Stats
2W - 5L
1,328 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Sonic_Ace_007
Sun Wukong
Bronze III
Level 157
God Stats
1W - 0L
1,305 SR
Queue Stats
15W - 11L
1,374 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,501 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,428 SR
1,412 MMR
Nike
Nike
Silver I
 
Nike
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Bronze III
BlazingHornet13
Fenrir
Bronze III
Level 43
God Stats
0W - 1L
1,154 SR
Queue Stats
3W - 19L
1,353 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
MEOWLLI
Baron Samedi
Gold II
Level 109
God Stats
46W - 62L
1,549 SR
Queue Stats
437W - 442L
1,554 MMR
Party 3
Artemis
Artemis
Gold V
Noaxec
Artemis
Gold V
Level 128
God Stats
3W - 10L
1,417 SR
Queue Stats
94W - 114L
1,369 MMR
Solo
Jormungandr
Jormungandr
Silver I
derbyloke
Jormungandr
Silver I
Level 160
God Stats
2W - 4L
1,522 SR
Queue Stats
443W - 444L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 1 / 2
9,961
766
6,147
9,803
3,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 1 / 4
9,392
722
7,675
8,736
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Los2CHiLL
Arachne
10
5 / 3 / 5
7,634
587
5,603
8,220
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Simple_AF
Khepri
10
2 / 2 / 7
7,391
569
1,775
5,767
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Sonic_Ace_007
Sun Wukong
12
0 / 1 / 4
7,563
582
3,942
6,712
3,925
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Morgan Le FayTiamatAthenaGilgameshSerqet

VS

Bans
AnubisTsukuyomiAwilixErlang ShenArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 2 / 2
6,452
496
6,530
7,336
4,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 6 / 1
5,776
444
3,136
8,864
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
MEOWLLI
Baron Samedi
11
0 / 4 / 2
6,201
477
2,123
6,417
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Noaxec
Artemis
10
3 / 3 / 2
6,496
500
4,952
6,083
1,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
derbyloke
Jormungandr
10
3 / 5 / 4
6,559
505
4,930
10,487
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
20
Kills
7
8
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
2
5
L
Nike
 
Nike
0
2
2
0.5
L
1
6
1
0.25
W
9
1
4
11
W
Arachne
Los2CHiLL
Arachne
5
3
5
2.5
L
Baron Samedi
MEOWLLI
Baron Samedi
0
4
2
0.25
L
Artemis
Noaxec
Artemis
3
3
2
1.33
W
Khepri
Simple_AF
Khepri
2
2
7
2.75
W
Sun Wukong
Sonic_Ace_007
Sun Wukong
0
1
4
2
L
Jormungandr
derbyloke
Jormungandr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,142
Damage
21,671
39,238
Taken
39,187
17,364
Mitigated
18,947
15,902
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,147
3,437
0
4,403
9,803
3,345
429
1,651
8,152
0
77,741
L
Nike
 
Nike
6,530
330
0
525
7,336
4,516
0
1,590
5,746
4,909
33,081
L
3,136
659
0
2,312
8,864
3,053
0
2,272
6,559
0
24,454
W
7,675
3,114
0
6,432
8,736
2,744
1,693
2,422
6,314
61,279
0
W
Arachne
Los2CHiLL
Arachne
5,603
3,789
0
2,280
8,220
3,569
0
1,622
6,598
0
31,482
L
Baron Samedi
MEOWLLI
Baron Samedi
2,123
115
84
1,520
6,417
2,397
0
2,201
4,216
39,073
0
L
Artemis
Noaxec
Artemis
4,952
2,300
0
1,340
6,083
1,460
0
321
5,762
0
29,567
W
Khepri
Simple_AF
Khepri
1,775
480
0
1,483
5,767
3,781
182
1,451
4,316
8,659
0
W
Sun Wukong
Sonic_Ace_007
Sun Wukong
3,942
500
0
1,304
6,712
3,925
0
1,433
5,279
4,539
37,530
L
Jormungandr
derbyloke
Jormungandr
4,930
1,093
0
2,269
10,487
7,521
0
4,064
6,423
26,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,941
Gold Earned
31,484
399
Minions Killed
337
0
Camps Cleared
0
1,359,224
Distance Traveled
1,254,757
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,961
766
134
10
0
258,641
5
L
Nike
6,452
496
90
7
0
274,577
6
L
Fenrir
5,776
444
57
4
0
264,839
1
W
Sol
9,392
722
106
8
0
263,095
2
W
Arachne
7,634
587
51
4
0
315,227
6
L
Baron Samedi
6,201
477
92
7
0
253,515
5
L
Artemis
6,496
500
48
4
0
249,613
0
W
Khepri
7,391
569
11
1
0
257,150
5
W
Sun Wukong
7,563
582
97
7
0
265,111
2
L
Jormungandr
6,559
505
50
4
0
212,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role