Player Matchup

Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Dagnyt
Camazotz
Level 156
God Stats
10W - 4L
1,736 SR
Queue Stats
807W - 388L
1,669 Elo+
Party 1
Hou Yi
Hou Yi
DougsDimmadome
Hou Yi
Level 138
God Stats
7W - 5L
1,618 SR
Queue Stats
369W - 206L
1,661 Elo+
Party 1
Bakasura
Bakasura
Hazey027
Bakasura
Level 154
God Stats
5W - 3L
1,678 SR
Queue Stats
414W - 242L
1,747 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Invictous
Kumbhakarna
Level 158
God Stats
12W - 2L
1,864 SR
Queue Stats
1,156W - 625L
1,636 Elo+
Party 1
Team Averages
Level 142
1,679 SR
1,643 Elo+

VS

Team Averages
Level 132
1,613 SR
1,561 Elo+
Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Godziee
Arachne
Level 149
God Stats
8W - 12L
1,556 SR
Queue Stats
670W - 760L
1,547 Elo+
Solo
Scylla
Scylla
ProfessorHands
Scylla
Level 126
God Stats
2W - 1L
1,808 SR
Queue Stats
663W - 580L
1,593 Elo+
Solo
Sylvanus
Sylvanus
SmiteProInMaking
Sylvanus
Level 101
God Stats
8W - 8L
1,700 SR
Queue Stats
95W - 75L
1,585 Elo+
Solo
Artio
Artio
SuperRocketeer
Artio
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 2 / 3
7,362
736
4,399
3,803
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Dagnyt
Camazotz
10
2 / 1 / 2
6,168
617
5,421
6,986
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 3
6,267
627
2,387
4,037
1,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Hazey027
Bakasura
12
3 / 1 / 0
6,628
663
8,953
8,044
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
Invictous
Kumbhakarna
9
0 / 1 / 4
5,561
556
1,965
6,548
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 3 / 1
5,388
539
2,831
5,498
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Godziee
Arachne
9
1 / 4 / 4
5,556
556
3,748
9,125
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 0
5,712
571
1,192
3,581
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 2
5,637
564
3,925
5,481
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 2
5,552
555
4,445
8,379
4,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
6
6
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
3
3.25
L
Skadi
 
Skadi
1
3
1
0.5
W
Camazotz
Dagnyt
Camazotz
2
1
2
3
W
1
1
3
2.5
L
Arachne
Godziee
Arachne
1
4
4
0.75
W
Bakasura
Hazey027
Bakasura
3
1
0
3
W
Kumbhakarna
Invictous
Kumbhakarna
0
1
4
2
L
2
1
0
2
L
2
2
2
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,125
Damage
16,141
29,418
Taken
32,064
12,407
Mitigated
13,010
13,844
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,399
332
0
851
3,803
1,142
0
664
3,133
50,959
0
L
Skadi
 
Skadi
2,831
632
0
1,117
5,498
1,385
0
725
4,472
0
27,880
W
Camazotz
Dagnyt
Camazotz
5,421
1,368
0
4,826
6,986
2,307
0
2,283
4,677
0
35,436
W
2,387
631
0
1,446
4,037
1,195
0
367
3,670
0
38,842
L
Arachne
Godziee
Arachne
3,748
2,036
0
2,174
9,125
3,134
0
2,576
6,159
0
29,944
W
Bakasura
Hazey027
Bakasura
8,953
5,194
0
4,816
8,044
3,618
0
3,977
4,067
0
32,538
W
Kumbhakarna
Invictous
Kumbhakarna
1,965
153
0
1,905
6,548
4,145
0
1,802
4,708
10,161
0
L
1,192
101
0
1,646
3,581
936
0
1,358
2,223
29,554
0
L
3,925
1,114
240
1,562
5,481
2,798
0
1,372
3,759
19,558
4,509
L
4,445
113
125
4,269
8,379
4,757
0
333
7,004
31,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
27,845
377
Minions Killed
317
0
Camps Cleared
0
1,117,731
Distance Traveled
1,019,266
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,362
736
106
11
0
232,907
3
L
Skadi
5,388
539
62
6
0
192,204
3
W
Camazotz
6,168
617
84
8
0
245,713
2
W
Hou Yi
6,267
627
93
9
0
189,427
3
L
Arachne
5,556
556
64
6
0
214,846
2
W
Bakasura
6,628
663
84
8
0
228,725
2
W
Kumbhakarna
5,561
556
10
1
0
220,959
10
L
Scylla
5,712
571
64
6
0
209,453
4
L
Sylvanus
5,637
564
55
6
0
191,057
0
L
Artio
5,552
555
72
7
0
211,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role