Player Matchup

Terra
Terra
DRFEZZE
Terra
Level 157
God Stats
1W - 0L
1,256 SR
Queue Stats
21W - 22L
1,579 Elo+
Solo
Ne Zha
Ne Zha
Fiendmike45
Ne Zha
Level 129
God Stats
4W - 1L
1,773 SR
Queue Stats
126W - 106L
1,540 Elo+
Party 1
Anubis
Anubis
Mozaar
Anubis
Level 149
God Stats
6W - 5L
1,531 SR
Queue Stats
313W - 273L
1,604 Elo+
Party 1
Set
Set
TwigLookinAs
Set
Level 69
God Stats
1W - 1L
1,328 SR
Queue Stats
412W - 391L
1,599 Elo+
Solo
Artio
Artio
jumpingbean314
Artio
Level 158
God Stats
5W - 1L
1,827 SR
Queue Stats
251W - 197L
1,617 Elo+
Party 1
Team Averages
Level 132
1,543 SR
1,588 Elo+

VS

Team Averages
Level 137
1,617 SR
1,573 Elo+
Geb
Geb
 
Geb
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AbyssRayda007
Anubis
Level 158
God Stats
5W - 7L
1,580 SR
Queue Stats
528W - 550L
1,535 Elo+
Solo
Anhur
Anhur
DustySoup
Anhur
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,585 Elo+
Solo
Yemoja
Yemoja
Skinny0ne
Yemoja
Level 155
God Stats
2W - 3L
1,703 SR
Queue Stats
173W - 142L
1,591 Elo+
Party 2
Scylla
Scylla
drinkycrow69
Scylla
Level 158
God Stats
1W - 4L
1,801 SR
Queue Stats
224W - 133L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DRFEZZE
Terra
15
0 / 2 / 10
8,689
668
6,692
13,883
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
18
8 / 2 / 8
10,551
812
15,372
13,089
7,608
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Mozaar
Anubis
17
6 / 3 / 7
10,606
816
11,129
12,367
5,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 12
9,830
756
11,621
12,729
4,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 16
9,542
734
9,017
18,721
15,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 5 / 6
8,681
668
7,896
14,246
10,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 3 / 4
8,856
681
10,598
10,174
4,912
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
DustySoup
Anhur
14
1 / 6 / 5
8,090
622
9,424
11,705
4,388
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Skinny0ne
Yemoja
14
0 / 3 / 7
8,324
640
2,880
11,376
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
17
6 / 2 / 4
9,743
749
19,771
9,954
4,769
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
19
Kills
10
11
Deaths
19
53
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
6
0.8
L
2
3
4
1.33
W
Terra
DRFEZZE
Terra
0
2
10
2.5
L
Anhur
DustySoup
Anhur
1
6
5
0.58
W
Ne Zha
8
2
8
6
W
Anubis
Mozaar
Anubis
6
3
7
3.17
L
Yemoja
Skinny0ne
Yemoja
0
3
7
1.17
W
3
3
12
3
L
Scylla
6
2
4
4
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,831
Damage
50,569
70,789
Taken
57,455
39,256
Mitigated
34,885
38,351
Healing
19,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,896
429
663
1,493
14,246
10,370
0
3,520
10,726
13,342
0
L
10,598
469
1,014
3,547
10,174
4,912
0
4,982
5,192
32,202
0
W
Terra
DRFEZZE
Terra
6,692
188
13,027
5,644
13,883
6,652
1,095
6,786
7,097
12,800
0
L
Anhur
DustySoup
Anhur
9,424
4,998
858
46
11,705
4,388
0
7,016
4,689
0
20,582
W
Ne Zha
15,372
1,498
0
3,777
13,089
7,608
0
7,562
5,527
0
37,210
W
Anubis
Mozaar
Anubis
11,129
478
0
2,337
12,367
5,485
295
7,983
4,384
25,643
0
L
Yemoja
Skinny0ne
Yemoja
2,880
663
6,088
3,446
11,376
10,446
0
5,988
5,388
5,571
0
W
11,621
3,829
1,303
1,656
12,729
4,014
3,418
9,218
3,511
0
20,995
L
Scylla
19,771
2,713
745
1,804
9,954
4,769
0
5,332
4,622
29,511
0
W
9,017
507
2,836
7,771
18,721
15,497
198
9,596
9,125
13,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,218
Gold Earned
43,694
119
Minions Killed
111
0
Camps Cleared
0
1,284,860
Distance Traveled
1,013,638
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,681
668
12
1
0
207,189
2
L
Anubis
8,856
681
34
3
0
218,496
0
W
Terra
8,689
668
9
1
0
278,551
0
L
Anhur
8,090
622
37
3
0
176,409
0
W
Ne Zha
10,551
812
27
2
0
262,258
0
W
Anubis
10,606
816
42
3
0
222,046
1
L
Yemoja
8,324
640
7
1
0
191,174
0
W
Set
9,830
756
30
2
0
237,654
0
L
Scylla
9,743
749
21
2
0
220,370
2
W
Artio
9,542
734
11
1
0
284,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role