Player Matchup

Tyr
Tyr
ClimbingBench0
Tyr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,237 Elo+
Party 2
Anubis
Anubis
Creeperking4839
Anubis
Level 64
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
DarkShadowDon
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,237 Elo+
Party 2
Team Averages
Level 55
1,452 SR
1,325 Elo+

VS

Team Averages
Level 82
1,454 SR
1,359 Elo+
Bellona
Bellona
BellaDoesStuffYT
Bellona
Level 119
God Stats
2W - 2L
1,508 SR
Queue Stats
230W - 258L
1,475 Elo+
Party 1
Bastet
Bastet
Reggenoeforeva
Bastet
Level 118
God Stats
5W - 3L
1,593 SR
Queue Stats
305W - 264L
1,485 Elo+
Party 1
Hades
Hades
Xerath Iz Chaos
Hades
Level 9
God Stats
7W - 16L
1,261 SR
Queue Stats
8W - 20L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
10,516
619
12,075
15,460
11,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 9 / 3
10,315
607
15,930
17,024
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 8 / 6
9,791
576
12,221
17,014
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 8
12,232
720
10,041
16,145
14,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
13 / 2 / 10
13,529
796
23,429
17,464
9,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 2 / 12
11,682
687
10,495
18,650
10,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
8
Kills
23
23
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
L
4
6
4
1
L
3
9
3
0.5
L
1
8
6
0.5
W
13
2
10
9
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,226
Damage
43,965
49,498
Taken
52,259
22,792
Mitigated
33,979
11,394
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,041
4,859
0
2,157
16,145
14,056
1,830
3,343
12,055
0
33,959
L
12,075
1,995
526
2,403
15,460
11,475
0
3,164
12,215
0
27,156
L
15,930
498
0
4,901
17,024
5,845
329
3,462
13,226
40,499
0
L
12,221
4,776
640
2,924
17,014
5,472
0
3,407
13,472
0
27,736
W
23,429
5,904
0
3,942
17,464
9,388
1,313
3,589
13,049
0
51,860
W
10,495
736
354
4,212
18,650
10,535
0
8,874
8,910
42,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,622
Gold Earned
37,443
176
Minions Killed
180
5
Camps Cleared
7
761,656
Distance Traveled
979,369
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,232
720
38
2
2
327,565
1
L
Tyr
10,516
619
56
3
0
292,287
4
L
Anubis
10,315
607
85
5
2
217,864
2
L
Skadi
9,791
576
35
2
3
251,505
2
W
Bastet
13,529
796
51
3
3
364,454
1
W
Hades
11,682
687
91
5
2
287,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role