Player Matchup

Bakasura
Bakasura
BingleSnapsVI
Bakasura
Level 109
God Stats
2W - 3L
1,577 SR
Queue Stats
244W - 267L
1,489 Elo+
Party 2
Scylla
Scylla
Gammachi
Scylla
Level 101
God Stats
14W - 18L
1,516 SR
Queue Stats
495W - 527L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
Killercw3
Baron Samedi
Level 56
God Stats
36W - 37L
1,602 SR
Queue Stats
257W - 279L
1,504 Elo+
Party 2
Ullr
Ullr
McBingi
Ullr
Level 130
God Stats
8W - 11L
1,591 SR
Queue Stats
842W - 881L
1,467 Elo+
Party 2
Horus
Horus
Mistmouth
Horus
Level 120
God Stats
23W - 21L
1,533 SR
Queue Stats
481W - 517L
1,459 Elo+
Party 2
Team Averages
Level 103
1,564 SR
1,476 Elo+

VS

Team Averages
Level 88
1,598 SR
1,596 Elo+
Discordia
Discordia
 
Discordia
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Afroteli
Nox
Level 159
God Stats
1W - 0L
1,642 SR
Queue Stats
21W - 9L
1,723 Elo+
Party 1
Thor
Thor
Chritoper
Thor
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 41L
1,709 Elo+
Solo
Artemis
Artemis
NinjaSwam
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,347 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TwitchyNeon
Tsukuyomi
Level 123
God Stats
4W - 0L
1,848 SR
Queue Stats
20W - 10L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BingleSnapsVI
Bakasura
14
3 / 5 / 4
8,431
527
5,385
13,749
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Gammachi
Scylla
12
3 / 5 / 0
7,518
470
2,458
8,754
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Killercw3
Baron Samedi
9
0 / 7 / 1
5,926
370
3,116
10,525
7,893
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
McBingi
Ullr
13
4 / 3 / 1
8,235
515
5,196
8,347
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Mistmouth
Horus
12
1 / 4 / 5
7,332
458
6,055
12,141
6,761
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
6 / 1 / 5
9,059
566
9,575
5,188
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 0 / 12
8,796
550
7,572
8,574
7,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
16
3 / 2 / 7
8,993
562
5,726
11,325
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
NinjaSwam
Artemis
12
2 / 4 / 5
7,851
491
4,491
6,528
1,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TwitchyNeon
Tsukuyomi
14
5 / 4 / 2
8,750
547
9,979
11,059
5,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
11
Kills
24
24
Deaths
11
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
5
8.5
W
8
0
12
14
L
Bakasura
BingleSnapsVI
Bakasura
3
5
4
1
W
Thor
3
2
7
3.25
L
Scylla
Gammachi
Scylla
3
5
0
0.6
L
Baron Samedi
Killercw3
Baron Samedi
0
7
1
0.07
L
Ullr
McBingi
Ullr
4
3
1
1.5
L
Horus
Mistmouth
Horus
1
4
5
0.88
W
Artemis
NinjaSwam
Artemis
2
4
5
1.13
W
Tsukuyomi
TwitchyNeon
Tsukuyomi
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,210
Damage
37,343
53,516
Taken
42,674
24,767
Mitigated
21,283
16,199
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,575
504
0
971
5,188
1,767
86
2,146
2,800
57,197
0
W
7,572
1,017
259
2,579
8,574
7,525
0
1,226
7,102
23,755
0
L
Bakasura
BingleSnapsVI
Bakasura
5,385
3,761
0
5,206
13,749
5,026
397
2,890
10,811
0
41,984
W
Thor
5,726
1,572
0
6,083
11,325
4,192
0
1,406
9,704
0
69,954
L
Scylla
Gammachi
Scylla
2,458
71
0
669
8,754
2,677
0
3,986
4,398
36,970
0
L
Baron Samedi
Killercw3
Baron Samedi
3,116
419
345
2,409
10,525
7,893
0
4,798
5,618
19,621
0
L
Ullr
McBingi
Ullr
5,196
1,619
0
1,902
8,347
2,410
0
2,087
6,180
0
48,046
L
Horus
Mistmouth
Horus
6,055
2,117
648
5,020
12,141
6,761
806
2,825
9,190
251
35,561
W
Artemis
NinjaSwam
Artemis
4,491
2,607
0
1,246
6,528
1,914
1,114
362
6,073
0
37,569
W
Tsukuyomi
TwitchyNeon
Tsukuyomi
9,979
2,632
0
3,880
11,059
5,885
572
170
10,151
0
53,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,442
Gold Earned
43,449
365
Minions Killed
435
0
Camps Cleared
0
1,416,187
Distance Traveled
1,528,095
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,059
566
121
8
0
317,625
12
W
Nox
8,796
550
23
1
0
295,595
6
L
Bakasura
8,431
527
105
7
0
321,591
0
W
Thor
8,993
562
117
7
0
325,122
4
L
Scylla
7,518
470
84
5
0
283,956
0
L
Baron Samedi
5,926
370
28
2
0
226,938
2
L
Ullr
8,235
515
91
6
0
294,008
5
L
Horus
7,332
458
57
4
0
289,694
3
W
Artemis
7,851
491
91
6
0
280,156
2
W
Tsukuyomi
8,750
547
83
5
0
309,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role